Search found 5 matches

by SpunSolo
Sat Jul 31, 2004 9:41 am
Forum: Tech Support
Topic: Multiplayer CTD will not timeout
Replies: 0
Views: 74

Multiplayer CTD will not timeout

<t> When running a server, I have noticed that if anyone CTD while connected, the server will not time them out. I can ban a user to remove them, however, I cannot unban them without shutting the server down, and seleting the corresponding .cfg file. This pretty much sucks on a persistent server. If ...
by SpunSolo
Wed Jul 28, 2004 3:38 am
Forum: Starshatter Modding Forum
Topic: Shuttle landings and event activations
Replies: 5
Views: 118

RE: Shuttle landings and event activations

"dead_count: x,"


That's the ticket. Takes my shuttle, but I can have one in base triggered to replace it.

Thank you for your help.
by SpunSolo
Tue Jul 27, 2004 11:57 pm
Forum: Starshatter Modding Forum
Topic: Shuttle landings and event activations
Replies: 5
Views: 118

RE: Shuttle landings and event activations

didn't work. added squad of same type to station, then had them outside. still no landing.
by SpunSolo
Tue Jul 27, 2004 11:45 pm
Forum: Starshatter Modding Forum
Topic: Shuttle landings and event activations
Replies: 5
Views: 118

RE: Shuttle landings and event activations

Now that sure makes sense. I'll give it a try.
by SpunSolo
Tue Jul 27, 2004 8:30 pm
Forum: Starshatter Modding Forum
Topic: Shuttle landings and event activations
Replies: 5
Views: 118

Shuttle landings and event activations

<t> Ok, so here's the deal:<br/>
<br/>
Shuttle launches, travels waypoints from my carrier to station, requests docking, and is denied.<br/>
Does not matter if station is mine or neutral.<br/>
<br/>
I need that docking to activate squadrons on the carrier.<br/>
<br/>
Seems that squads ...

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