Search found 121 matches

by baboune
Tue Oct 21, 2008 4:23 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: Not playable - Money back?
Replies: 11
Views: 192

RE: Not playable - Money back?

<t> Did as you suggest.... I was hoping to get some answer from the Matrix guys involved with this forum since they are aware of the issues.<br/>
<br/>
Loved EiA. Best strategy game. Played it so many years... Computer version %$%##@@@... Waited with hope.. Disappointed ...[:(]<br/>
<br/>
Out ...
by baboune
Tue Oct 21, 2008 12:38 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: Not playable - Money back?
Replies: 11
Views: 192

Not playable - Money back?

<t> Last year, I paid good money for this game (more than 40 euros). After trying it out I sent an email to customer support and asked for a refund. At the same time, Matrix acknowledged the problems and committed to fixing them. I believed Matrix, and kept the game.<br/>
<br/>
I do not want to ...
by baboune
Mon Oct 20, 2008 2:44 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: playable yet? Part II
Replies: 465
Views: 6409

RE: playable yet? Part II

<t> No I am serious.&nbsp; I barely played the game except for trying an MP game (we only got into Mars 1805 after 5 months of play and then two players quit).&nbsp; I have felt like a beta tester for something I do not like and will never play again.&nbsp; I paid good money for this game, and I ...
by baboune
Mon Oct 20, 2008 10:39 am
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: playable yet? Part II
Replies: 465
Views: 6409

RE: playable yet? Part II

Hi,

Matrix, how about my money back ?
by baboune
Sat Oct 18, 2008 12:03 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: playable yet? Part II
Replies: 465
Views: 6409

RE: playable yet? Part II

<t> My personal answer: No this game is not playable.<br/>
<br/>
Aside from the bad UI, and immense amounts of bugs, it is unplayable because it takes too long to play MP.<br/>
<br/>
I paid for this, waited a year hoping it might get better (trusting MAtrix would somehow fix it), and I am still ...
by baboune
Tue Jul 08, 2008 8:07 pm
Forum: Tech Support
Topic: new bug (?)
Replies: 12
Views: 182

RE: new bug (?)

[:D]

by baboune
Tue Jul 08, 2008 5:17 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: New Guy Here W/ ?s
Replies: 13
Views: 310

RE: New Guy Here W/ ?s

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Amhazair<br/>
<br/>
I'd like to know at how much time commitment we're talking about to play the PBEM games, as I'm not sure I can devote the time needed to it. (And it wouldn't do to leave 6 other players hanging in mid-game, would it? [:-] )
<e>[/quote]</e ...
by baboune
Tue Jul 08, 2008 5:15 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: BAD: St. Petersburg problem (and other nasty deviations)
Replies: 40
Views: 1044

RE: BAD: St. Petersburg problem (and other nasty deviations)

I disagree.  This is a great game enhancement. 
Being able to see units is important.

I am not even suggesting to adapt to higher screen resolution.
by baboune
Fri Jul 04, 2008 8:23 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: New Guy Here W/ ?s
Replies: 13
Views: 310

RE: New Guy Here W/ ?s

Hi,

There is a tutorial there:
tm.asp?m=1693001

You can play by email (PBEM) it is built into the game.
by baboune
Wed Jul 02, 2008 3:06 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: BAD: St. Petersburg problem (and other nasty deviations)
Replies: 40
Views: 1044

RE: BAD: St. Petersburg problem (and other nasty deviations)

ORIGINAL: Marshall Ellis

This is correct. I will constantly be working to make this thing perfect!

hehe... Perfect? [&o]
by baboune
Tue Jul 01, 2008 5:15 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: BAD: St. Petersburg problem (and other nasty deviations)
Replies: 40
Views: 1044

RE: BAD: St. Petersburg problem (and other nasty deviations)

<r>
<QUOTE><s>[quote]</s>ORIGINAL: DCWhitworth<br/>
So you also want the original map back, privateers removed, corps strengths changed, winter movement removed, diplomacy removed, etc, etc ?
<e>[/quote]</e></QUOTE>
Yes. Yes. Yes. Yes. Diplomacy was part of the game if you mean the influence ...
by baboune
Tue Jul 01, 2008 5:09 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: BAD: St. Petersburg problem (and other nasty deviations)
Replies: 40
Views: 1044

RE: BAD: St. Petersburg problem (and other nasty deviations)

ORIGINAL: NeverMan
I guess we should all be happy with whatever we get.

You drunk? I am not going to be happy until I get a decent game.
by baboune
Mon Jun 30, 2008 7:38 pm
Forum: Tech Support
Topic: Randomized end-game
Replies: 2
Views: 84

RE: Randomized end-game

As long they are optional and done only when everything else is working ... sure&nbsp;
by baboune
Sat Jun 28, 2008 1:56 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: Yet ANOTHER IP thread, you know you want to take a look
Replies: 10
Views: 115

RE: Yet ANOTHER IP thread, you know you want to take a look

humm marshall..are you not supposed to be fixing this game?

by baboune
Sat Jun 28, 2008 1:55 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: 1.03 status update for June 17th!
Replies: 142
Views: 1268

RE: 1.03 status update for June 17th!

Lol.. What matters is the effect.  None of EiA is realistic.
Manpower? economy? war? diplomatie?  the only thing that is realistic is the names on the map.

It is a game!
by baboune
Thu Jun 26, 2008 8:00 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: The AI
Replies: 60
Views: 627

RE: The AI

Funny.. I always thought the AI in this game was a random number generator...
by baboune
Thu Jun 26, 2008 8:39 am
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: 1.03 status update for June 17th!
Replies: 142
Views: 1268

RE: 1.03 status update for June 17th!

<t> That is a concept that is used in many games as "overrun". In World in Flames for example if you get 10:1 odds then it is an automatic victory, the counter is removed and you pay double movement point cost for moving into the area. Not sure if it would apply to EiA.<br/>
<br/>
The thing with ...

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