Search found 45 matches

by Batavian
Tue Feb 28, 2023 2:25 am
Forum: Scenario Design and Modding
Topic: Advanced Third Reich Mod Discussion Thread
Replies: 23
Views: 3672

Re: Advanced Third Reich Mod v1.4 Discussion Thread

Elessar2 wrote: Fri Dec 09, 2022 5:00 am Quick heads up pzgndr, the designer of 3R John Prados passed on recently. If it weren't for 3R I'd never would have caught the grand strategy bug.
Sorry to hear this. Thanks for posting the news.

Like you, 3R was my first love when it came to wargames.
by Batavian
Tue Apr 26, 2022 3:47 pm
Forum: Scenario Design and Modding
Topic: Is their a way to make the AI play against the AI
Replies: 9
Views: 1626

Re: Is their a way to make the AI play against the AI

Great question. And thanks to Hubert for making this possible. I am trying this. It will be interesting to see the outcome.
by Batavian
Thu Dec 31, 2020 12:24 pm
Forum: Scenario Design and Modding
Topic: Advanced Third Reich mod v1.3 for v1.16.02 Update
Replies: 33
Views: 3149

RE: Advanced Third Reich mod v1.3 for v1.16.02 Update

<r>
<QUOTE><s>[quote]</s>ORIGINAL: stormbringer3<br/>
<br/>
If I start playing v1.2 what is the recommended AI setting? <br/>
Thanks.
<e>[/quote]</e></QUOTE>
<br/>
How new to the game are you? Intermediate is where I would start. The AI is not very challenging. Increase difficultly as needed ...
by Batavian
Thu Dec 24, 2020 5:14 pm
Forum: Strategic Command WWII War in Europe
Topic: Does anyone know what these symbols mean?
Replies: 2
Views: 146

Does anyone know what these symbols mean?

The little symbols that look like a radar with a slash through them, the ones over the Soviet airplanes. I am running Knights mod and 3R mod.
by Batavian
Tue Dec 15, 2020 12:27 pm
Forum: Scenario Design and Modding
Topic: Knights Cross 2D Counter & Map Mod Released
Replies: 79
Views: 5501

RE: Knights Cross 2D Counter & Map Mod Released

Thanks for this great mod IronX. I like the map portion of it especially as its as nice as the board mod. The counters are beautiful as well. Thank you.
by Batavian
Wed Dec 02, 2020 8:13 pm
Forum: Strategic Command WWII: World at War
Topic: World at War versus War in Europe
Replies: 12
Views: 457

World at War versus War in Europe

<t> I am a big fan of War in Europe and am considering trying World at War.<br/>
<br/>
Other than the scope of the war, what are the similarities/differences/likes/dislikes between the two?<br/>
<br/>
If this has already been discussed, apologies for not doing a better job searching the forums ...
by Batavian
Sat Nov 21, 2020 7:13 pm
Forum: Scenario Design and Modding
Topic: Advanced Third Reich mod v1.3 for v1.16.02 Update
Replies: 33
Views: 3149

RE: Advanced Third Reich mod v1.3 for v1.16.02 Update

Yes (works with 1.18) and yes (works with boardgame mod).

Boardgame mod installation instructions...
https://www.matrixgames.com/forums/tm.asp?m=4193147
by Batavian
Wed Sep 02, 2020 4:49 pm
Forum: Scenario Design and Modding
Topic: Advanced Third Reich Mod Discussion Thread
Replies: 23
Views: 3672

RE: Advanced Third Reich Mod v1.4 Discussion Thread

<t> I have not played a game versus a human yet. I am trying to get my father up to speed on the game and will try a game with him at some point.<br/>
<br/>
Versus the AI, my experience has been that ships can fairly easily destroy a land unit that is on a non-city coastal hex by hitting it with ...
by Batavian
Wed Aug 26, 2020 6:20 pm
Forum: Scenario Design and Modding
Topic: Advanced Third Reich Mod Discussion Thread
Replies: 23
Views: 3672

RE: Advanced Third Reich Mod v1.4 Discussion Thread

<t> Thanks Bill.<br/>
<br/>
Hard for me to come up with any improvements. I love the mod and have now recommended it to my father to play. Reasons I love it are that I recall the old Avalon Hill board game which was my favorite. Your mod is the best rendition of that game. Also, I find it simpler ...
by Batavian
Thu Apr 09, 2020 10:28 am
Forum: Scenario Design and Modding
Topic: Does anyone recognize this counter mod?
Replies: 2
Views: 369

RE: Does anyone recognize this counter mod?

