Search found 39 matches

by smc415
Mon May 29, 2006 4:21 pm
Forum: Tech Support
Topic: Association died in offseason...unattended mode
Replies: 5
Views: 234

RE: Association died in offseason...unattended mode

Ooops well that didn't turn out to be the case. I just thought I had gotten further than previous attempts. Still the same problem, after the defrag. Got 7GB available as well.
by smc415
Mon May 29, 2006 4:12 pm
Forum: Tech Support
Topic: A hopefully Helpful suggestion
Replies: 2
Views: 149

A hopefully Helpful suggestion

Since you've now got a scrolling section displaying the player's stats, it is sometimes difficult to know what stat you are viewing when you reach the end of a player's career.

Possibly listing the stat headings as footers for each listing would solve the problem.
by smc415
Mon May 29, 2006 4:08 pm
Forum: Tech Support
Topic: Association died in offseason...unattended mode
Replies: 5
Views: 234

RE: Association died in offseason...unattended mode

Oh and for what it's worth. a Badly fragmented disk seems to have been the issue.
by smc415
Sat May 27, 2006 5:14 am
Forum: Tech Support
Topic: Association died in offseason...unattended mode
Replies: 5
Views: 234

Association died in offseason...unattended mode

<r> I started a 12 team association in 1900, and ran it through the 1914 season. I reviewed stats(everything looked good btw-- well tripples were a bit high, but I'm using a lot of HUGE parks), and then started it running again in unattended mode. When I returned the game had crashed. When I started ...
by smc415
Tue May 23, 2006 1:17 pm
Forum: Tech Support
Topic: Amateur draft will not proceed.
Replies: 4
Views: 204

RE: Amateur draft will not proceed.

Assn sent. I will note that I created it from a template, and then ran the first season and a half or so in unattended mode. This will be the first time I will have run the amateur draft manually. Let me know if you find anything.
by smc415
Tue May 23, 2006 4:17 am
Forum: Tech Support
Topic: Amateur draft will not proceed.
Replies: 4
Views: 204

RE: Amateur draft will not proceed.

Working on it. Are the instructions for sendthisfile on their website? Or do you have something like a link with them here? Also just send them to your email address?

Oh and Version 1.0
by smc415
Tue May 23, 2006 3:37 am
Forum: Tech Support
Topic: Amateur draft will not proceed.
Replies: 4
Views: 204

Amateur draft will not proceed.

Finished the 1902 season, started in 1901 with 20 teams.

I click on the "start amateur draft" link, and i get an hourglass for about three seconds....then nothing. Nothing ever.
by smc415
Sun May 21, 2006 4:16 pm
Forum: Tech Support
Topic: Historical Stats skewed 1901 62 Homeruns --I'm probably doing this wrong
Replies: 8
Views: 281

RE: Era Adjustment?

Nap may be era appropriate but his contact eye and power ratings are high, not as high as Bonds, but still pretty high. Plus there are a number of autogen players in my association with Barry-like 90 plus power numbers.
by smc415
Sun May 21, 2006 2:23 am
Forum: Tech Support
Topic: Historical Stats skewed 1901 62 Homeruns --I'm probably doing this wrong
Replies: 8
Views: 281

RE: Era Adjustment?

Well This is far from definitive, but I believe he would hit an era appropriate number of homeruns. After changing San Antonio's park to a historical field, Nap Lajoie led all of baseball with 16 homeruns in 1902.
by smc415
Sat May 20, 2006 10:39 pm
Forum: Tech Support
Topic: Historical Stats skewed 1901 62 Homeruns --I'm probably doing this wrong
Replies: 8
Views: 281

RE: Historical Stats skewed 1901 62 Homeruns

<t> Just as an update I stopped the above sim in August and two guys had 40 homeruns. Also the top nine HR leaders all played for ....San Antonio. The tenth guy on the list had 18 homeruns. I checked and San Antonio had this very odd shaped field. I think it was one of the "Sullivan" fields. I think ...
by smc415
Sat May 20, 2006 9:47 pm
Forum: Tech Support
Topic: Historical Stats skewed 1901 62 Homeruns --I'm probably doing this wrong
Replies: 8
Views: 281

