Search found 108 matches

by RedDevil
Mon Mar 10, 2008 8:32 pm
Forum: Conquest of the Aegean
Topic: interdiction markers?
Replies: 3
Views: 188

interdiction markers?

<t> Hello,<br/>
<br/>
I do not know how realistic it would be, but I would really like to know (maybe in the log) when one of my units intercepted a supply column. Not too many details, just a report that I have successfully disrupted a supply line. <br/>
<br/>
The reason why I ask is that I am ...
by RedDevil
Fri Mar 07, 2008 1:23 pm
Forum: Conquest of the Aegean
Topic: COTA Patch 3
Replies: 331
Views: 5475

RE: COTA Patch 3

Thanks Arjuna.

Now all I need is a fix for the minimap in the top left corner which appears as a black square with some green and red dots in my linux box.

Cheers,

Michele

by RedDevil
Fri Mar 07, 2008 9:33 am
Forum: Conquest of the Aegean
Topic: COTA Patch 3
Replies: 331
Views: 5475

RE: COTA Patch 3

<r> Quick Q<br/>
<br/>
Do I need to install patch 3 over an installation already patched with patch 2 <br/>
or <br/>
can I just go from the "vanilla" version which I downloaded when the game was first released to patch 3?<br/>
<br/>
The reason why I ask is that the <I><s>[i]</s>Transsexual ...
by RedDevil
Sat Mar 01, 2008 5:36 pm
Forum: Conquest of the Aegean
Topic: COTA Patch 3
Replies: 331
Views: 5475

RE: COTA Patch 3

<r> Thanks floyd, your mirror rocks! <br/>
<br/>
(see snapshot [:D] [:D] )<br/>
<br/>
Cheers,<br/>
<br/>
Michele<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/13965/7409A1D9EAD14CF7AA9A2D15B0A03EE5.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/13965 ...
by RedDevil
Sat Apr 28, 2007 7:45 am
Forum: After Action Reports
Topic: Tempe: Pulling tight the .. (M)oose
Replies: 24
Views: 1492

RE: Tempe: Pulling tight the .. (M)oose

<r> Great effort GoodGuy, really great [&o][&o]<br/>
<br/>
The AAR is really nice too.<br/>
<br/>
Being three points short from a decisive is really impressive. Actually, considering that I gave up trying to get a draw I wonder if I should stop playing altogether! <E>:-)</E><br/>
<br/>
Thanks ...
by RedDevil
Sun Apr 22, 2007 7:42 am
Forum: Conquest of the Aegean
Topic: Question: AI boss
Replies: 5
Views: 195

RE: Question: AI boss

<t> Hello GoodGuy,<br/>
<br/>
No clue about the Map boss behaviour, but I am really amazed by your performance: you are a genius![:)] <br/>
<br/>
I have been trying to go past a draw on that scenario (as the Axis) 5 or 6 times, but in every single occasion the AI scored 100 points and I did not ...
by RedDevil
Wed Apr 18, 2007 12:53 pm
Forum: Command Ops Series
Topic: Musings over the future of backwards compatibility
Replies: 24
Views: 589

RE: Musings over the future of backwards compatibility

<t> Hello All,<br/>
&nbsp;<br/>
I quite like GoodGuy's idea of having a different delay applied to the withdraw order. To prevent a gamey use of it (i.e. to bypass the orders delay to place force in an advantageous position), I would be happy&nbsp;if it was&nbsp;implemented like an in-situ meaning ...
by RedDevil
Thu Apr 05, 2007 2:01 pm
Forum: Conquest of the Aegean
Topic: COTA Patch 3
Replies: 331
Views: 5475

RE: COTA Patch 3

<r> Correction: the search function works now and the TT I was referring to is<br/>
<br/>
TT2966 - AI - UI - Add Ignore On-Call-Spt option checkbox to task settings for Rest Orders <br/>
<br/>
as per <br/>
<URL url="http://www.matrixgames.com/forums/tm.asp?m=1180285&mpage=1&key="><LINK_TEXT ...
by RedDevil
Thu Apr 05, 2007 1:54 pm
Forum: Conquest of the Aegean
Topic: COTA Patch 3
Replies: 331
Views: 5475

RE: COTA Patch 3

<t> Re Arty: sounds very good. Thanks a lot, this will solve the problem I have experienced in many scenarios where the mortars end up being so knackered that the Bn had to stop moving altogether.<br/>
<br/>
Please note that I already have a similar TT in your database (but still cannot use the ...
by RedDevil
Thu Apr 05, 2007 1:23 pm
Forum: Conquest of the Aegean
Topic: COTA Patch 3
Replies: 331
Views: 5475

RE: COTA Patch 3

<t> Hello again,<br/>
<br/>
I realize that there are very many features/tasks/improvements/bugsFixing... etc... testament is the highest TT number in the list above (3313) and I would not imagine that they all get acted upon.<br/>
What I was suggesting (for BftB I guess) is that you pick a number ...
by RedDevil
Thu Apr 05, 2007 6:59 am
Forum: Conquest of the Aegean
Topic: COTA Patch 3
Replies: 331
Views: 5475

