Search found 43 matches

by daskomodo
Fri May 13, 2005 5:44 pm
Forum: Gary Grigsby's World at War
Topic: Upcoming Patch Release Notes (unofficial)
Replies: 28
Views: 804

RE: Upcoming Patch Release Notes (unofficial)

<r> <QUOTE><s>[quote]</s>
43. Rules Clarification - Rough Terrain increases the odds needed for the attacker to take an area to 3:1. This stacks with the Fortification odds, so a Rough + Fortified area needs an Attacker : Defender ratio of 4:1 for the attacker to force the defender to retreat. <e ...
by daskomodo
Thu May 12, 2005 9:24 pm
Forum: Gary Grigsby's World at War
Topic: My conclusions on game balance
Replies: 206
Views: 4060

RE: My conclusions on game balance

<t> Yup, always with the mod. Just because you plug it too much - Hungary is too strong I think (compare it to Rumania's one militia a turn). Feels like Germany lasts in its home region for years and years at the endgame. So, not better than the regular game, just different.<br/>
<br/>
I hate that ...
by daskomodo
Thu May 12, 2005 8:14 pm
Forum: Gary Grigsby's World at War
Topic: My conclusions on game balance
Replies: 206
Views: 4060

RE: My conclusions on game balance

<r> wow, lots of posts while I'm working [:D]<br/>
<br/>
<br/>
AV seems like a holdover from its cousin, Axis & Allies (if Axis makes this much $, you win). Alternative from other WW2 games include:<br/>
- collapse Russia and you win (Clash of Steel)<br/>
- Reach a high-watermark and then try ...
by daskomodo
Tue May 10, 2005 11:37 pm
Forum: Opponents Wanted
Topic: A call to arms
Replies: 8
Views: 270

RE: A call to arms

First turn sent.

Hey Iriedel, did you set this to basic supply? Because I don't have any little trucks.
by daskomodo
Tue May 10, 2005 9:37 pm
Forum: Opponents Wanted
Topic: A call to arms
Replies: 8
Views: 270

RE: A call to arms

<r> cool. My email is <EMAIL email="daskomodo@gmail.com">daskomodo@gmail.com</EMAIL>. <br/>
<br/>
Just to reiterate: FOW off, 1940 setup, I get WA/Russia/China, you've got Germany and Japan. Waiting for your file.<br/>
<br/>
Offer is still open to others. When I have time, I have lots of it ...
by daskomodo
Tue May 10, 2005 9:15 pm
Forum: Opponents Wanted
Topic: A call to arms
Replies: 8
Views: 270

A call to arms

<t> Alright, who wants to beat on me? [:D]<br/>
<br/>
Following the discussion on the main boards about Axis auto-victory being too easy or Japan always invading Russia, I've taken it upon myself to prove that it isn't hopeless for the Allies. Hopefully, I'll inspire others to develop better ...
by daskomodo
Tue May 10, 2005 9:07 pm
Forum: Gary Grigsby's World at War
Topic: My conclusions on game balance
Replies: 206
Views: 4060

RE: My conclusions on game balance

<t> I wonder how much playtesting has been done with the "Middle-east+neutrals" strategy?<br/>
<br/>
I'd also would enjoy Mike's comments on the game he played vs Oleg. Was it the first time he faced such a strategy? What we he do differently?<br/>
<br/>
As for me, I still think it is not an ...
by daskomodo
Tue May 10, 2005 5:50 pm
Forum: After Action Reports
Topic: trying to learn..is this a good way?
Replies: 8
Views: 600

RE: trying to learn..is this a good way?

<t> China is confusing sometimes, because of its weird production rules. Also, you don't do much other than look at Japan. I'd say play as China to watch AI Germany and Japan do their moves. Gives you an idea of what works, what doesn't<br/>
<br/>
After that, I say dive right in, with Germany. A ...
by daskomodo
Tue May 10, 2005 5:45 pm
Forum: Gary Grigsby's World at War
Topic: My conclusions on game balance
Replies: 206
Views: 4060

RE: My conclusions on game balance

<r> <QUOTE><s>[quote]</s>
Yes. I love that "dramatic" overtone which can be achieved only by AV rule. In fact even my opponent loved it. Its just that AV can be achieved sometimes too easy I suspect.<e>[/quote]</e></QUOTE>
<br/>
Agreed. AV forces the Allies to at least put up a fight on some ...
by daskomodo
Tue May 10, 2005 5:28 pm
Forum: Gary Grigsby's World at War
Topic: My conclusions on game balance
Replies: 206
Views: 4060

RE: My conclusions on game balance

<r> <QUOTE><s>[quote]</s>In the very next turn I'd be losing Rumania, East Prussia, West or South France (or both), big chunk of Middle East, Anadolia, North Persia, East Poland, perhaps Hungary. Whole of Med, all fleets there are ripe for taking.<e>[/quote]</e></QUOTE>
<br/>
Yeah, I'm just saying ...
by daskomodo
Tue May 10, 2005 4:48 pm
Forum: Gary Grigsby's World at War
Topic: Next patch ETA (and some release notes)
Replies: 44
Views: 1312

RE: Just curious - next patch ETA

1.025 - Rule - The fort value of West Germany is now cancelled if the German player does not also control East Germany.

