Search found 25 matches

by Eskil
Sun Sep 29, 2019 5:10 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: Napoleon's Imperium, 1798-1815
Replies: 1
Views: 305

RE: Napoleon's Imperium, 1798-1815

Seriously?

https://www.a-d-g.com.au

Harry has been rather busy..

by Eskil
Wed Feb 05, 2014 6:02 pm
Forum: AI Opponent Discussion
Topic: Invading Switzerland
Replies: 19
Views: 603

RE: Invading Switzerland

<t> I believe you are seriously overestimating the ability of Wehrmacht to run panzers through the Alps. The Swiss will take a serious effort to dig out while the French will just be standing waiting for you on the other end since they will easily have redeployed once you are finally through the ...
by Eskil
Thu Feb 21, 2008 8:48 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Landing Craft/Ships
Replies: 15
Views: 223

Landing Craft/Ships

<t> Hello!<br/>
<br/>
Newbie question here.<br/>
<br/>
How do the Landing Crafts and Landing Ships actually work.<br/>
<br/>
I am playing the Guadalcanal scenario as the allies and I have just received a couple of LSTs and a couple of LCI(G).<br/>
<br/>
The LST show up in the ship listing ...
by Eskil
Tue Feb 19, 2008 9:52 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Tender ships
Replies: 15
Views: 257

RE: Tender ships

Darn.. my mistake.. I thought the AS handled mines as well for the Subs.. Sloopy reading I guess..

/Eskil
by Eskil
Tue Feb 19, 2008 8:46 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Tender ships
Replies: 15
Views: 257

RE: Tender ships

Hmm.. I can't seem to replenish my Minelaying subs from a size 6 port in either case. I have an AS in the base, first in a TF, then I disbanded the TF but the torpedoes and mines aren't reloaded in either case.

What am I missing here?

/Eskil
by Eskil
Tue Feb 19, 2008 5:42 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Tender ships
Replies: 15
Views: 257

Tender ships

<t> Hello,<br/>
<br/>
I have a question about the Tender Ships. Everywhere I read about them it says that should hav them in a base to benefit from their effects. Should I read this as it doesn't matter whether they are located in a taskforce at the base or at anchor in the base?<br/>
<br ...
by Eskil
Sun Feb 10, 2008 12:21 pm
Forum: Tech Support
Topic: Picking up paratroopers
Replies: 15
Views: 355

RE: Picking up paratroopers

<t> I have confirmed this now. This is a bug. It works like this:<br/>
<br/>
On turn 1 set the orders for a paradrop with a small enough squadron of C-47s (16 planes in my case) so that they will be unable to drop all the paratroopers on the target hex in one turn.<br/>
On turn 2 the first sub ...
by Eskil
Sun Feb 03, 2008 7:10 pm
Forum: Tech Support
Topic: Picking up paratroopers
Replies: 15
Views: 355

RE: Picking up paratroopers

Would of course be very appreciated if someone else can reproduce it (or display behaviour that contradict my C-47s..)

/Eskil
by Eskil
Sun Feb 03, 2008 5:38 pm
Forum: Tech Support
Topic: Picking up paratroopers
Replies: 15
Views: 355

RE: Picking up paratroopers

What I am saying is that I CAN PICK UP PARATROOPERS ON LEVEL 0 AIRFIELDS.

What I am trying to find out is if this really is the intended behaviour (seems highly unlikely) or if this is a known or unknown bug.

/Eskil
by Eskil
Sun Feb 03, 2008 3:54 pm
Forum: Tech Support
Topic: Picking up paratroopers
Replies: 15
Views: 355

RE: Picking up paratroopers

Hmm.. noone who could confirm if this is an unknown bug, known bug or intended behaviour?

/Eskil
by Eskil
Sat Jan 12, 2008 8:01 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Slightly OT - Forum feature request
Replies: 4
Views: 199

Slightly OT - Forum feature request

Hello!

I have a feature request for the forum software itself. Is there anyone at Matrix to send that to or who runs your web?

/Eskil
by Eskil
Thu Jan 10, 2008 7:32 pm
Forum: Tech Support
Topic: Picking up paratroopers
Replies: 15
Views: 355

RE: Picking up paratroopers

<r> And of the C-47 mission that will succeed.<br/>
<br/>
<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/14100/74C04169B3FE4491803ACA3A8FF23E26.gif"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/14100/74C04169B3FE4491803ACA3A8FF23E26.gif"><LINK_TEXT text ...
by Eskil
Thu Jan 10, 2008 7:31 pm
Forum: Tech Support
Topic: Picking up paratroopers
Replies: 15
Views: 355

RE: Picking up paratroopers

<r> I'm running standard 1.8.0.6, no modifications whatsoever.<br/>
<br/>
Playing scenario 5, dropped them on Munda from Guadalcanal and then picked them up using the same C-47 squadron.<br/>
<br/>
Attached info screen of Munda.<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles ...
by Eskil
Tue Jan 08, 2008 9:44 pm
Forum: Tech Support
Topic: Picking up paratroopers
Replies: 15
Views: 355

RE: Picking up paratroopers

Noone else who knows if this is a known bug?

/Eskil
by Eskil
Mon Jan 07, 2008 5:29 am
Forum: Tech Support
Topic: Picking up paratroopers
Replies: 15
Views: 355

Picking up paratroopers

<t> Hello!<br/>
<br/>
Newbie question here but I couldn't find any reference while searching to this issue.<br/>
<br/>
I am just starting out and playing my first scenario. While experimenting around with various game mechanisms I noticed that you are able to pick up previously dropped ...
by Eskil
Wed Jan 02, 2008 1:16 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: witpDecoder 0.5 released
Replies: 121
Views: 4292

RE: witpDecoder 0.5 released

<r>
<QUOTE><s>[quote]</s>ORIGINAL: VSWG<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Eskil<br/>
<br/>
If this is the case, what's a good strategy to handle to the save slots? I read somewhere that you get get auto saves weekly and daily, are these overwritten or renamed so you can use those?<e ...
by Eskil
Mon Dec 31, 2007 10:04 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: witpDecoder 0.5 released
Replies: 121
Views: 4292

RE: witpDecoder 0.5 released

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Woos<br/>
<br/>
[snip]<br/>
<br/>
* Eskil's problem with scenario 5 & baskreuger's problem with scenario 2<br/>
It's a new variant of the "We make the scenario by removing some LCUs without caring whether they are HQs or something". The next minor update ...
by Eskil
Sun Dec 23, 2007 7:10 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: witpDecoder 0.5 released
Replies: 121
Views: 4292

RE: witpDecoder 0.5 released

<r> Hello!<br/>
<br/>
Have been using v 0.4 while playing Guadalcanal (the official scenario 5) and this have worked fine. I get about fifteen error messages when I load the current savefile. However with v 0.5 I get an additional fatal errormessage at the end, Any idea what this is about?<br ...
by Eskil
Sun Dec 09, 2007 6:28 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Higher resolution
Replies: 3
Views: 71

Higher resolution

Any chance of AE coming with the ability to play in a higher resolution, for example 1680x1050 which is currently looking a new industry standard on WS-monitors?

Would be very happy in that case.. [&o]

/Eskil
by Eskil
Fri Dec 07, 2007 8:08 am
Forum: Mods and Scenarios
Topic: New Mod To Tryout
Replies: 124
Views: 4402

RE: New Mod To Tryout

Anyone who could send this to me as well?

Eskil dot Swahn at gmail dot com

/Eskil

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