Search found 55 matches

by Burkowski
Sat Jan 26, 2008 12:34 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: ..rise and fall of the 3rd Reich..Shirer..
Replies: 9
Views: 223

RE: ..rise and fall of the 3rd Reich..Shirer..

<r> <br/>
Greetings.<br/>
<br/>
Koniev has it right on two points: the timid response by France and Great Britain to the Rhineland escapade, etc. and Hitler's "bluffing," though I'd emphasize it as his instinctive reliance on his own intuitions about the people and politics in the 30s. <br ...
by Burkowski
Sun Jan 20, 2008 6:31 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: Scenario List?
Replies: 6
Views: 202

RE: Scenario List?



Splendid.

Thank you both for the prompt reply... now to drive to civilization to download the game via "NOT dial-up..." [:D]

Burkowski
by Burkowski
Sun Jan 20, 2008 11:46 am
Forum: Norm Koger's The Operational Art Of War III
Topic: Scenario List?
Replies: 6
Views: 202

Scenario List?


Greetings.

I am preparing to update to TOAW III after years away from the game... I cannot find a scenario list of those included... a forum search failed to help...pls. direct me...

Burkowski
by Burkowski
Sat Jan 12, 2008 12:54 am
Forum: The War Room
Topic: Question about TF "disband"
Replies: 4
Views: 72

Question about TF "disband"

I can disband a TF in a friendly port 3+. It appears I can disband when the TF is in the port hex and docked or "at sea" in the port hex. Is there any difference or advantage to docking before disbanding? Do both actions have the same result? Am I missing something? TNX

Burkowski
by Burkowski
Fri Sep 28, 2007 6:34 pm
Forum: Guns of August Support
Topic: "Compressed Folders Error"
Replies: 0
Views: 145

"Compressed Folders Error"

<t> Greetings, All.<br/>
<br/>
I would appreciate advice/help. I have purchased Guns of August. I have downloaded and installed again via purchased CD. The game seems to run fine. I cannot, however, successfully download/use the 1.1 patch.<br/>
<br/>
I have tried several times, both via my own ...
by Burkowski
Sat Jan 14, 2006 4:05 pm
Forum: PureSim Baseball
Topic: Just wondering....Managers?
Replies: 7
Views: 102

RE: Just wondering....Managers?

<t> <br/>
All of the above sounds great, and I would be a happy recipient of same... for my purposes, since I am playing a fictional league over many seasons, with imaginary players generated randomly and edited by me to suit my preferences of name, skills, region, etc., I would be happy if I just ...
by Burkowski
Thu Jan 12, 2006 4:25 pm
Forum: PureSim Baseball
Topic: Just wondering....Managers?
Replies: 7
Views: 102

Just wondering....Managers?

<t> I am using PureSim to play a fictional league and am very happy overall with the game and the games (see the "what are you palying?" thread) .... but I have a question: why no provision for named managers? Have I missed it? Seems it would be nice to be able to name, hire/fire/ and track managers ...
by Burkowski
Thu Dec 29, 2005 11:24 am
Forum: PureSim Baseball
Topic: What are you currently playing?
Replies: 26
Views: 512

RE: What are you currently playing?

<t> <br/>
A fictional league, with cities and teams named by me, two six-team divisions and expansion turned off for about the first 50 years [8D]. Fictional players, with names and bios edited when I feel the need...<br/>
<br/>
Just DLd PureSim this week and am watching PSPN broadcasts of lots ...
by Burkowski
Sun Nov 13, 2005 4:43 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Question "Here and Now"
Replies: 0
Views: 51

Question "Here and Now"

<t> This is a new one on me.. the message says "TF may not unload here and now." <br/>
<br/>
The scene is Port Moresby, Feb. 42. I had six IJN TFs on various missions landing the 2nd Div. and 5th Engineer Rgt at P.M. It would fall on the subsequent turn. I got the above message. It did not specify ...
by Burkowski
Fri Sep 02, 2005 9:39 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Effect of Naval Bombardment Hits?
Replies: 12
Views: 141

RE: Effect of Naval Bombardment Hits?

<t> Yah, that "guessing" you mentioned is exactly why I started this thread. When I am softening up an enemy base for whatever comes next, I want to have a clearer idea of when enough is enough. As the opposing commander, I don't expect a TO&E and supply report from the bad guys, but I would like a ...
by Burkowski
Thu Sep 01, 2005 10:16 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Effect of Naval Bombardment Hits?
Replies: 12
Views: 141

RE: Effect of Naval Bombardment Hits?