RE: Historical Stats skewed 1901 62 Homeruns

Not a problem. I thought that if I ran a strict fictional league starting in 1901 that the stats would reflect the era. Is that not the case? Does the fact that I'm seeding with real players somehow "break" the era appropriateness of the autogen players?

by smc415
Sat May 20, 2006 8:49 pm
Forum: Tech Support
Topic: Historical Stats skewed 1901 62 Homeruns --I'm probably doing this wrong
Replies: 8
Views: 281

Historical Stats skewed 1901 62 Homeruns --I'm probably doing this wrong

<t> I've started multiple associations all attempting to start in 1901 with 1901 players, but with a 16 or 20 team league.<br/>
<br/>
In my last effort I selected puresim Classic. I selected a start year of 1901. I selected two leagues, 4 5 team divisions, geographical finances, I randomized the ...
by smc415
Sat Sep 27, 2003 7:32 am
Forum: Titans of Steel - Warring Suns
Topic: Stupid Question
Replies: 21
Views: 543

<r><QUOTE author="LarkinVB"><s>[QUOTE=LarkinVB]</s>First basic dungeon & dragons experience from 1979 <E>:cool:</E> . Can anybody beat this ?<e>[/QUOTE]</e></QUOTE>

I first threw dice in anger the summer of 77.<br/>
<br/>
Regarding lots of D6. Shadowrun was a huge dice game, but NOTHING beat ...
by smc415
Sun Sep 21, 2003 3:53 am
Forum: Titan's Map Room
Topic: Deep Core campaign
Replies: 45
Views: 1358

<t>Rosary,<br/>
<br/>
Thanks for the help. I was just coming back to edit my above post cause I didn't like the tone. I guess I was just frustrated a bit, when I wanted to have fun. Thanks for the tip, and thanks for all the work you folks close to the game are doing. --edited to add that I ...
by smc415
Sun Sep 21, 2003 12:34 am
Forum: Titan's Map Room
Topic: Deep Core campaign
Replies: 45
Views: 1358

<t>I have been having some REAL trouble with the third map in the Deep core campaign. I took out two titans with pretty much no trouble, but I can't seem to find the rest of the map. Finding a needle in a Hay stack is not fun. If I wanted to solve puzzles i would have played myst.<br/>
<br/>
Sorry ...
by smc415
Wed Sep 17, 2003 10:31 pm
Forum: Titans of Steel - Warring Suns
Topic: special squad question
Replies: 7
Views: 175

Re: special squad question

I am such a noob, I didn't even realize this. I just figured that as my jocks used their skills, their maximums would increase. Is there any sort of guide or rule of thumb as to which attributes increase which skill maximums?
by smc415
Wed Sep 17, 2003 3:33 am
Forum: Titans of Steel - Warring Suns
Topic: special squad question
Replies: 7
Views: 175

special squad question

<t>I created a special squad the other night to try out some of the larger titans, along with some better Jocks. Well I gave them lots of money, and lots of Dev Points. When I went to allocate the Dev points I couldn't allocate many points into the various skills? The weapons skills at most went to ...
by smc415
Tue Sep 16, 2003 4:27 am
Forum: Titans of Steel - Warring Suns
Topic: Things you'd like to see...
Replies: 167
Views: 3540

Re: Re: Re: Re: Things you'd like to see...

Too Cool. I must have missed that. Your work is very much appreciated.
by smc415
Tue Sep 16, 2003 4:26 am
Forum: Titans of Steel - Warring Suns
Topic: Things you'd like to see...
Replies: 167
Views: 3540

Re: Things you'd like to see...

<r><QUOTE author="Thorgrim"><s>[QUOTE=Thorgrim]</s>Guys, don't forget you can check the status of *every* jock/titan with the status keys 1-8. You can see exactly what they're doing in the first page, mode status, if you can't remember.<e>[/QUOTE]</e></QUOTE>

Not when you are about to interrupt ...

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