Search found 19 matches

by Phreddo
Thu Apr 01, 2004 7:28 am
Forum: Tech Support
Topic: prices
Replies: 22
Views: 595

RE: prices

I'm not talking about strategies or whatnot.
I'm just talking about getting past the interface and learning the basic rules.
chess is simple enough to pick up.
by Phreddo
Tue Mar 30, 2004 9:13 pm
Forum: Tech Support
Topic: prices
Replies: 22
Views: 595

RE: prices

<t> I'm finally understanding this game, and for the $7 I spent, it was totally worth it. <br/>
<br/>
However, it would be remiss to suggest that this is an easy game to learn.<br/>
<br/>
Yeah, yeah, it's all deep and wonderful and better than the brainless games, and we can all scoff at people ...
by Phreddo
Mon Mar 29, 2004 8:45 pm
Forum: Titans of Steel - Warring Suns
Topic: question about wait on call
Replies: 27
Views: 437

RE: RE:

<t> so why 2 shades of green? why not red and green? or red and yellow? <br/>
All I know is that it took several attempts before I started to grasp the concept. I'm not the only one. I believe William Trotter of PC Gamer described the interface as "user repellant."<br/>
<br/>
I'm getting it now ...
by Phreddo
Mon Mar 29, 2004 10:46 am
Forum: Tech Support
Topic: possible campaign bug
Replies: 20
Views: 400

RE: possible campaign bug

i just restarted from scratch. a few times. i simply don't use anything but "autosave." even if it says "now is a good time to save," i'm deathly afraid I'll screw up my campaign by saving.
by Phreddo
Mon Mar 29, 2004 10:42 am
Forum: Titans of Steel - Warring Suns
Topic: question about wait on call
Replies: 27
Views: 437

RE: RE:

<t> so, for the truly obtuse, like me, there are two distinct "types" of orders; Move & Attack. A titan can simultaneously "Move" and "Attack" <br/>
For example, when you begin, the default "move" order is "Wait on Call," and the default "attack" order is "wait on unit, new enemy/foe." So, as you ...
by Phreddo
Sat Mar 27, 2004 5:20 am
Forum: Tech Support
Topic: possible campaign bug
Replies: 20
Views: 400

RE: possible campaign bug

<t> well, i didn't install anything but the retail game and the 1.10 patch. So unless the retail release or the official 1.10 patch have something unofficial in them, i didn't add anything like a 3rd party map. <br/>
<br/>
here's where I am.<br/>
<br/>
Campaign: Deep Core<br/>
Mission ...
by Phreddo
Thu Mar 25, 2004 6:58 pm
Forum: Tech Support
Topic: possible campaign bug
Replies: 20
Views: 400

RE: possible campaign bug

Deep Core on Planet Savannah. How's that for confusing.

The second mission in the first campaign.

The point, again, is that I get the VICTORY screen, but I can't advance to the next mission.
by Phreddo
Wed Mar 24, 2004 5:55 pm
Forum: Tech Support
Topic: possible campaign bug
Replies: 20
Views: 400

RE: RE:

<t> It's the second savannah deep core processor plant mission. basically, the second mission of the campaign. this is version 1.10 TOS. I reached the exit area with 1 mech, and I got the VICTORY screen. I would assume that means I win. but then nothing in the HQ reflects my experience. mechs aren't ...
by Phreddo
Tue Mar 23, 2004 1:33 am
Forum: Tech Support
Topic: possible campaign bug
Replies: 20
Views: 400

RE:

<r> okay, this is a few months behind, but i'm having the same exact problem. I have squad A, and i have already gone through the first 2 savannah maps. I barely, <I><s>[i]</s>BARELY<e>[/i]</e></I> manage to get one jock out in one piece. Two ejected, and one was blown clear of his mech, but all ...
by Phreddo
Tue Mar 23, 2004 1:15 am
Forum: Titans of Steel - Warring Suns
Topic: question about wait on call
Replies: 27
Views: 437

RE:

How do you advance time?
by Phreddo
Thu Jun 19, 2003 4:00 am
Forum: Starships Unlimited v3
Topic: Neverending Wait
Replies: 34
Views: 932

<t>don't know if this is quite the right place, but it's a start.<br/>
i've been using the 2.1 patch, and I've had a couple random crashes to desktop. I use XP and everything is up to date.<br/>
i tried software or hardware music, but neither helped.<br/>
i would crash at a certain point, so i ...
by Phreddo
Wed Jun 18, 2003 8:10 am
Forum: Starships Unlimited v3
Topic: un-true update
Replies: 3
Views: 157

i feel your pain. i've been harassing these people for a month on this patch. glad to help.
by Phreddo
Wed Jun 18, 2003 7:55 am
Forum: Starships Unlimited v3
Topic: un-true update
Replies: 3
Views: 157

go hit the ftp site
ftp://ftp.matrixgames.com/pub/StarshipsUnlimited/
you should find the 2.1 patch there. i had to try a few times before i got it all
by Phreddo
Tue Jun 17, 2003 1:11 pm
Forum: Starships Unlimited v3
Topic: Neverending Wait
Replies: 34
Views: 932

Hey, we got it now.
you poor guys must be getting hammered with downloads.
Umm, at the risk of sounding ungrateful (thank you, by the way), what has changed from 2.0 to 2.1?
i don't see anything different?
by Phreddo
Tue Jun 17, 2003 4:18 am
Forum: Starships Unlimited v3
Topic: Neverending Wait
Replies: 34
Views: 932

Monday
and there are 1008 views to this thread.
Take that as you will
by Phreddo
Sun Jun 15, 2003 8:26 pm
Forum: Starships Unlimited v3
Topic: Neverending Wait
Replies: 34
Views: 932

<t>Well, I live in the US, for all the good that does me. I love the game, and I wouldn't care if I didn't think they were going to patch it. But now that I know of an upcoming patch, I've been not playing the game, so I don't get burnt out before all the improvements come along. at least this has ...
by Phreddo
Fri Jun 13, 2003 2:32 am
Forum: Starships Unlimited v3
Topic: The Patch Is Not Needed?
Replies: 8
Views: 234

according to mine, i have version 2.0, and true update tells me that is the most recent.
by Phreddo
Fri Jun 13, 2003 2:29 am
Forum: Starships Unlimited v3
Topic: Neverending Wait
Replies: 34
Views: 932

June 12
by Phreddo
Fri May 16, 2003 11:26 am
Forum: Starships Unlimited v3
Topic: Neverending Wait
Replies: 34
Views: 932

<t>I've been eyeing this game up for a long time. William Trotter had many good things to say, but I couldn't bring myself to drop $40 on it. I saw it in GameStop for $20, and I jumped. The graphics are near shareware, but the parallax scrolling effect is pretty cool and dizzying. However, I rarely ...

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