Search found 138 matches

by Grognard
Wed Mar 08, 2017 12:18 am
Forum: Norm Koger's The Operational Art Of War III
Topic: Unit weight calculation?
Replies: 9
Views: 542

RE: Unit weight calculation?

<r> Quick reply off the top of my head - still with a bug.<br/>
<br/>
In my remembered experience - also from "A Bridge too Far":<br/>
Unit weight prior to airlift/airborne embarkation reflects vehicular transport.<br/>
Upon embarkation the vehicular transport weight is subtracted from the ...
by Grognard
Sat Nov 26, 2016 7:50 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: Bocage Hell
Replies: 24
Views: 1362

RE: Bocage Hell

11/26 - still there - just DL'ed, looking forward to playing.

Still hard to believe that Caen was a D-Day objective......
by Grognard
Mon Sep 07, 2015 3:22 am
Forum: Scenario Design
Topic: Tank losses
Replies: 15
Views: 369

RE: Tank losses

<r> <QUOTE><s>[quote]</s>falling into a ditch, engine exploding, acts of God etc etc <E>:)</E> <e>[/quote]</e></QUOTE>
<br/>
These are not losses due to infantry.... assuming some % level of attrition is turned on - AFV's will go away due to maneuver attrition - how about just reducing on hand ...
by Grognard
Tue Feb 03, 2015 6:00 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: Headquarters Units
Replies: 12
Views: 322

RE: Headquarters Units

<r> <QUOTE><s>[quote]</s>So just deploy a single non-HQ unit on the map and in the <br/>
same kind of terrain put an HQ unit and give both units the same supply percentage <e>[/quote]</e></QUOTE>
<br/>
Wilco - but....<br/>
<br/>
My main question is HQ's supplying <I><s>[i]</s>other<e>[/i]</e ...
by Grognard
Wed Jan 28, 2015 5:15 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: Headquarters Units
Replies: 12
Views: 322

RE: Headquarters Units

<r> <QUOTE><s>[quote]</s>someone once asked whether HQs receive the bonus from themselves - just by being HQs. No one knows, and won't know till someone tests it. If you really want to know the answer, run a test. <e>[/quote]</e></QUOTE>
<br/>
Bingo - great minds think alike [:D] and since I don't ...
by Grognard
Wed Jan 28, 2015 2:35 am
Forum: Norm Koger's The Operational Art Of War III
Topic: Headquarters Units
Replies: 12
Views: 322

RE: Headquarters Units

<t> Thanks Bob - didn't know about the rebuild times and forgot about the prorated support squads. <br/>
<br/>
But does the game recognize HQ "superiority" to other (lower) HQ's ? Both of your examples can be explained by the game simply linking the unit size symbol to those two functions and ...
by Grognard
Tue Jan 27, 2015 11:16 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: Headquarters Units
Replies: 12
Views: 322

RE: Headquarters Units

<r> A basic question with 2 stipulations:<br/>
<br/>
1. There is no hierarchy in the game code, command or otherwise - so it follows that:<br/>
<br/>
2. Unit counter size designators are strictly cosmetic.<br/>
<br/>
If these are true (are they?) then do HQ units of any size ennable enhanced ...
by Grognard
Thu Jan 22, 2015 4:42 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: Rail Repair Question
Replies: 13
Views: 340

RE: Rail Repair Question

<r> <QUOTE><s>[quote]</s>What is the setting for automatic rail repair?<e>[/quote]</e></QUOTE>
<br/>
100% - 5 hexes/turn<br/>

<QUOTE><s>[quote]</s>And how many turns did you wait?<e>[/quote]</e></QUOTE>
<br/>
Nur eins - any more kind of defeats the purpose as I might as well detrain them and ...
by Grognard
Thu Jan 22, 2015 2:12 am
Forum: Norm Koger's The Operational Art Of War III
Topic: Rail Repair Question
Replies: 13
Views: 340

RE: Rail Repair Question

Will advise

Negative - neither of two damaged RR hex adjacent to two entrained RR repair units were repaired randomly... Hmmmmm
by Grognard
Tue Jan 20, 2015 7:44 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: OOB Information
Replies: 36
Views: 1386

RE: OOB Information

<r> Command span and command hierarchy is not modelled at all in TOAW and this has been a pet peeve of mine for years. Imagine a regimental level Barbarossa scenario with more than 4k units and just <I><s>[i]</s><B><s>[b]</s>ONE<e>[/b]</e></B><e>[/i]</e></I> HQ per side - Stavka and OKH. Aside from ...
by Grognard
Sat Jan 17, 2015 3:36 am
Forum: Norm Koger's The Operational Art Of War III
Topic: Rail Repair Question
Replies: 13
Views: 340