Oh, this is gonna help the Allies in the endgame.
by daskomodo
Tue May 10, 2005 4:44 pm
Forum: Gary Grigsby's World at War
Topic: My conclusions on game balance
Replies: 206
Views: 4060

RE: My conclusions on game balance

<t> Ok, I hate to play Monday morning general, but looking at the last screenie Oleg posted.<br/>
<br/>
Just looking at the screenshot:<br/>
- The Allies have 10 units in Spain, 11 in Sardinia. And yet, Morocco and Algeria are still Vichy frozen. <br/>
- That Italian fleet looks stretched. One ...
by daskomodo
Tue May 10, 2005 3:32 pm
Forum: Gary Grigsby's World at War
Topic: My conclusions on game balance
Replies: 206
Views: 4060

RE: My conclusions on game balance

<r> <QUOTE><s>[quote]</s>If Germany builds a lot of air forces and subs and threatens witha a sealion, there is very little the allies can do against the above strat, without loosing the UK in 41<e>[/quote]</e></QUOTE>
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If Germany is building subs and air forces to threaten a sealion, I ...
by daskomodo
Tue May 10, 2005 3:20 pm
Forum: Gary Grigsby's World at War
Topic: Frozen region/ Free trade questions
Replies: 1
Views: 84

RE: Frozen region/ Free trade questions

1) Yes
2) Yes
3) If no free trade occurs with a given player, then it stays in that neutrals resource pool and the next player gets a crack at it.
<shameless plug> The Warroom has a sticky on Free Trade.
by daskomodo
Tue May 10, 2005 3:14 pm
Forum: Gary Grigsby's World at War
Topic: My conclusions on game balance
Replies: 206
Views: 4060

RE: My conclusions on game balance

<t> Looking at that map, anyone can pull that off vs the AI, since it hardly puts up any defense for the Middle-East or Spain.<br/>
<br/>
If you were playing a human player, what the heck was he doing? Probably building useless bombers I bet. <br/>
<br/>
Seriously, Oleg, can you recall what the ...
by daskomodo
Mon May 09, 2005 6:52 pm
Forum: Gary Grigsby's World at War
Topic: Is Sealion possible?
Replies: 26
Views: 555

RE: Is Sealion possible?

<r> <QUOTE><s>[quote]</s> Back to the origional topic: It just seems ODD that it's easier to invade Scotland than southern England in GGWaW. <e>[/quote]</e></QUOTE>
<br/>
Yeah, I found that puzzling too. Range 1 fighters can't even reach Dover, but range 2 fighters are all over Scotland ...
by daskomodo
Mon May 09, 2005 6:38 pm
Forum: Gary Grigsby's World at War
Topic: My conclusions on game balance
Replies: 206
Views: 4060

RE: My conclusions on game balance

<t> If I may wade into this debate.<br/>
<br/>
I am loathe to say a change in design is needed unless the opposing player (i.e. Allies/Russia) has an minimal chance of opposing a victory. If, regardless of the Allied/Russian/Chinese moves, we always wind up with an "automatic" automatic victory ...
by daskomodo
Wed May 04, 2005 11:29 pm
Forum: The War Room
Topic: General Inquiry: Who plays with the Allies vs AI?
Replies: 6
Views: 192

RE: General Inquiry: Who plays with the Allies vs AI?

<r> <QUOTE><s>[quote]</s> Regardless, I've played games with all the a allies, set to challenging and giving the AI a +1 attack bonus. I still win.<e>[/quote]</e></QUOTE> <br/>
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Yeah, I'm just curious about the timeframe it's in. The win is inevitable. And I agree with you, AI leads to bad ...
by daskomodo
Wed May 04, 2005 9:41 pm
Forum: The War Room
Topic: General Inquiry: Who plays with the Allies vs AI?
Replies: 6
Views: 192

RE: General Inquiry: Who plays with the Allies vs AI?

<t> Sorry, when I said Allies, I mean Western Allies/Russia/China as well. I'm not trying to shackle you to an AI partner. <br/>
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It's just that I'm under the impression that, as a community, we practice less with the Allies. This may be giving us the illusion that the Axis is stronger than ...
by daskomodo
Wed May 04, 2005 8:48 pm
Forum: Gary Grigsby's World at War
Topic: Using the Clock as a Crutch
Replies: 14
Views: 544

RE: Using the Clock as a Crutch

<r> <QUOTE><s>[quote]</s>o nobody here can think?<br/>
<br/>
I'm surprised no one has the smarts to actually win the game as Axis. <e>[/quote]</e></QUOTE>
<br/>
You said that. I disagreed.<br/>
<br/>
I think I've explained my point properly following that paragraph.<br/>
<br/>
Furthermore ...

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