RE: COTA Patch 3

<t> *** edited because I was too quick on the send button and forgot to make the point I wanted to make [:D]<br/>
<br/>
Hello Dave,<br/>
<br/>
Thanks for this update! I doubt there will be another one, but if so, what do you think about providing a list of TT candidates and let the community ...
by RedDevil
Wed Apr 04, 2007 9:40 pm
Forum: Conquest of the Aegean
Topic: OT: look at the vista
Replies: 17
Views: 412

RE: OT: look at the vista

<r> Cota on Ubuntu Edgy 6.10 and wine...<br/>
Shame for the minimap which doesn't work <E>:(</E><br/>
Still have to test it but it looks as fast as under WinXP...<br/>
<br/>
Note the live tile <E>:)</E><br/>
<br/>
Cheers,<br/>
<br/>
RedDevil<br/>
<br/>
<br/>
<IMG src="https://www ...
by RedDevil
Tue Apr 03, 2007 4:06 pm
Forum: Conquest of the Aegean
Topic: To what level do you tend to give orders?
Replies: 8
Views: 205

RE: To what level do you tend to give orders?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Javakamp<br/>
<br/>
I almost always issue orders to my battalions. The smaller units tend to get attached to other battalions except for artillery. I usually direct them myself.<br/>

<e>[/quote]</e></QUOTE>
<br/>
Same here with the following exceptions:<br ...
by RedDevil
Mon Apr 02, 2007 11:11 pm
Forum: Conquest of the Aegean
Topic: Tournament?
Replies: 29
Views: 552

RE: Tournament?

<t> Hello jmlima,<br/>
<br/>
judging from the number of hits for the thread I guess there are more than a couple of people interested. I, for one would not mind giving it a go, although I would second the suggestion of the Maestro to limit the size of the scenario so that it can be completed in ...
by RedDevil
Thu Mar 29, 2007 2:17 pm
Forum: After Action Reports
Topic: Tempe: pulling tight the nose
Replies: 6
Views: 757

RE: Tempe: pulling tight the nose

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Renato<br/>

<QUOTE><s>[quote]</s>It is a shame not being able to change the objectives halfway through the scenario.<e>[/quote]</e></QUOTE>
<br/>
Please don't ask Arjuna for that, lest he immediately stops the development of BFTB and give us a Patch 4 with a ...
by RedDevil
Thu Mar 29, 2007 12:38 pm
Forum: Conquest of the Aegean
Topic: OT: look at the vista
Replies: 17
Views: 412

RE: OT: look at the vista

<t> It is indeed a waste of resources, however I use it on my laptop to show people there is more to linux than a command line full of cryptic symbols and that it could look as good (or better) than other operating systems. <br/>
<br/>
As for copying from the Mac OS... well who hasn't? [:D]<br ...
by RedDevil
Wed Mar 28, 2007 7:28 am
Forum: After Action Reports
Topic: Tempe: pulling tight the nose
Replies: 6
Views: 757

RE: Tempe: pulling tight the nose

<t> Quite right Renato, given the presence of all those matildas and the usual deadly arty the Allied has got, it is impossible to breakthrough the centre. You need though to keep some pressure on the third checkpoint because the last thing you want is for the allied to dig in around Larissa making ...
by RedDevil
Tue Mar 27, 2007 10:41 am
Forum: Conquest of the Aegean Support
Topic: CTD - Thermopylae: Spartans at the Gates
Replies: 7
Views: 315

RE: CTD - Thermopylae: Spartans at the Gates

<t> Hello Dave,<br/>
&nbsp;<br/>
Just so you know I also had a couple of crashes playing that scenario, but could not reproduce them. Since it is one of my "favourites" at present, in case it happens again is there a point in sending you the savegame or are you only interested in crashes that can ...
by RedDevil
Mon Mar 26, 2007 11:57 am
Forum: Conquest of the Aegean
Topic: Anyone get a decisive in Spartan's at the Pass yet?
Replies: 15
Views: 223

RE: Anyone get a decisive in Spartan's at the Pass yet?

<t> Hello Hans,<br/>
&nbsp;<br/>
I also have sort of given up. Scoring more than 100 points does not help because 100 is the maximum you are awarded, in other words any point above 100 is "wasted". My best so far is +23 (+50 is needed for a decisive victory)<br/>
&nbsp;<br/>
As I wrote in the ...
by RedDevil
Sat Mar 24, 2007 10:25 am
Forum: After Action Reports
Topic: Tempe: pulling tight the nose
Replies: 6
Views: 757

RE: Tempe: pulling tight the nose

<r> Hello,<br/>
<br/>
Just so you know, I have started playing this scenario. I am currently playing Day 3 0600, and to be honest with you the situation seems rather gloomy. So, I would not count on advice coming from me, but at least I will keep you company asking questions [:D]<br/>
<br/>
Here ...

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