RE: Rail Repair Question

<r> <QUOTE><s>[quote]</s>Auto Repairs performed by the Game Engine<e>[/quote]</e></QUOTE>
<br/>
- is what I'm trying to pin down<br/>
<br/>
My 2nd runthru of DNO 3.7 - 4 random hex repairs per event engine (not to mention a <I><s>[i]</s><B><s>[b]</s>massive<e>[/b]</e></B><e>[/i]</e></I> rail net ...
by Grognard
Tue Jan 13, 2015 3:42 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: Rail Repair Question
Replies: 13
Views: 340

RE: Rail Repair Question

<r> <QUOTE><s>[quote]</s>This works only with RR units <e>[/quote]</e></QUOTE>
<br/>
Forgive me - I didn't notice the "RR" in your original post. <br/>

<QUOTE><s>[quote]</s>It always worked for me<e>[/quote]</e></QUOTE>
<br/>
If it works every time this could be of use - where connecting ...
by Grognard
Tue Jan 13, 2015 3:15 am
Forum: Norm Koger's The Operational Art Of War III
Topic: Rail Repair Question
Replies: 13
Views: 340

RE: Rail Repair Question

Thanks Telumar - I will entrain an ant or 2 or 3 and park them at rail termini (terminuses ?[:'(]) in my current scenario (DNO 3.7).

I'll bump this thread when the results are in. Fingers crossed.....
by Grognard
Mon Jan 12, 2015 6:46 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: Rail Repair Question
Replies: 13
Views: 340

RE: Rail Repair Question

<t> Thanks - I searched the online helpless and didn't find anything. Thanks for being polite and not telling me to RTFM.<br/>
<br/>
I will still park rear echelon units at the end of some RR lines as bookmarks to see if adjacent hexes were repaired. I was hoping otherwise as the randomness of ...
by Grognard
Sun Jan 11, 2015 11:48 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: Rail Repair Question
Replies: 13
Views: 340

Rail Repair Question

<t> Regarding random RR hex repair as set in the editor.<br/>
<br/>
I very faintly recall reading somewhere that stationing any (non repair) unit at the end of a working RR line enhances the probability/possibility that the adjacent broken line will be repaired.<br/>
<br/>
Anybody know for sure ...
by Grognard
Fri Jan 09, 2015 12:51 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: Ardennes 1944 v.5.
Replies: 43
Views: 717

RE: Ardennes 1944 v.5.

Now I guess we are really getting off topic. Sorry.

DL'ed the scn - moved a few - I like the Losheim gap - KG Z/150 Bde/Skorzeny rocks - Panthers and Shermans ? I didn't know... Got a few RBC's & opened a decent hole...
by Grognard
Fri Jan 09, 2015 12:32 am
Forum: Norm Koger's The Operational Art Of War III
Topic: Ardennes 1944 v.5.
Replies: 43
Views: 717

RE: Ardennes 1944 v.5.

<r> <QUOTE><s>[quote]</s>Jameson was a nineteen-year old infantry sergeant in the battle, and for his services he was awarded a Purple Heart with Oak Leaf Cluster, a Bronze Star with Oak Leaf Cluster and the <I><s>[i]</s><B><s>[b]</s>Combat Infantryman Badge<e>[/b]</e></B><e>[/i]</e></I>. His ...
by Grognard
Tue Jan 06, 2015 2:36 am
Forum: Norm Koger's The Operational Art Of War III
Topic: What are you playing right now?
Replies: 40
Views: 903

RE: What are you playing right now?

there was a 1976 movie about it.

Where a young Kevin Dobson played Ensign Gay and watched Torpedo 8 go down...
by Grognard
Thu Dec 25, 2014 2:56 am
Forum: Norm Koger's The Operational Art Of War III
Topic: Just bought TOAIII. A few n00b questions
Replies: 30
Views: 563

RE: Just bought TOAIII. A few n00b questions

<r> <QUOTE><s>[quote]</s>I'd have to say this game still looks very playable.<e>[/quote]</e></QUOTE>
<br/>
It is.... very. And their offspring - the World at War series - see the screenie of Stalingrad above. Actually, I have touted in this forum before the command structure/supply rules of D-Day ...
by Grognard
Wed Dec 24, 2014 9:41 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: Just bought TOAIII. A few n00b questions
Replies: 30
Views: 563

RE: Just bought TOAIII. A few n00b questions

1992 or 3 - just got my first 386 - told the guy at the computer store what I liked and he said "you might be interested in this" and showed me Velikiye Luki. I swear to God when I got home and loaded it up I wept tears of happiness. One of the best days of my life.

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