Search found 526 matches

by HobbesACW
Mon Mar 09, 2026 10:45 am
Forum: Tech Support
Topic: Server Communication Error [-5]
Replies: 24
Views: 928

Re: Server Communication Error [-5]

boudi wrote: Mon Mar 09, 2026 10:12 am
HobbesACW wrote: Sun Mar 08, 2026 9:21 pm I lost another turn tonight. This is quite frustrating as I can load and play the game but not save the turn.

Chris
Every turn after the replay i try to save in order to check if the server is on before playing.
Yes I do now!

Chris
by HobbesACW
Sun Mar 08, 2026 9:21 pm
Forum: Tech Support
Topic: Server Communication Error [-5]
Replies: 24
Views: 928

Re: Server Communication Error [-5]

I lost another turn tonight. This is quite frustrating as I can load and play the game but not save the turn.

Chris
by HobbesACW
Mon Feb 23, 2026 7:05 pm
Forum: Decisive Campaigns: Ardennes Offensive
Topic: FoW and Regime Colouring
Replies: 0
Views: 203

FoW and Regime Colouring

I'm really enjoying the game but I find it strange that FoW and Regime Colouring are not overlays that can be turned on and off with a hotkey.

Chris
by HobbesACW
Fri Feb 20, 2026 6:48 pm
Forum: Tech Support
Topic: Patton Drive to Prum
Replies: 9
Views: 793

Re: Patton Drive to Prum

Thanks Alti, it's nice to be remembered! My Pontiac and King William's War scenarios were included in the game patch but King Philip's War was not. If you don't have that scenario PM me and I can send it to you. I'm glad to hear the game is still being played.

I can't advise on the missing AACW ...
by HobbesACW
Fri Feb 20, 2026 1:06 am
Forum: Tech Support
Topic: Patton Drive to Prum
Replies: 9
Views: 793

Re: Patton Drive to Prum

Not the Pequot one but Pontiac’s War and a couple of others.
by HobbesACW
Tue Feb 17, 2026 11:02 am
Forum: Tech Support
Topic: Patton Drive to Prum
Replies: 9
Views: 793

Patton Drive to Prum

Probably a small bug but I noticed almost every hex on the map for this scenario is described as Minor City I Eigelscheid.

Chris
by HobbesACW
Fri Feb 13, 2026 2:47 pm
Forum: Decisive Campaigns: Ardennes Offensive
Topic: Game confusion
Replies: 4
Views: 406

Re: Game confusion

Thanks. That makes sense I think!
by HobbesACW
Tue Feb 10, 2026 3:49 pm
Forum: Decisive Campaigns: Ardennes Offensive
Topic: Game confusion
Replies: 4
Views: 406

Re: Game confusion

Many thanks. I don't understand why the number of artillery stack points can result in a penalty to the attacker though.
by HobbesACW
Sun Feb 08, 2026 6:14 pm
Forum: Decisive Campaigns: Ardennes Offensive
Topic: Game confusion
Replies: 4
Views: 406

Game confusion

Hi folks, this is not an easy game to understand is it? I'm getting there. A few questions left. Can anyone help with any of these?

Units Stats
What does Favourite Tries mean?

Unit Detail Stacks
Upkp
Shown with a t suffix. Is this in tonnes? How does this value relate to any other in the game ...
by HobbesACW
Thu Jan 15, 2026 11:49 am
Forum: Tech Support
Topic: Scrolling niggle
Replies: 9
Views: 1014

Re: Scrolling niggle

I think I missed the last post but changing the number makes no difference for me.

Chris
by HobbesACW
Fri Nov 21, 2025 2:08 pm
Forum: Tech Support
Topic: Scrolling niggle
Replies: 9
Views: 1014

Re: Scrolling niggle

Many thanks!
by HobbesACW
Fri Nov 21, 2025 11:43 am
Forum: Tech Support
Topic: Scrolling niggle
Replies: 9
Views: 1014

Re: Scrolling niggle

Hi, no I don’t use discord.

Chris
by HobbesACW
Fri Nov 21, 2025 10:35 am
Forum: Tech Support
Topic: Scrolling niggle
Replies: 9
Views: 1014

Scrolling niggle

Hi folks, looks like a fabulous game. A slight problem with scrolling.

My parameters.
Capture.PNG
Capture.PNG (12.55 KiB) Viewed 1014 times
Game edge scrolling works fine in all directions apart from the top edge. It only works if I move the mouse pointer to the right of help. Otherwise it is ignored and the map will not scroll.

Chris
by HobbesACW
Tue Sep 02, 2025 4:40 pm
Forum: Campaign Series: Vietnam
Topic: Helicopters can't fire
Replies: 5
Views: 679

Re: Helicopters can't fire

P.S. Can you clarify range with helicopters. I have a helicopter that has far higher fire power at a two hex range than one. If I am adjacent to a target at nap altitude is this considered a one hex range? Low a two hex range? At a high altitude damage might be limited for other reasons? I keep ...
by HobbesACW
Tue Sep 02, 2025 4:27 pm
Forum: Campaign Series: Vietnam
Topic: Helicopters can't fire
Replies: 5
Views: 679

Re: Helicopters can't fire

Thanks very much Jason.

Chris
by HobbesACW
Tue Sep 02, 2025 2:46 pm
Forum: Campaign Series: Vietnam
Topic: Helicopters can't fire
Replies: 5
Views: 679

Helicopters can't fire

Hi folks, I noticed helicopters will not fire if low on ammo. I assume this is deliberate and not a bug?
I don't remember reading about this.

Chris
by HobbesACW
Sun Jun 29, 2025 7:03 pm
Forum: Campaign Series: Vietnam
Topic: Ride of the Valkyries - Battle of Quang
Replies: 2
Views: 804

Re: Ride of the Valkyries - Battle of Quang

Thanks Jason. I look forward to it.

Chris
by HobbesACW
Sun Jun 29, 2025 10:33 am
Forum: Campaign Series: Vietnam
Topic: Ride of the Valkyries - Battle of Quang
Replies: 2
Views: 804

Ride of the Valkyries - Battle of Quang

Hi folks, I made a list last year of promising looking PBEM scenarios. One was Ride of the Valkyries - Battle of Quang.
I thought I would start this one off today but it seems to have been removed from the game. I just wondered why?

Chris
by HobbesACW
Sun Apr 06, 2025 10:24 pm
Forum: Campaign Series: Vietnam
Topic: Combat Efficiency
Replies: 10
Views: 1309

Re: Combat Efficiency

Thanks Jason.
by HobbesACW
Sun Apr 06, 2025 12:53 pm
Forum: Campaign Series: Vietnam
Topic: Combat Efficiency
Replies: 10
Views: 1309

Re: Combat Efficiency

One more question Jason. When tracing a path back to a parent HQ are enemy ZOCs the only consideration? Do major rivers or other terrain features also block the path?

Thanks,
Chris

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