Search found 79 matches

by Maciste
Wed Mar 25, 2009 5:54 pm
Forum: SP:WaW Training Center
Topic: AI has an incredible amount of units.
Replies: 23
Views: 1302

RE: AI has an incredible amount of units.

<r> Thank you all for your answers. What baffles me is that I already had OFF the "AI Advantage", and the "Battle Points" were set at "XXX" (whatever it means, for the AI and for me). Oh, and I'm playing the 8.403 version.<br/>
PoopyHead: thank for your strategy lesson. Thank God I didn't met you ...
by Maciste
Sat Mar 21, 2009 11:47 pm
Forum: SP:WaW Training Center
Topic: AI has an incredible amount of units.
Replies: 23
Views: 1302

AI has an incredible amount of units.

<t> Hi, people. <br/>
<br/>
I'm an old fan of Steel Panthers, though it's been a long time since the last time I posted here.<br/>
<br/>
I uninstalled the game a long time ago, and I've reinstalled it yesterday (I feel nostalgic, you know... besides, I'd like to have some good old-fashioned fun ...
by Maciste
Mon Dec 15, 2008 4:02 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Thinking of "Going German" for a Campaign
Replies: 6
Views: 494

RE: Thinking of "Going German" for a Campaign

Last time I played with the Germans, I found myself suddenly in the middle of my polish neighbour's dinner-room, yelling something about conquering Warsaw.&nbsp;[:D]
by Maciste
Mon Dec 15, 2008 3:55 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: So, I'm trying the british long campaign. How to fight german armor?
Replies: 10
Views: 563

RE: So, I'm trying the british long campaign. How to fight german armor?

<t> Being historically inacurate, I use the 3inch AA-gun and the 40mm Bofors as at-guns, backed with some Vickers or Lewis (in case I'm defending). If I'm attacking, I prefer to use scouting units, then barrage the area where the enemy armor is, and then I advance with my Matildas (along with some ...
by Maciste
Fri Aug 26, 2005 5:34 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Future patches
Replies: 33
Views: 312

RE: Future patches

<t> And what about to introduce alternate history? I mean, if you're playing with germans on a long campaign and if all battles against Allies in continent in 1940 are decisive victory, why don't go to some ficticious Seelöwe scenarios? Or, if playing with Japan, let you choose to attack USSR or US ...
by Maciste
Fri Aug 26, 2005 5:24 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Molotov Projector?
Replies: 27
Views: 447

RE: Molotov Projector?

I think that the NorthOver Projector was given to the Home Guard units, only, and it never went to battlefield.
by Maciste
Fri Aug 26, 2005 5:22 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: About counterattacks on SP1
Replies: 4
Views: 92

RE: About counterattacks on SP1

Poisoned reward, I think :P
by Maciste
Thu Aug 25, 2005 8:03 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: About counterattacks on SP1
Replies: 4
Views: 92

About counterattacks on SP1

<t> I miss a lot that funny feature on SP1 when, randomly, you had to face the counterattack of the enemy forces without the chance of fixing your units, or when, after a specially succesful and fast victory, the program would let you choose if continuing the pursue of te enemy (on to another battle ...
by Maciste
Thu Aug 25, 2005 7:59 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Using the "Melee" feature
Replies: 20
Views: 312

RE: Using the "Melee" feature

<t> Melee and overrun are fun'n'fine when enemy units are surrounded by my men; on a long campaign, playing with USSR, I used to deploy a lot of parachutist behind and over the weakest position on the battlefield (i.e. victory hexes offsight of the other enemy positions or nearest to mine forces ...
by Maciste
Thu Aug 25, 2005 4:43 pm
Forum: SP:WaW Training Center
Topic: Sdkfz
Replies: 5
Views: 165

RE: Sdkfz

The Sdkfz series were a series of infantry/gun halftrack armored carriers. They can ride in most of terrains, are fast and allows you to deploy fast your guns or infantry units when most needed. Sadly their armor is very thin, so they can be easily destroyed by enemy guns.
by Maciste
Fri Aug 05, 2005 9:40 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Steel Panthers: World at War v8.40 Update Released
Replies: 48
Views: 1556

RE: RE:v8.4 amphibious landings?