Thanks, one and all...

Burkowski
by Burkowski
Thu Sep 01, 2005 9:47 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Effect of Naval Bombardment Hits?
Replies: 12
Views: 141

RE: Effect of Naval Bombardment Hits?

<t> Thanks for the info...<br/>
<br/>
So, if I understand the responses, it's all a percentage game and the best estimate is shown when I "hover" the cursor over the target port and it gives me what I guess is a percentage, as in "port damage 46" means it is about half destroyed. And that refers ...
by Burkowski
Thu Sep 01, 2005 7:54 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Effect of Naval Bombardment Hits?
Replies: 12
Views: 141

Effect of Naval Bombardment Hits?

<t> Greetings, all.<br/>
<br/>
I think I knew this once, but can't remember and can't find it in the manual or via search... is there a specific numerical or quantitative value associated with Airbase, Airbase Supply, Port, or Port Supply Hits? Is it a fixed percentage of what's there? Is it ...
by Burkowski
Sat Aug 13, 2005 12:30 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Bombing Midway from French Frigate
Replies: 85
Views: 1290

RE: Bombing Midway from French Frigate

Yah, based on Terminus' comment above re: "gaminess," for PBEMers, looks like this issue is another candidate for a house rule.... e.g. make a list of similar oceanic postage stamps and place our own restrictions... workarounds are part of the WITP currency...

Burkowski
by Burkowski
Mon Jun 27, 2005 3:49 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Question on Ki-84 Production
Replies: 15
Views: 154

RE: Question on Ki-84 Production

<r> Sooo... even with the new "change upgrade path" capabilities, do I understand that an air unit like the transports mentioned above would never <I><s>[i]</s>enter <e>[/i]</e></I> the game at all? It would just languish in "no plane" land and nothing could be done with it?<br/>
<br/>
Regards,<br ...
by Burkowski
Sat Jun 25, 2005 9:38 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Question on Ki-84 Production
Replies: 15
Views: 154

RE: Question on Ki-84 Production

<r> Thank you, all, for the feedback... my tendency is to over-manage, even in this monster... there does seem to be consensus, here and in general, that airplane shortage is not the major long-range Japanese problem, so maybe I will just let things be with Ki-84... as noted, there is a lot of other ...
by Burkowski
Fri Jun 24, 2005 5:26 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Question on Ki-84 Production
Replies: 15
Views: 154

Question on Ki-84 Production

<t> Just installed 1.6 and am ready to begin a game in which I really try to "manage" Japanese production. Looking over the aircraft factories the value at Gumma for Ki-84 Frank r&d (think it's 320) really stands out above all others.<br/>
<br/>
If I understand correctly, this seems to represent a ...
by Burkowski
Mon May 23, 2005 7:46 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Zones of Control
Replies: 16
Views: 177

RE: Zones of Control

<t> As Sardauker said, there does seem to be (sometimes) a distinction among clicking on the hex, the base, or even the enemy unit for some commands... I've wondered about this on several occasions, even asked about it, I think, in another thread and didn't get an answer... is this covered somewhere ...
by Burkowski
Sat Oct 16, 2004 12:33 pm
Forum: The War Room
Topic: Question on Targeting LCUs vs. Base Hexes
Replies: 0
Views: 41

Question on Targeting LCUs vs. Base Hexes

<t> Could someone point me to an explanation in the manual or otherwise explain:<br/>
<br/>
Why is it that sometimes when I give march orders to ground forces I can (apparently) point to and target a specific enemy LCU in a hex:<br/>
<br/>
"xxx will march to 108th RAF..." <br/>
<br/>
and ...
by Burkowski
Fri Oct 08, 2004 2:23 pm
Forum: After Action Reports
Topic: Death of Repulse (Why I bought WitP!)
Replies: 0
Views: 80

Death of Repulse (Why I bought WitP!)

<r> At the risk of cheerleading: <br/>
<br/>
This is just a mini-AAR... just a snapshot to underline why I bought this game in the first place... despite all the gnashing of teeth about the particulars which could be better, bug reports, etc., the game works (mightily) at the "feel" level, at ...

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