Search found 4 matches

by jordos
Fri Aug 25, 2006 9:05 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Effective armour
Replies: 3
Views: 68

RE: Effective Armour

Thanks for the replies, I'll have a look at that armor calc table!
by jordos
Wed Aug 23, 2006 1:02 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Effective armour
Replies: 3
Views: 68

Effective armour

<t> Hi everyone,<br/>
<br/>
I was using STUNZ's OOB editor the other day and noticed it has an 'effective armour' field in the units section, combining armour thickness and slope. I was wondering if this is the same as used ingame (altered by the angle of the incoming shot and such...) and what ...
by jordos
Tue Dec 28, 2004 1:55 pm
Forum: SP:WaW Training Center
Topic: Question about sounds
Replies: 3
Views: 48

RE: Question about sounds

<t> The OOB editor shows some weapons have a unique weapon sound, but most show a 0 instead, I understand these use default sounds instead, based on their type, warhead, size, ... The soundmap doesn't give information on what values decide the sound to be played should be the artillery weapon, or ...
by jordos
Mon Dec 27, 2004 8:34 pm
Forum: SP:WaW Training Center
Topic: Question about sounds
Replies: 3
Views: 48

Question about sounds

<t> Hi there everyone,<br/>
<br/>
I was wondering if anyone might know how steel panthers decides a weapon is a machinegun, or artillery, ... When playing the sound, the soundmap explains well what is a pistol, light machinegun etc... But says nothing about what is regarded as artillery/tank gun ...

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