Where can I download the new mech?
by Maciste
Sun Jun 12, 2005 12:06 pm
Forum: SP:WaW Training Center
Topic: A question with British units...
Replies: 1
Views: 54

A question with British units...

When playing a Long Campaign with Brits, I've found that in the menu appears somes Stuarts labelled as "FE Light Cruisers". What do the FE means?
by Maciste
Thu Jun 09, 2005 5:10 pm
Forum: SP:WaW Training Center
Topic: Russian 152mm vs 120mm mortars
Replies: 5
Views: 126

RE: Russian 152mm vs 120mm mortars

When possible, I'd suggest to change your platoon of mortars to 3 katyushas and an ammo carries ;)
by Maciste
Tue May 31, 2005 4:41 pm
Forum: SP:WaW Training Center
Topic: Core Force Selections (Revisited)
Replies: 27
Views: 378

RE: Core Force Selections (Revisited)

<t> I always rely mostly on artillery, with a lot of ATG, and light AA guns, and a pair of heavy AA to bust approaching tanks. It works fine with Brits (yes, trhey never used the 3 inch AA gun as AT, but If the germans can, why not the British Bulldogs [:D][:D])<br/>
<br/>
If palying with russians ...
by Maciste
Wed May 25, 2005 4:05 pm
Forum: SP:WaW Training Center
Topic: Quesnoy scenario questions
Replies: 2
Views: 63

RE: Quesnoy scenario questions

Never move the tanks alone; the'll always be busted by infantry or guns which they cannot spot. Mount on them some recon units or make the infantry advance besides. It'll work better.
by Maciste
Wed May 25, 2005 4:01 pm
Forum: SP:WaW Training Center
Topic: The Rarity Feature: Turn it OFF
Replies: 23
Views: 442

RE: The Rarity Feature: Turn it OFF

Thanks, Goblin, for raising my spirit. I was beginning to think that even Ritchie was a better desert commander than me [:D][:D][:D]
by Maciste
Tue May 24, 2005 6:36 pm
Forum: SP:WaW Training Center
Topic: The Rarity Feature: Turn it OFF
Replies: 23
Views: 442

RE: The Rarity Feature: Turn it OFF

<t> Trouble is, when playing against the AI with TRUE TROOP off, you use to face the "ARMORED ITALIAN ONSLAUGHT THAT NEVER WAS" or the "AFRIKA KORPS WHOSE LIGHTER TANKS ARE PZKWIV-G" (not to mention the WHOLE ITALIAN POPULATION MOWED DOWN WITH MACHINE GUNS) [:D][:D][:D][:D][:D]<br/>
<br/>
P.S: By ...
by Maciste
Tue May 24, 2005 6:30 pm
Forum: SP:WaW Training Center
Topic: A question when changing units...
Replies: 2
Views: 56

A question when changing units...

<t> I'm curently playing with the Brits against Germans on the desert, and I'm following this policy: if I win a battle and the Germans have some abandoned units on the field, I'd change one of my weaker ones for one of the germans after the battle (i.e: I change a Crusader II for a PzkwIVf2s). I ...
by Maciste
Sun Feb 06, 2005 12:14 pm
Forum: SP:WaW Training Center
Topic: How do you use ammo-trucks or ammo-dumps?
Replies: 7
Views: 141

RE: How do you use ammo-trucks or ammo-dumps?

<t> Nothing's better than having some Katyushas with ammo trucks behind a hill smashing your opponent with indirect fire. Fire some rockets, move to a new position, mark your new objectives, wait and fire. And so goes on until the hurlyburly's done. (by the way, a katyusha rocket with direct fire ...
by Maciste
Mon Oct 18, 2004 9:22 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: SPWAW 8.3 patch!!!
Replies: 19
Views: 400

RE: SPWAW 8.3 patch!!!

I've installed it and it causes a strange problem. I began to play and, after a few moves, the games crashes and closes itself. :P ¿How can I fix it? Not to soy that it didn't happened with the 8.20

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