Search found 55 matches

by pahom
Sun Feb 18, 2007 4:55 pm
Forum: Close Combat - Cross of Iron
Topic: Impression
Replies: 113
Views: 3753

RE: Impression

<t> I came into wargaming late and never purchased a copy of CC3 at retail. Later, when I became interested in wargames, CC3 was not available in retail.&nbsp;So when Matrix announced that they were going to&nbsp;update and release the title, I was thrilled. I have purchased Harpoon 3 ANW, TOAW3 and ...
by pahom
Fri Feb 16, 2007 12:39 am
Forum: Cross of Iron Support
Topic: Windows Vista support
Replies: 9
Views: 293

RE: Windows Vista support

Running this game on Vista 64 without any problems. Didn't even need to use compatibility mode.
by pahom
Fri Feb 16, 2007 12:35 am
Forum: Cross of Iron Support
Topic: 64-Bit?
Replies: 4
Views: 218

RE: 64-Bit?

You may want to try installing the game into the Program Files (x86) directory. I am running Vista 64 and this game runs fine without compatibility mode. Sometimes the compatibility for NT 4.0 makes a difference. Have you tried that one?
by pahom
Sun Feb 05, 2006 7:05 am
Forum: FlashPoint Germany
Topic: Mod in the Works
Replies: 2
Views: 268

RE: Mod in the Works

Looks terrifc John!
by pahom
Sat Jan 28, 2006 6:58 pm
Forum: Tin Soldiers: Julius Caesar
Topic: Panzer Command?
Replies: 19
Views: 770

RE: Panzer Command?

Don't tell the senate, they'll be demanding federal game release reform. [;)]
by pahom
Thu Jan 26, 2006 1:10 am
Forum: Tin Soldiers: Julius Caesar
Topic: Panzer Command?
Replies: 19
Views: 770

RE: Panzer Command?

[:)]here!

Loved the first two titles. This will be on my "must buy" list. If it really exists ...
by pahom
Wed Jan 25, 2006 11:33 pm
Forum: Tin Soldiers: Julius Caesar
Topic: Panzer Command?
Replies: 19
Views: 770

Panzer Command?

Alright, what is this Panzer Command in the Coming Soon section? Hmmm? It's got your label on it? [;)]

Please ... spill the beans!
by pahom
Wed Nov 09, 2005 11:21 pm
Forum: FlashPoint Germany
Topic: A New 105 Update
Replies: 23
Views: 847

RE: A New 105 Update

Any possibility of an open beta test? [;)]

Thanks for the reply!
by pahom
Wed Jul 13, 2005 10:32 am
Forum: Decisive Battles: Battles In Italy
Topic: quiet
Replies: 11
Views: 428

RE: quiet

Chirp chirp chirp ... Chirp chirp chirp ... sometimes I come to this forum just so I can hear myself think. It's good to get away from it all sometimes. [;)]
by pahom
Thu Jun 02, 2005 10:53 am
Forum: Conquest of the Aegean
Topic: Sneak Preview...
Replies: 174
Views: 5197

RE: PBEM

With all of this information at hand, my unit placement will resemble my dog searching for that certain spot in the yard. [:'(]

Thanks for the screen!
by pahom
Thu Jun 02, 2005 10:48 am
Forum: Lock ‘n Load: Heroes of Stalingrad
Topic: Lock 'n Load Art
Replies: 32
Views: 751

RE: Lock 'n Load Art

Hey, I was a Sgt. Baumann once! Mark, I didn't know that you were including me in the game. [:D] Thanks!

by pahom
Thu May 26, 2005 1:24 am
Forum: Conquest of the Aegean
Topic: Priority of Supply?
Replies: 2
Views: 133

RE: Priority of Supply?

I'll be first in line to make a deposit!

Thanks,

Ken
by pahom
Wed May 25, 2005 7:09 pm
Forum: Conquest of the Aegean
Topic: Priority of Supply?
Replies: 2
Views: 133

Priority of Supply?

<t> I was wondering whether there was the possibility of prioritizing units in the supply chain. I think that this would be very helpful in larger corps-size scenarios to allow your spearhead division the bulk of fuel and ammunition at the expense of units in reserve. This could provide a critical ...
by pahom
Wed May 25, 2005 3:14 am
Forum: Conquest of the Aegean
Topic: Progress
Replies: 49
Views: 785

RE: Progress

<t> Looking good. Thanks for sharing that screen. I am glad to see that the status bars have been consolidated on one display. It appears that there is going to be a lot more information at our fingertips. Supply, improved interface, my HTTR is beginning to feel a bit "dated".<br/>
<br/>
Thanks ...
by pahom
Tue May 24, 2005 8:01 pm
Forum: Conquest of the Aegean
Topic: Progress
Replies: 49
Views: 785

RE: Progress

Come on Mr. Dave, let's see what you've got! (peers eagerly over the game developer's shoulder.)[:)]



by pahom
Mon May 16, 2005 3:41 am
Forum: Highway to the Reich
Topic: Wish List
Replies: 264
Views: 5371

RE: Wish List

One option would be to expand the Unit Log which lists the recent events affecting the unit.

Great idea. I would love to see this implemented.


by pahom
Sat May 14, 2005 5:24 am
Forum: Tech Support
Topic: Performance Beta Update Available!
Replies: 15
Views: 497

RE: Performance Beta Update Available!

Hi,

The performance is much improved. The mouse lag is gone. I am glad to see the 1280X1024 resolution was added.

No problems after one battle.

Thanks for the patch!
by pahom
Wed Apr 27, 2005 12:36 am
Forum: Tin Soldiers: Julius Caesar
Topic: First Impressions
Replies: 10
Views: 323

RE: First Impressions

<t> I do think the campaign system accounts for this. If you win a major victory in a battle, you receive a ton of points. You can use these points to mobilize more legions, equipment, and specialty cards for your next campaign. If you are less succesful, you will suffer for it in your next campaign ...
by pahom
Tue Apr 26, 2005 11:38 pm
Forum: Tin Soldiers: Julius Caesar
Topic: First Impressions
Replies: 10
Views: 323

RE: First Impressions

<t> The graphics are much improved. I think that the terrain is a huge step up, very detailed. You can also gauge elevation much better than the previous game. Like Combat Mission, you can get right down behind the line and see what the soldier sees.<br/>
<br/>
I have just started a campaign. I ...

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