Search found 289 matches

by jjax
Sat Jan 22, 2022 6:40 pm
Forum: Campaign Series: Vietnam
Topic: Intro movie
Replies: 2
Views: 260

Intro movie

I have to give you guys some credit for the opening movie; it sucks you right into the conflict! I'm looking forward to spending so9me time with this one.
by jjax
Mon Mar 15, 2021 1:14 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Visible hexes from an arbitrary hex
Replies: 1
Views: 349

Visible hexes from an arbitrary hex

Is there a way to highlight visible hexes from any hex and not just your units? I remember a way to do this but then again im relying on my memory which has gotten me in trouble before
by jjax
Wed Feb 24, 2021 12:25 pm
Forum: Gary Grigsby's War in the East 2
Topic: WHEN?
Replies: 75
Views: 1890

RE: WHEN?

I assume its a preorder for a physical version (including the manual). Does the pre order also include a download when wite2 is released
? I really do not want to dig up a disc drive.
by jjax
Thu Dec 10, 2020 12:35 am
Forum: Shadow Empire
Topic: Logistic layer questions
Replies: 2
Views: 167

RE: Logistic layer questions

Oh, I think it references supplies sent.
by jjax
Thu Dec 10, 2020 12:08 am
Forum: Shadow Empire
Topic: Logistic layer questions
Replies: 2
Views: 167

Logistic layer questions

<t> I'm trying to understand the used logistic layer. What do the numbers off road mean? I know if the dotted line is green, there is enough op points to do 100% supply, then yellow and so on. But for each hex that that is traced back to the road there is a number. I dont think this refers to used l...
by jjax
Sat Aug 11, 2018 7:43 pm
Forum: The War Room
Topic: Used supply by land units
Replies: 2
Views: 191

Used supply by land units

I'm sure someone can point me to another post or manual page but exactly do land units burn through supply. Does movement and combat use supply or is it just determined by the units location?

Thanks as always!
by jjax
Sat Jul 21, 2018 7:56 pm
Forum: The Operational Art of War IV
Topic: Understanding sequence of events in a combat rounds
Replies: 2
Views: 132

RE: Understanding sequence of events in a combat rounds

my goodness, that's awesome. I'll definitely read through this closely. Thanks!
by jjax
Mon Jul 16, 2018 4:08 pm
Forum: The Operational Art of War IV
Topic: Understanding sequence of events in a combat rounds
Replies: 2
Views: 132

Understanding sequence of events in a combat rounds

<t> I cant remember how long I've had 3 and now i have 4. Finally trying to get a deep understanding of the game and I'm on to to combat. (Don't be surprise if you see more obvious questions from me).<br/> <br/> Anyways, I'm trying to get a good idea of the sequence of events of a combat round. In p...
by jjax
Sat Nov 25, 2017 7:28 pm
Forum: The Operational Art of War IV
Topic: Units are unable to attack
Replies: 2
Views: 99

Units are unable to attack

Im playing the Sicily scenario and have several units unable to participate in attacks while otherwise looking fine supply wise. They can move. Im wondering if there something I should be looking at to find out why.
by jjax
Tue Aug 08, 2017 2:11 pm
Forum: Gary Grigsby's War in the West
Topic: Gary Grigsby's War in the West is out now on Steam! (and SALE!)
Replies: 29
Views: 1079

RE: Gary Grigsby's War in the West is out now on Steam!

Assuming we already purchase on steam, can we buy the printed manual separately ?
by jjax
Tue Dec 16, 2014 8:49 pm
Forum: Gary Grigsby's War in the West
Topic: usefulness of tutorial videos
Replies: 18
Views: 201

RE: usefulness of tutorial videos

Yes, they are nicely done and I have used them..I'm talking about something that brings everything together though. Kinnda of like something that holds your hand and tells you what you do on turn 1, turn 2 ... now have some fun. WITE had a nice written one if I recall correctly.
by jjax
Tue Dec 16, 2014 8:31 pm
Forum: Gary Grigsby's War in the West
Topic: usefulness of tutorial videos
Replies: 18
Views: 201

usefulness of tutorial videos

<t> The videos were nicely produced but I found them a little hard to follow. I found that the person didn't always explain the things they were doing. On top of that, I had to rewind several times so I could follow along. I might be old fashion, but I much rather a written tutorial if no interactiv...
by jjax
Fri Feb 14, 2014 1:53 pm
Forum: Lock ‘n Load: Heroes of Stalingrad
Topic: Come on with the AARs!
Replies: 14
Views: 290

RE: Come on with the AARs!

<r> Dredd's AAR is very good. Those looking for lets play videos, I'm not sure if these have been posted yet<br/> <br/> <URL url="http://www.youtube.com/watch?v=05deCtgtx8I">http://www.youtube.com/watch?v=05deCtgtx8I</URL><br/> <URL url="http://www.youtube.com/watch?v=wcoOAeNpT4w">http://www.youtube...
by jjax
Mon Sep 30, 2013 7:02 pm
Forum: General Discussion
Topic: Glowing preview of Flashpoint Campaigns..
Replies: 6
Views: 116

RE: Glowing preview of Flashpoint Campaigns..

Looks really interesting, especially the variable turn lengths.
by jjax
Fri Sep 27, 2013 11:30 pm
Forum: General Discussion
Topic: Pricing Suggestion
Replies: 819
Views: 18840

RE: Pricing Suggestion

<r> <QUOTE><s>[quote]</s>ORIGINAL: bretg80<br/> <br/> Rockpapershotgun just previewed the game and their big first look was all about the pricing. I told you it would show up in the press. <e>[/quote]</e></QUOTE> <br/> For those having trouble finding the blurb:<br/> <URL url="http://www.rockpapersh...
by jjax
Wed Sep 25, 2013 1:04 pm
Forum: General Discussion
Topic: Pricing Suggestion
Replies: 819
Views: 18840

RE: Pricing Suggestion

<r> <QUOTE><s>[quote]</s>ORIGINAL: Iain McNeil<br/> <br/> As for the criticisms of the marketing it shows a lack of understanding of the way the modern games market works. Mainstream sites would never even consider reviewing Command and we would not want them to. They would not have a clue how to pl...
by jjax
Wed Sep 25, 2013 12:50 pm
Forum: Command: Modern Operations series
Topic: Help in deciding about game please.
Replies: 26
Views: 594

RE: Help in deciding about game please.

<r> <QUOTE><s>[quote]</s>ORIGINAL: Blas de Lezo<br/> <br/> Check this out:<br/> <br/> <LINK><s>[link]</s>http://www.puntadelanza.net/Foro/phpBB3/viewtopic.php?t=15405<e>[/link]</e></LINK><br/> <br/> Most of this AAR is in Spanish, but in game pictures and other stuff is in English....<br/> <e>[/quot...
by jjax
Tue Sep 24, 2013 8:51 pm
Forum: Command: Modern Operations series
Topic: Scenarios
Replies: 5
Views: 138

RE: Scenarios

<r> Thanks for the scenario list.<br/> <QUOTE><s>[quote]</s>ORIGINAL: Terminus<br/> <br/> See, I felt a scenario list was badly missing from the game's page in the store. <e>[/quote]</e></QUOTE> <br/> I agree, many of these scenarios sound interesting and certainly provide some insight into the game...
by jjax
Tue Sep 24, 2013 8:41 pm
Forum: Command: Modern Operations series
Topic: Scenarios
Replies: 5
Views: 138

Scenarios

Can anyone comment on the amount and quality of scenarios. Are there scenarios where you are in for the long haul (with lots of units on both sides) or do they all resolve pretty quickly.

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