The latin word Errata is the plural form of the word erratum. Erratum refers to an error and its correction in a published text.
This Thread is supposed to serve as a Development Diary for a "mod" including reported issues regarding several aspects of the game. Currently it's mostly my reports which have been summed up over the time. But there are plenty more, especially by MechFO which I plan to also include.
Main target is to mostly correct issues regarding Squad sizes, TOEs and manpower (so Support squad numbers).
Besides this there will be minor changes here and there to other aspects (e.g. fixing "bugs/mistakes", the whole wasted SdKfz production topic, some Units that are missing, some Device changes ...).
Some part are already included in Teo41_ITA's 1941-45 reworked OOB Mod. So I will focus on other things than him and eventually my data (TOEs, Squads/Ground Elements) will then fully be imported into his mod.
DOWNLOAD (this version contains everything that's listed in Post 2 of this Thread.
Tools/Sheets
- Squad modding: 'Ammo Use' calculation - automated
- Ground Element Type List - organized
- Automated new Support calculation (used for Soviet Rifle Squad 43 and SMG Squads ###issue 3, German Panzer Recon ###issue 4, contains sheet to find all TOEs with specific elements)
- Turn-Dates-Converter
- Weeks in production - calculator
Note: The following List may contain some "ToDos" of Threads which already have been changed by the Devs.
ToDo:
What's listed here are things/changes that will at some point be included, once done the Link/comment will be moved to the "Done" section below.
Bugs and other serious/obvious stuff
- Bad Combat Performance of 'Specialized' Squads (SMG/StG44) - each Squad's weapons need to be split in about 4-5 ranged weapon Devices for Squads to perform approriate to their armament. So 8xStG44 into 4x2Guns, 10SMGs into 2x2+2x3Guns and so on.
- Soviet Rocket Launcher performance before 1944 - independent Soviet Rocket SUs/CUs need some kind of dummy-ammo-bearer element to increase early Ammo-% of said formations.
- DONE [OB:455] Is missing 3x sPzB41 (amount 0 in TOE)
- DONE PTRD TOEs OP in TBs buildable PTRD Squads need to be limited.
- DONE AT-Rifle "Squad" performance - AT-Rifles need some Soft Damage
→ 14.5mm PTRD/Boys: 5 Anti-Soft
→ 7.92mm: 3 Anti-Soft - DONE Dysfunctional Rifle Grenades - 60 HEAT needs to become 60 Anti-Armor
- Dysfunctional 160mm Stielgranate - no idea how to fix it, improve is possible but it seems to still suck (many times worse then what it is supposed to improve '37mm AT Gun').
- DONE Fix Ammo Use for all Squads - set a standard for 'Ammo Use' and apply it to all Squads, so it's explainable how much 'Ammo Use' a newly created Squad will have.
Current state: All Squads 'Ammo Use' values have been streamlined and are using the same 'Ammo Use' as pointed out in this Threads Sheet.
Applied weights:
Used weights are derived from testing current numbers in game with minor adjustments.
- [Rifle:0,5]
- [SA:0,75]
- [SMG:1,5]
- [LMGv1:2,5]
- [LMGv2:2,75(only MG42)]
- [StG44:1,75]
- [FG42:2]
- [Pistol:0,25]
- [Hand Grenade:0,5]
- [Rifle Grenade:5]
- [Panzerfaust:12]
- [Panzerschreck:20]
- [Anti-Tank Mine:3]
- [Anti-Tank Grenade:2,75]
- [Satchel Charge:14]
- [Molotov Cocktail:0,5]
- [Flame Thrower:18]
- adjust CV for certain element types with open top - element speed already has 0 effect, some benefit having mobile (and armored) units on the battlefield should be re-established
- DONE Ju 87D-1 bomb position make it external
- DONE Partisan Event Text - change Text to 250k
- DONE Stug Batteries not disbanding
- DONE 510th Heavy Panzer Battalion is only suddenly company-sized
- general TOE stuff, numbers equipment
- DONE Regimental Pionier Squads in German Infantry Divisions missing
- DONE Divisional sizes for Reduced Divisions a.A. (old Waves) too much Manpower/ excess Support Squads
- DONE German Infantry Division 44 - Manpower & Support Squads & everything else (reduced Squads (216→162), more manpower with full 4 gun batteries (at least ~120men more))
- Panzergrenadier Division TOEs (Type 2) WIP
- DONE German Infantry Division 45 [OB:475] - Weapons and Manpower Issues
- DONE Grenadier and Volksgrenadier Divisions [OB:481, OB:478, OB:479] (Panzerschrecks, Squads, Assault Squads)
- German Jaeger and Mountain Divisions - see post, TOE and Manpower
- LW Feld TOE [ID:993, 994] needs 24x 2cm Flak (towed) - probably no SP Flak. (Source RL-34)
- adjusting multiple TOEs (many of which are lacking Panzerschrecks similar to this situation but in varying amounts)
- DONE German Panzer-Brigade 44a TOE [OB:102] - needs 2nd TOE, existing TOE has ~1500Men too much
- DONE Norway Panzer Brigade [OB:100]
→added TOE OB:99 "Division" which evolves to Brigade
→edited existing Brigade TOE
→changed TOE of the Norway Panzer Division/Brigade [U:3252] to OB:99
→set DISband date for "Norway AOK Sturm Battalion" [U:3271] to T161 (16.07.1944) - DONE German Heavy Panzer Battalion [OB:144 +] see post
- DONE German Separate Artillery SUs Manpower too few Support [RH 2_1310]
- DONE German Separate Werfer SUs Manpower - too few manpower
- German MG Battalion manpower - too few men + TOE Upgrade in ~1944 missing
- DONE German Volks Artillery Brigades [OB:787, OB:788] - too much manpower
- further Manpower issues:
Infantry
LW Feld
Static - DONE OB:206 "43 Nashorn SP Heavy Panzerjaeger Battalion"
→ KSTN 1155b: change from ID:48 "SdKfz-10/4 Flak30" (single 20mm) to ID:209 "SdKfz-7/1 Flak38" (Quad 20mm)
→ reduce Support from 25→24 - PzKpfw I in pioneer battalions of Panzer Divisions - by Rexzapper
- build limits
- not relevant as of now
- spawn/disband/rename dates
- Missing Fortress/Infantry Flak/MG Battalions - missing ~38SUs
- Missing Army Flak Brigades and their 'Drilling' - missing ~10 Brigades
- Festungs MG Battalions - ~70SUs
- DONE Heeres-Sturmartillerie-Brigade went missing? [OB:799, OB:800, OB:801]
- DONE SS Vielfach-Werfer Batteries 521+522 Used copy of Russian Katyusha. ~8cm → 13pieces (unclear what Battery 521 used/trained with before from 03/1943-early 1944 (captured stuff? Nebelwerfers?))
