Search found 269 matches

by Milman
Tue Apr 20, 2021 3:41 pm
Forum: Gary Grigsby's War in the East 2
Topic: Sieging cities
Replies: 5
Views: 230

RE: Sieging cities

<t> I usulay surround city and in that turn send few pioners to corps HQ which will attack city. Air supremacy helps to prevent air transfer of supplies. If it is a port things become complicated becouse than i use naval patrol and bombing of port for two turns before attack. Odesa is pain in the ...
by Milman
Sun Apr 18, 2021 4:57 am
Forum: Gary Grigsby's War in the East 2
Topic: Quick Questions Thread
Replies: 2592
Views: 179754

RE: Truck Summary in logistics Phase Report is hard to understand:

is there any point in building depo in a city which is for example 10 hexes of closest repaired rail ?
by Milman
Sun Apr 11, 2021 6:42 pm
Forum: Gary Grigsby's War in the East 2
Topic: Quick Questions Thread
Replies: 2592
Views: 179754

RE: Quick Questions Thread

Do HQ units and disrupted units escape when they are pocketed and isolated ? I am sometimes in situation that i need to go near them to close pocket so i would like to know are they flee pocket anyway.
by Milman
Tue Jan 30, 2018 4:29 pm
Forum: Wars of Succession
Topic: Supplies
Replies: 0
Views: 235

Supplies

<t> Yea i know, every ageod game and allways same question. But problem here is that supplies arent explained in manual so question is which game manual of previous games are same for supplies in WoS. I would like to read about how supplies go on map and what actualy means "supply level 9" or ...
by Milman
Sun Dec 18, 2016 5:00 am
Forum: Strategic Command WWII War in Europe
Topic: Mining
Replies: 13
Views: 515

Mining

There are at least two msg in game which tell me that i should mine enemy ports. Is that posible or that is something for future versions of game ?
by Milman
Wed Aug 06, 2014 4:58 am
Forum: Commander - The Great War
Topic: Bugs to kill in next patches
Replies: 8
Views: 363

RE: Bugs hard to kill

dutch units have wrong flag. they have flag of Yugoslavia, which didnt even exist in that time :)
by Milman
Mon Jul 29, 2013 7:58 am
Forum: War in the Pacific: Admiral's Edition
Topic: WitPTracker AE News
Replies: 6453
Views: 185300

RE: LCU arrived alert

<r> i think tracker have some problems with java 7. i had java 7 64bits and it didnt work. Than i installed java 7 32 end made edit to include path to that file but tracker didnt start up. Than i found one post from a year ago where i read that i need java 6 32 bit and i installed that version also ...
by Milman
Sun Jan 01, 2012 10:26 am
Forum: Revolution Under Siege Gold
Topic: Reinforcment and options
Replies: 0
Views: 1528

Reinforcment and options

If I play as South Whites or Siberians do i need to buy reinforcement for both of those factions ? Same question for spec ops and other decisions ? I noticed i can collect money or conscripts from regions which are in posesion of both white factions.
by Milman
Tue Feb 15, 2011 6:02 am
Forum: War in the Pacific: Admiral's Edition
Topic: Command structure and PP feature
Replies: 17
Views: 500

RE: Command structure and PP feature

<r> For AI games i find solution. I can make new scenario where i will edit only PP/day from 50 to 1.000<br/>
<br/>
That will give me freedom to move my lcu, airunits and ships where i want. I only need HR for other things to keep that in range of 50PP/day. Too bad i allready started Japan ...
by Milman
Mon Feb 14, 2011 12:06 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Rest mode affects?
Replies: 17
Views: 655

RE: Rest mode affects?

How exp helps to the non combat units ? Do eng build/repair faster ? Do support sq have better impact on troops, planes or ships ?
by Milman
Mon Feb 14, 2011 11:29 am
Forum: War in the Pacific: Admiral's Edition
Topic: first turn setup
Replies: 30
Views: 538

RE: first turn setup

maybe you can put link of that topic. For example i am also looking for a topic like that
by Milman
Mon Feb 14, 2011 11:26 am
Forum: War in the Pacific: Admiral's Edition
Topic: Command structure and PP feature
Replies: 17
Views: 500

RE: Command structure and PP feature

In the meantime is it posible to change PP trough editing save game ?
by Milman
Wed Feb 09, 2011 4:52 pm
Forum: War in the Pacific: Admiral's Edition
Topic: WitPTracker AE News
Replies: 6453
Views: 185300

RE: WitPTracker AE Release 1.7.1 Available!

Which regions should i load for patch 06i ? Didn't play one year so just to check witch regions are up to date.
by Milman
Sat May 22, 2010 5:49 am
Forum: After Action Reports
Topic: BACK IN BUSINESS - PzB goes East again(st) Andy Mac
Replies: 3256
Views: 50878

RE: BACK IN BUSINESS - PzB goes East again(st) Andy Mac

I mean on your CV TF. Your cv was 1 day sail from Perth for several days and he continues to use port in Perth.
by Milman
Fri May 21, 2010 9:38 am
Forum: After Action Reports
Topic: BACK IN BUSINESS - PzB goes East again(st) Andy Mac
Replies: 3256
Views: 50878

RE: BACK IN BUSINESS - PzB goes East again(st) Andy Mac

I realy don't understand why ppl dont send navy out of town which have enemy CV TF close by. Or at least in harobur.
by Milman
Thu May 20, 2010 1:58 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Passing of P.Hausser
Replies: 117
Views: 3655

RE: Passing of P.Hausser

RIP
by Milman
Sun May 16, 2010 5:24 am
Forum: Opponents Wanted
Topic: Looking for Allied (Closed)
Replies: 5
Views: 337

RE: Looking for Allied

which version of game ?
by Milman
Thu May 06, 2010 8:10 am
Forum: After Action Reports
Topic: BACK IN BUSINESS - PzB goes East again(st) Andy Mac
Replies: 3256
Views: 50878

RE: BACK IN BUSINESS - PzB goes East again(st) Andy Mac

Does he still pursuit your troops in west Australia ? You can destroy hes units if this continues.
by Milman
Thu May 06, 2010 8:07 am
Forum: War in the Pacific: Admiral's Edition
Topic: Best way to train Allied pilots?
Replies: 57
Views: 1118

RE: Best way to train Allied pilots?

Which patch introduce button to pull veteran pilots in air gropus ?
by Milman
Tue Apr 27, 2010 2:01 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Planes for CVL conversions
Replies: 7
Views: 178

RE: Planes for CVL conversions

If we transfer planes from CS before upgrade do we get anyway zero and kate group ?

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