Search found 436 matches

by AstroCat
Mon Dec 08, 2025 3:18 am
Forum: Tech Support
Topic: .exe not detected by apps
Replies: 1
Views: 283

.exe not detected by apps

Hi... the .exe of the game for some reason is not able to be detected by other apps.

For example Logi Ghub and Corsair iCue will not launch their profiles when FP .exe is running. Is it in some kind of hidden or protected mode? Would be nice to have all my keyboard and mouse binds working in FP ...
by AstroCat
Tue Dec 02, 2025 10:24 pm
Forum: Mods and Scenarios
Topic: FPSS Colored Counters Mod
Replies: 40
Views: 22993

Re: FPSS Colored Counters Mod




Inspired by original mod creator I expanded it with 92 additional images for my own use (all inside packed directory).

I'm not the owner nor creator of any of these graphics.
Most of them comes from Tank Encyclopedia, various internet sites and from Warno.

Feel free to use them.

Thanks for ...
by AstroCat
Tue Dec 02, 2025 10:21 pm
Forum: Mods and Scenarios
Topic: Color Sils and Subunits
Replies: 6
Views: 929

Re: Color Sils and Subunits



Hi...

So I am using the mods from the previous game forum but many units and subunits have missing images still.

The subunits are easier to "fix" than the Sils. For example, for MLBT-2, I can't seem to find a good image for this. This unit comes up in the first basic operations tutorial, so I ...
by AstroCat
Tue Dec 02, 2025 10:18 pm
Forum: Mods and Scenarios
Topic: Color Sils and Subunits
Replies: 6
Views: 929

Re: Color Sils and Subunits

I found the best I could... way in the weeds on this one...

I know how the files work, and can edit in photoshop, ai, etc...
Subunits and Sils are 2 different files. Subunits are easier, than the Sils, but neither are that hard if you can find good source reference. I think the MLTB-2 was just ...
by AstroCat
Sun Nov 30, 2025 1:39 pm
Forum: Mods and Scenarios
Topic: Color Sils and Subunits
Replies: 6
Views: 929

Color Sils and Subunits

Hi...

So I am using the mods from the previous game forum but many units and subunits have missing images still.

The subunits are easier to "fix" than the Sils. For example, for MTLB-2, I can't seem to find a good image for this. This unit comes up in the first basic operations tutorial, so I ...
by AstroCat
Sun Nov 30, 2025 2:47 am
Forum: Mods and Scenarios
Topic: FPSS Colored Counters Mod
Replies: 40
Views: 22993

Re: FPSS Colored Counters Mod


Inspired by original mod creator I expanded it with 92 additional images for my own use (all inside packed directory).

I'm not the owner nor creator of any of these graphics.
Most of them comes from Tank Encyclopedia, various internet sites and from Warno.

Feel free to use them.

Thanks for the ...
by AstroCat
Wed Jan 10, 2018 6:52 pm
Forum: Scenario Design and Modding
Topic: Historical Flags Mod
Replies: 36
Views: 4236

RE: Historical Flag Mod

Getting connection time outs... hmm, reached capacity or something else?
by AstroCat
Wed Dec 20, 2017 3:19 pm
Forum: Scenario Design and Modding
Topic: sound mod
Replies: 2
Views: 306

RE: sound mod

I made a little one here:

tm.asp?m=4184146

I will add to it at some point.
by AstroCat
Tue Nov 28, 2017 9:56 pm
Forum: Scenario Design and Modding
Topic: mod with new camo for 3D units?
Replies: 3
Views: 301

RE: mod with new camo for 3D units?

That would be cool, I was hoping we'd get some 3d unit mods... we did for SC1/2.
by AstroCat
Thu Nov 23, 2017 4:05 pm
Forum: Scenario Design and Modding
Topic: Panzer Corp Mod
Replies: 36
Views: 5608

RE: Panzer Corp Mod

I would like a straight up sprite/counter mod that still used vanilla, basically just some more "eye candy". I think this goes beyond that.
by AstroCat
Mon Nov 20, 2017 6:27 pm
Forum: Mods and Scenarios
Topic: Change Graphics to Non-Nato Icons
Replies: 88
Views: 4140

RE: Change Graphics to Non-Nato Icons

I too would love little icons over NATO, and I can generally read NATO "ok". It's just more fun with the little images.
by AstroCat
Mon Nov 20, 2017 4:08 pm
Forum: Tech Support
Topic: Tutorial doc off
Replies: 7
Views: 400

RE: Tutorial doc off

Also some of references to “Single group attack” don't appear when you right click as directed.
by AstroCat
Mon Nov 20, 2017 3:43 pm
Forum: Tech Support
Topic: Tooltip off screen
Replies: 2
Views: 242

RE: Tooltip off screen

Cool, thanks.
by AstroCat
Mon Nov 20, 2017 3:42 pm
Forum: The Operational Art of War IV
Topic: Terrain in upper right window?
Replies: 5
Views: 247

RE: Terrain in upper right window?

Might be a nice add? Seems like plenty of room in that window.
by AstroCat
Mon Nov 20, 2017 3:42 pm
Forum: The Operational Art of War IV
Topic: Bridge, Mud & Snow rules?
Replies: 3
Views: 722

RE: Bridge, Mud & Snow rules?

Thanks. Will do!
by AstroCat
Mon Nov 20, 2017 3:32 pm
Forum: The Operational Art of War IV
Topic: Terrain in upper right window?
Replies: 5
Views: 247

Terrain in upper right window?

Is it possible to display the terrain type in in upper right window?
by AstroCat
Mon Nov 20, 2017 3:21 pm
Forum: Tech Support
Topic: Tooltip off screen
Replies: 2
Views: 242

Tooltip off screen

Probably been mentioned. The popup tooltip goes off the game window on the right side.
by AstroCat
Mon Nov 20, 2017 3:19 pm
Forum: Tech Support
Topic: Sound "click" clipping
Replies: 6
Views: 364

RE: Sound "click" clipping

Happens in the Plan an attack window when selecting units.
by AstroCat
Mon Nov 20, 2017 3:05 pm
Forum: The Operational Art of War IV
Topic: Bridge, Mud & Snow rules?
Replies: 3
Views: 722

Bridge, Mud & Snow rules?

As someone basically re-learning the game from scratch, should these be on or off? Thanks. (I played TOAWIII a zillion years ago)
by AstroCat
Sat Nov 18, 2017 2:36 pm
Forum: Mods
Topic: Tiny sound mod
Replies: 10
Views: 978

RE: Tiny sound mod

Thanks. :)

Please redownload or change click1 to click.ogg ... little typo I did.

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