Search found 63 matches

by bombata
Mon May 23, 2005 5:10 am
Forum: War In Russia: The Matrix Edition
Topic: problem with the game on my notebook
Replies: 1
Views: 140

problem with the game on my notebook

<t> hi all,<br/>
<br/>
i have an ACER notebook with win xp home and ATI radeon 9700 mobility and i installed WIR on it.<br/>
<br/>
as i tried to start the game, i recived an huge problem with the game graphic. all numbers and some symbols on the monitor (for example the nummer of the unit and ...
by bombata
Thu May 12, 2005 5:15 am
Forum: Tech Support
Topic: possible problem with the new patch?
Replies: 49
Views: 954

RE: possible problem with the new patch?

<t> ok, i found a temporary solution until the AC is fixed.<br/>
<br/>
i just created several huge automatic convoys (4-5 DD, 4-5 TK and several AK) in osaka and sent them to resupply the big bases (2 ports in china, 1 in korea, saigon, formosa, truk) and when the supply is there, fast AP (the ...
by bombata
Wed May 11, 2005 5:21 am
Forum: Tech Support
Topic: possible problem with the new patch?
Replies: 49
Views: 954

RE: possible problem with the new patch?

<t> well, the auto convoy system is a important feature of the game which makes micro management a bit easier. espacialy when i have a delay in the gameplay (2-3 seconds) when i create a TF or set a destination, its a pain to resupply the bases without the auto convoy system.<br/>
<br/>
glad that ...
by bombata
Tue May 10, 2005 6:12 am
Forum: Tech Support
Topic: possible problem with the new patch?
Replies: 49
Views: 954

RE: possible problem with the new patch?

great.[&:]

so the auto convoy system is totaly broken now and does not work after 1.50?

that makes the big campaign unplayable.

i hope there will be a fix soon.

MFG
by bombata
Tue May 10, 2005 5:22 am
Forum: Tech Support
Topic: possible problem with the new patch?
Replies: 49
Views: 954

possible problem with the new patch?

<t> hi all,<br/>
<br/>
i patched my WITP to 1.50 and restarted a game as japanese player against the AI. now, after 2 weeks gametime, i noticed that not one automatic convoy was created in osaka to bring supplies to my bases.<br/>
<br/>
all ships in osaka (some 40 DD, 480 AK and 83 TK) are set ...
by bombata
Sun Oct 31, 2004 11:00 am
Forum: The War Room
Topic: Factor in US Victory at Midway
Replies: 25
Views: 307

RE: Factor in US Victory at Midway

<t> hi all,<br/>
<br/>
i have to add something about the bismarck:<br/>
<br/>
i work in a "retirement home" in germany and therefore, we had several old men who were in the "wehrmacht" during the WW 2.<br/>
<br/>
one of them was a member of "kriegsmarine". he had for example some pictures of ...
by bombata
Sat Sep 18, 2004 10:40 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Sometimes its the little things that make you so happy!
Replies: 2
Views: 105

RE: Sometimes its the little things that make you so happy!

now that hurts.

i will never say bad things about float planes.[&o]

bye
by bombata
Fri Sep 17, 2004 3:49 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Bug Reports and Enhancement Requests
Replies: 856
Views: 16654

RE: WitP Wish List

it would be realy great to get different map icons for automatic convoys and player controlled convoys. it would make it easier to find a specific player controlled convoy faster in the middle of 20-30 automatic convoys.

bye
by bombata
Fri Sep 17, 2004 3:46 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Japan - AG, PT, PC, PG, what to do with these
Replies: 5
Views: 63

RE: Japan - AG, PT, PC, PG, what to do with these

<t> i put alot of PG, PC, MSW (20+) in a TF and let them patrol in areas where enemy submarines are very active.<br/>
<br/>
although most of this crafts have limited ASW abilities (when compared with fleet DD), the huge number of them causes very often the destruction of a detected submarine.<br ...
by bombata
Fri Sep 17, 2004 3:41 pm
Forum: The War Room
Topic: UV Mechanics vs WitP
Replies: 4
Views: 58

RE: UV Mechanics vs WitP

yes, the Fatigue fix in WITP is realy nice.

espacialy for rear area bases (like oil producing bases for the japanese in borneo for example). just put some fighters there, set them on CAP and concentrate on the frontlines again.

bye
by bombata
Fri Sep 17, 2004 3:38 pm
Forum: The War Room
Topic: Level Bombers what altitude do you use?
Replies: 27
Views: 430

RE: Level Bombers what altitude do you use?

