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by CapnDarwin
Thu Sep 17, 2026 6:49 pm
Forum: Flashpoint Campaigns: Cold War
Topic: Ground combat data sets
Replies: 1
Views: 79

Re: Ground combat data sets

Nice info. Thanks for posting. I will check it out this weekend.
by CapnDarwin
Thu Sep 10, 2026 6:12 pm
Forum: Flashpoint Campaigns: Cold War
Topic: NATO tank gun accuracy / effectiveness
Replies: 7
Views: 715

Re: NATO tank gun accuracy / effectiveness

MikeAP,
1). Fair point, and we don't model reliability/duds, but we do take into account the technical differences between similar equipment.
2). We do factor in the human side of things when weapons fire, but we probably need another pass on base accuracies for ATGM, similar to the pass that I am ...
by CapnDarwin
Sun Sep 06, 2026 6:02 pm
Forum: Flashpoint Campaigns: Cold War
Topic: Poll: Do you play Campaigns?
Replies: 17
Views: 2742

Re: Poll: Do you play Campaigns?

I'm having the guys review the lack of the Apilas in the French mech infantry forces for post 85 times. Something looks off in my quick review. Thanks for posting the issue.
by CapnDarwin
Tue Aug 04, 2026 1:38 pm
Forum: Flashpoint Campaigns: Cold War
Topic: Save files getting corrupted (Frankische Symphonie campaign)
Replies: 14
Views: 1014

Re: Save files getting corrupted (Frankische Symphonie campaign)

Thanks for the info and save. I alerted the team to this issue, @Zumwalt. We are looking into it.
by CapnDarwin
Mon Aug 03, 2026 4:39 pm
Forum: Flashpoint Campaigns: Cold War
Topic: Save files getting corrupted (Frankische Symphonie campaign)
Replies: 14
Views: 1014

Re: Save files getting corrupted (Frankische Symphonie campaign)

I'll ask on today's Dev call and see if there is an answer to the problem. Thank you for your patience.
by CapnDarwin
Sun Aug 02, 2026 10:29 pm
Forum: Tech Support
Topic: Carriers not Hiding Nearby
Replies: 1
Views: 234

Re: Carriers not Hiding Nearby

Reported to the team. This is a side effect of a broken fix for AA weapons engaging ground targets and we are working on a fix.
by CapnDarwin
Fri Jul 31, 2026 1:28 am
Forum: Flashpoint Campaigns: Cold War
Topic: Unit icon changes on last subunit death
Replies: 2
Views: 369

Re: Unit icon changes on last subunit death

Are they mechanized units? My guess is it's a bug where it jumps back to the default sil when wiped out. I'll get a JIRA done up for it so we can review and fix it.
by CapnDarwin
Thu Jul 30, 2026 8:19 pm
Forum: Flashpoint Campaigns: Cold War
Topic: Armour and AP values seem to matter much less than I had thought
Replies: 8
Views: 702

Re: Armour and AP values seem to matter much less than I had thought

Zumwalt, I have noted your issue with the Dev team. It's the first time I've heard of it, but you make a fair point. I will see what we can do to fix this.
by CapnDarwin
Thu Jul 30, 2026 2:29 pm
Forum: Tech Support
Topic: incorrect naming of Polish military ranks
Replies: 3
Views: 1125

Re: incorrect naming of Polish military ranks

Feel bad that I messed up what was already there. Glad it's all better now.
by CapnDarwin
Wed Jul 29, 2026 5:20 pm
Forum: Flashpoint Campaigns: Cold War
Topic: Armour and AP values seem to matter much less than I had thought
Replies: 8
Views: 702

Re: Armour and AP values seem to matter much less than I had thought

The Yak-B autocannon on the Hinds did get a tweak for autocannon systems in 3.0.3. It was more of a range issue and a bit of a data issue on the AP. They can still cause fallouts on armor, as they are top attack from helos when hitting ground targets. As for the pen and armor ratings on the ...
by CapnDarwin
Tue Jul 28, 2026 6:33 pm
Forum: Flashpoint Campaigns: Cold War
Topic: Armour and AP values seem to matter much less than I had thought
Replies: 8
Views: 702

