Search found 30 matches

by Kahn
Thu Jul 18, 2002 7:18 am
Forum: Starships Unlimited v3
Topic: Hey Andrew?
Replies: 5
Views: 122

Which is?....
by Kahn
Thu Jul 18, 2002 7:15 am
Forum: Starships Unlimited v3
Topic: Help! Can't start SUDG
Replies: 8
Views: 152

Sorry....

<r>Glad Andrew's suggestion worked for you. As far as the screen resolution is concerned, you're stuck with only the supported resolution in this version. Though I think Andrew may have something up his sleeve for version 2.<br/>
<br/>
P.S.: I have seen that "irunin.ini" file saves the current ...
by Kahn
Tue Jul 16, 2002 10:14 am
Forum: Starships Unlimited v3
Topic: Hey Andrew?
Replies: 5
Views: 122

Hey Andrew?

Andrew,

Still there? I was wondering, looked at the DATA.TEC file. We wouldn't by any chance be able to customize weapons by say mucking around with this file would we?
:D
by Kahn
Tue Jul 16, 2002 10:06 am
Forum: Starships Unlimited v3
Topic: Help! Can't start SUDG
Replies: 8
Views: 152

running out of ideas....

<t>What program are you using for your .avi playback? Whatever you do, don't let Quicktime handle .avi's! It'll screw up every time on a windows OS. (Hence, why I hate Simon & Schuster products. Never seen any of their stuff run for any appreciable length of time without crashing, or requiring the ...
by Kahn
Tue Jul 09, 2002 6:32 am
Forum: Starships Unlimited v3
Topic: just curious
Replies: 3
Views: 92

O' Brother.
by Kahn
Sat Jun 29, 2002 8:14 am
Forum: Starships Unlimited v3
Topic: Help! Can't start SUDG
Replies: 8
Views: 152

Well...

<t>Try applying the latest patch and try again. <br/>
<br/>
Though if this doesn't work, if memory serves me correct, the VAIO does come with proprietary sound and screen drivers that have a few bugs. So you might want to check to see if there are any updates for these drivers.<br/>
<br/>
Hope this ...
by Kahn
Sat Jun 22, 2002 9:52 am
Forum: Starships Unlimited v3
Topic: Sound Bug Crashing
Replies: 2
Views: 96

Yep!!!

Look under the first post I made under the bug reports. It addresses the topic of how to properly install the patch. Happy hunting!:)
by Kahn
Sat Jun 22, 2002 9:47 am
Forum: Starships Unlimited v3
Topic: patch 1.2
Replies: 26
Views: 560

Glad I could be of help :)
by Kahn
Tue Jun 18, 2002 7:20 am
Forum: Starships Unlimited v3
Topic: patch 1.2
Replies: 26
Views: 560

O.K., I'll try and talk you through this...

<r>If you are running Windows 98/Me/2000/XP, you may change the .zip extention by running Windows explorer (NOT Internet Explorer!!!). This can usually be found under the Start>Programs>Accessories menu. If you can't find this, then just click on Start>Run... and type "explorer" in the dialog box ...
by Kahn
Thu Jun 13, 2002 8:33 am
Forum: Starships Unlimited v3
Topic: Demo downloaded like crazy...but
Replies: 79
Views: 2033

Well, it appears pretty consistant...

<r>From scanning through all the feedback here, two factors predominate the discourse.<br/>

<LIST type="decimal"><s>[list=1]</s>
<LI><s>[*]</s>The demo is too short to convice folks to buy.</LI>

<LI><s>[*]</s>The total price (including shipping & tarrifs) is just too high for most people to ...
by Kahn
Thu Jun 13, 2002 7:14 am
Forum: Starships Unlimited v3
Topic: Bug Reports - Ver. 1.2
Replies: 8
Views: 137

Two New Bugs!

<t>Hi Andrew,<br/>
<br/>
Found the first new bug resulting from a unique situation. Events leading up to the bug's discovery were as follows:<br/>
<br/>
Accidentally sent a corvette to a destination who's path sent it through one of the computer opponent's home system. The opponent's home world took ...
by Kahn
Thu Jun 13, 2002 6:11 am
Forum: Starships Unlimited v3
Topic: patch 1.2
Replies: 26
Views: 560

...and some folks think I'm nuts to insist on Cat 5e shileded cable in my home installation. ;)
by Kahn
Thu May 30, 2002 8:27 am
Forum: Starships Unlimited v3
Topic: patch 1.2
Replies: 26
Views: 560

<r>Zorach is on the right track, though I might dissagree with his assesment of Maxtor. Any of their <I><s>[i]</s>IDE<e>[/i]</e></I> drives made in the last three to five years are fine, just don't buy any of their SCSI drives.<br/>
<br/>
And yes, disks DO spin continuously unless in the computer is ...
by Kahn
Thu May 30, 2002 7:16 am
Forum: Starships Unlimited v3
Topic: Colony Revenue
Replies: 1
Views: 90

Well, I'll take a stab at this....

<t>I believe the reasoning for this is the developers wanted to make the resources harder to get to (High resources, low habitability), basing their logic that anyplace that would be desirable to live would not be the best place to find resources. A good allegory to this is oil, outside of LA and ...
by Kahn
Thu May 30, 2002 7:04 am
Forum: Starships Unlimited v3
Topic: Technology Tree Reference
Replies: 12
Views: 306

Thanks!!!

(I've been waiting for this!)
by Kahn
Wed May 29, 2002 5:44 am
Forum: Starships Unlimited v3
Topic: compatibility with xp
Replies: 5
Views: 139

Can possibly help in two more weeks (when my new computer gets here).
by Kahn
Wed May 29, 2002 5:42 am
Forum: Starships Unlimited v3
Topic: Technology Tree Reference
Replies: 12
Views: 306

ZZZzzzz...... (You could omit the black borders! ;) What? You guys have stock in a ink jet cartridge company or something? :p Eh?)
by Kahn
Mon May 27, 2002 3:24 am
Forum: Starships Unlimited v3
Topic: Number of generators needed...
Replies: 4
Views: 153

<r>Glad to see you back Madmax, thought we'd lost ya!<br/>
<br/>
What Madmax says is correct. You should though make certain that the number of generators (I usually have four if I have mostly energy shields/weapons on board for a crusier, three otherwise), is up to charging your weapons. An added ...
by Kahn
Fri May 24, 2002 9:36 am
Forum: Starships Unlimited v3
Topic: Here's a perk for you folks.
Replies: 0
Views: 78

Here's a perk for you folks.

<r>Being rather the purist (and having taught Astronomy for two years), I have composed an alternate star list. I have taken the liberty to remove most of the names that do not exist and some that could be confusing, with those of more well known from star charts.<br/>
<br/>
For those that want to ...
by Kahn
Fri May 24, 2002 6:59 am
Forum: Starships Unlimited v3
Topic: Bug Reports - Ver. 1.2
Replies: 8
Views: 137

More bugs.

<r>Well Andrew, I have finished my investigation to some persistant items during the last game I've played and have concluded that they are indeed bugs (including one that I had previously classified as a pitfall). They are listed here using the same classification system I used earlier, and are ...

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