<t> the altitude depends on the mission and the target.<br/>
<br/>
when attacking heavy guarded airfields (with alot of AA power) with my japanese level bombers, then i set the alt. on 8-10 k. the lower the alt., the bigger is the damage output of the AA on my bombers.<br/>
<br/>
when attacking ...
by bombata
Thu Sep 16, 2004 5:22 pm
Forum: The War Room
Topic: Transfering Airgroups....How to merge?
Replies: 5
Views: 95

RE: Transfering Airgroups....How to merge?

<t> well, i doubt if all transferd AG recombine automaticly.<br/>
<br/>
i had some NELLS in takao (AG of 24 ready and 3 in repair planes) and transferd them to rangoon.<br/>
<br/>
the 24 ready NELLS were in rangoon but the 3 remaining NELLS in takao still there until i transferd them to rangoon ...
by bombata
Thu Sep 16, 2004 5:19 pm
Forum: The War Room
Topic: Carrier CAP Question
Replies: 9
Views: 124

RE: Carrier CAP Question

correct me if i am wrong, but isnt a CAP weaker (from the numbers of the planes) when the TF/base is without radar?

bye
by bombata
Thu Sep 16, 2004 5:53 am
Forum: The War Room
Topic: question about radar
Replies: 0
Views: 30

question about radar

<t> hi all,<br/>
<br/>
i play the japanese side in the "war in the pacific" scenario and was surprised to see some japanese DD with radar technology!<br/>
<br/>
now, if i put this DD in a CV-TF, do they improve the CAP of the TF, so more fighters can be sent against an enemy air attack?<br ...
by bombata
Thu Sep 16, 2004 5:48 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Most beautiful IJN ship?
Replies: 25
Views: 211

RE: Most beautiful IJN ship?

<r> shokaku/zuikako imho.<br/>
<br/>
they are beautiful looking carriers and also they gave the american fleet a very good fight during the war until their end.<br/>
<br/>
<IMG src="http://www.arcor.de/palb/alben/52/781752/1024_3962346237653133.jpg"><s>[img]</s><URL url="http://www.arcor.de/palb ...
by bombata
Thu Sep 16, 2004 5:42 am
Forum: Tech Support
Topic: Long Delay in Starting and Saving
Replies: 19
Views: 210

RE: Long Delay in Starting and Saving

it seems that alot of players have different problems which result in a delay when playing the game.

some have the delay while they save/load the game and some others by closing windows.

bye
by bombata
Thu Sep 16, 2004 5:41 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: WitP 1.3 Patch Update
Replies: 182
Views: 2737

RE: WitP 1.3 Patch Update

can we get a new icon for automatic convoy taskforces on the map with the next patch?

its counfusing that human controlled transport TF have the same icon like the 30-40 computer controlled automatic convoy TF.

bye
by bombata
Mon Sep 13, 2004 4:10 pm
Forum: The War Room
Topic: japanese production
Replies: 21
Views: 282

RE: japanese production

<t> i restarted the game completley and am again at the 5th day.<br/>
<br/>
some of the feedback about the aircraft production/research here were very usefull. thanks. <br/>
<br/>
now about the second question:<br/>
<br/>
how do i transport ressources and oil back to japan?<br/>
<br/>
do i ...
by bombata
Sat Sep 11, 2004 11:07 am
Forum: The War Room
Topic: japanese production
Replies: 21
Views: 282

RE: japanese production

thanks, mogami.

finaly i can stop producing this scarp heap.

Go to advanced search