Re: Armour and AP values seem to matter much less than I had thought

@nanni - What major issues with the armor and pen system? I'm not aware of any issues, or I may have missed something. As the head of data and combat models, I'd like to know if there are any so I can address them. Feel free to list those issues here for me to review. We are not perfect, and some of ...
by CapnDarwin
Tue Jul 28, 2026 6:31 pm
Forum: Flashpoint Campaigns: Cold War
Topic: Armour and AP values seem to matter much less than I had thought
Replies: 8
Views: 702

Re: Armour and AP values seem to matter much less than I had thought

To answer the first post, everything cannot take out everything. It is possible for a non-penetrating hit to cause a fall-out, weapon system, engine, tracks, or crew to be disabled, and that takes out the subunit, not the entire unit. Not all shots at range are per frontal. The open salvo from an ...
by CapnDarwin
Mon Jul 27, 2026 1:08 pm
Forum: Tech Support
Topic: Victoria Sercret error
Replies: 3
Views: 517

Re: Victoria Sercret error

If it's any comfort, I get the same bugs when trying to load it. There seem to be a few missing art elements, and then, more importantly, a bug in the baked-in data. This may take a bit to work out, and we are all busy with things. I think I can fix the art issues, but the scenario data glitch is ...
by CapnDarwin
Fri Jul 24, 2026 12:06 pm
Forum: Tech Support
Topic: Victoria Sercret error
Replies: 3
Views: 517

Re: Victoria Sercret error

The best guess is that the user-made scenario needs a data refresh from the author to work with the latest updates. The TUA image thing was fixed months ago in our data. If I get a chance this weekend, I'll download the scenario, update the data, and post a revised version.
by CapnDarwin
Sat Jul 18, 2026 2:30 pm
Forum: Flashpoint Campaigns: Cold War
Topic: Changes in NATO (specifically US) armor units
Replies: 1
Views: 676

Re: Changes in NATO (specifically US) armor units

No changes this go around to tank armor or guns. Most fixes were to non-tank ranges and SA values for fast-fire-rate weapons. Could be an RNG thing.
by CapnDarwin
Sun Jul 12, 2026 4:22 pm
Forum: Tech Support
Topic: Abrams Not Using Coaxial Machine Gun
Replies: 5
Views: 450

Re: Abrams Not Using Coaxial Machine Gun

Thank you for the file. It sounds like the AD "fix" may have broken something in the target and weapon selection logic. We will look into it.
by CapnDarwin
Sat Jul 11, 2026 8:47 pm
Forum: Tech Support
Topic: Abrams Not Using Coaxial Machine Gun
Replies: 5
Views: 450

Re: Abrams Not Using Coaxial Machine Gun

To help use locate and troubleshoot the issue, do you have a save game at the point where the M1's are out or nearly out of .50 cal and not using the other MGs? If you could zip the files and upload here, it would be very helpful.
by CapnDarwin
Sun Jun 28, 2026 7:09 pm
Forum: Flashpoint Campaigns: Cold War
Topic: Flashpoint Campaigns article in Military Times
Replies: 1
Views: 585

Re: Flashpoint Campaigns article in Military Times

Thanks for posting and chatting up the game. We are hard at work on Cold War DLC, updates, fixes, and new projects.
by CapnDarwin
Thu Jun 25, 2026 11:49 pm
Forum: Tech Support
Topic: Flashpoint Campaigns: Cold War Doesn't Show in 'My Games'
Replies: 9
Views: 1698

Re: Flashpoint Campaigns: Cold War Doesn't Show in 'My Games'

If they fail to resolve it, let me know and I will have our Matrix Producer look into it as well.

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