<r> Thank you Wolfe. With your help, I found the link.<br/>
<URL url="https://www.matrixgames.com/forums/tm.asp?m=4614636&mpage=3&key="><LINK_TEXT text="https://www.matrixgames.com/forums/tm.a ... age=3&key=">https://www.matrixgames.com/forums/tm.asp?m=4614636&mpage=3&key=</LINK_TEXT></URL></r>
by Batavian
Wed Apr 08, 2020 7:28 pm
Forum: Scenario Design and Modding
Topic: Does anyone recognize this counter mod?
Replies: 2
Views: 369

Does anyone recognize this counter mod?

<r> I can't seem to find it anywhere. Looks like the map is Welk's board game. But I can't find the counters.<br/>
<br/>
Thanks in advance for any help.<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/13080/6A97233B56394D9B9EA2173FE53CDD73.jpg"><s>[img]</s><URL url="https://www ...
by Batavian
Mon Mar 30, 2020 6:08 pm
Forum: Scenario Design and Modding
Topic: Board game mod ( ready to use + New upload to simplify install)
Replies: 139
Views: 15929

RE: Board game mod

The download link is working fine for me.

Great mod. This is all I use when playing any of the scenarios.
by Batavian
Mon Mar 30, 2020 6:03 pm
Forum: Scenario Design and Modding
Topic: Advanced Third Reich Mod Discussion Thread
Replies: 23
Views: 3672

RE: Advanced Third Reich Mod v1.4 Discussion Thread

<t> Bill,<br/>
<br/>
I really can't think of much to improve. Anything I can think of is really more nit-picky than anything else. I love the mod and play it far more than the standard vanilla scenarios that come with the game.<br/>
<br/>
The only things that come to mind were the convoy bug in ...
by Batavian
Sun Dec 29, 2019 1:11 pm
Forum: Scenario Design and Modding
Topic: Advanced Third Reich mod v1.3 for v1.16.02 Update
Replies: 33
Views: 3149

RE: Advanced Third Reich mod v1.3 for v1.16.02 Update

Thanks. I will give this update a try. Thank you for your dedication and hard work.
by Batavian
Sun Sep 01, 2019 5:37 pm
Forum: Scenario Design and Modding
Topic: Big WiE NATOs_v2.2 counter mod
Replies: 12
Views: 1123

RE: Big WiE NATOs_v1.0 counter mod

Very nice. Thank you.
by Batavian
Sun Jun 30, 2019 6:39 pm
Forum: Scenario Design and Modding
Topic: New mod for the Community
Replies: 13
Views: 736

RE: New mod for the Community

No problems with the download for me. Very nice mod Victor. Thank you.
by Batavian
Fri May 31, 2019 11:36 pm
Forum: Scenario Design and Modding
Topic: Advanced Third Reich mod v1.2 for v1.16 Panzerfaust Update
Replies: 2
Views: 239

RE: Advanced Third Reich mod v1.2 for v1.16 Panzerfaust Update

Thanks for the update Bill, and for your hard work on improving what was already a great mod.
by Batavian
Wed Nov 07, 2018 8:09 pm
Forum: Scenario Design and Modding
Topic: Advanced Third Reich Mod v1.2
Replies: 7
Views: 1224

RE: Advanced Third Reich Mod v1.2

Thank you Bill. Very nice of you to continue to improve this mod. I've enjoyed playing it. Thank you.
by Batavian
Sat Oct 20, 2018 5:14 pm
Forum: Scenario Design and Modding
Topic: Advanced Third Reich Mod v1.1
Replies: 44
Views: 1555

RE: Advanced Third Reich Mod v1.1

Thank you for all your hard work Bill.
by Batavian
Fri Aug 17, 2018 12:02 pm
Forum: Scenario Design and Modding
Topic: Fall Weiss II - WIE 14.0 - (Ready for Download)
Replies: 1140
Views: 47425

RE: Fall Weiss II 14.0

Thank you Crispy. Can't wait to try this out.

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