- DONE Missing Radfahr-Jäger-Brigade 10 [Barch RH 2/1110 344.jpg] - also TOE changed
- squad sizes/equipment/composition
- DONE Rifle Grenade Team
- 3men Team 3xRifle grenade+1xHand Grenade+3xKar (10/43+)
- used in "MP Platoons" of IDs, VGDs and MG Batallions ...probably used in more. - DONE Mech Recon Sections too many men per Squad - see ###issue 4
- Mot. Pioneer Squads missing no mot. Pioneers in game
- The German SMG Squad [ID:87] (MP gets confused being an MP40 but it always was intended to be/become a STG44 [also called MP44]) - adjust existing/add new Sturm Squad, both 9 Men per Squad
- Jäger+Gebirgsjäger always had 10Men Squads.
- from 01.03.43 Bicycle Recon Squads of Jäger Divisions had 11 Men and 1LMG+1SMG+7KAR+3PIS (KSTN 331a)
- later Bicycle Recon Squads of Jäger Divisions had 10 Men and 1LMG+7SMG+2KAR+1PIS (KSTN 331a) - currently 9Men
- DONE Infantry Pioneer Squad 41 (-)
- 10men Squad 1xSMG+9xKar (01/41 till 09/43) → updates to Pioneer Squad 43
- DONE Rifle Grenade Team
- production
- Possible double consumption of SdKfz 251? issues with Production of SdKfz 250/251 and their variants.
- SdKfz 251/16 of no use - also mech MG Sections using SdKfz are produced for no use.
- DONE 75mm FK38 missing
- DONE Missing: Captured 76.2mm Gun/Howitzer conversions - was added by the Devs, wrong naming
- DONE German 8cm Rocket Launcher missing - mostly used by SS units. Copy of Russian Katyusha. ~8cm → 13pieces (unclear what Battery 521 used/trained with before from 03/1943-early 1944 (captured stuff? Nebelwerfers?)) - may need a look
- DONE 81mm 307(f) Reihen Mortar [INFO: here and here] - Mortar Carrier with 2x8barrels
→ added Device D:902 (french 81.4mm Mortar as base)
→ added Ground Element ID:701 "81mm S307(f) Reihen Mortar" (can also be named Mortar Carrier) - may need a look - Missing: 7,5cm PaK40 auf RSO ~60-90pieces
- Soviet captured weapons in German service - several guns need increases in "max" conversions
- Pak40 - Production and Exports - Production decrease 146→126 (or larger in case one figures out where ~1000+ exported guns went)
- schwere Panzerbüchse 41 (28mm sPzB41) production - slightly too little production, dates wrong, initial Pools too little
- Air stuff
- DONE Hs 123A-1 & Hs 123A-2 [ID:62, ID:437] Bomb Loadout too little
- Me 410B
- - "Transportstaffel Fliegerkorps" AGs missing
- Ju 88Ds and He 111 - more Loadouts
- other stuff
- DONE SP Flak - Substitution and usage in Infantry Divisions - done or being further changed with individual TOE changes
- Panzerschreck Penetration values - may need some inbetween 120-200pen
- DONE 76.2mm IKH290(r) Infantry Gun naming - establish naming convention
- DONE Italian Alpini
→ DONE edited the 2 existing TOEs
→ DONE added 43 Alpini TOE
→ DONE added Alpini Squad 40+43
→ DONE added Alpini Scout Squad 41+43 - Italian Squad compositions/equipment 1943
- Italy post surrender (needs a look how far the Devs managed to implement the Equipment with 1.04.01)
- DONE Finnish 152mm H/37 Artillery missing
- DONE Arms deliveries to Hungary
- Romanian Army
- Bulgarian Deliveries/ Bulgarian Army
- general TOE stuff, numbers equipment
- DONE Soviet Ski Battalion TOE late 1941 more Mortars, more Support
- DONE Soviet Ski Battalion TOE 1942 - surplus Support Elements excess Support Squads
- DONE Soviet Ski Brigade TOEs 1942 - related to the Ski Battalions - added new TOE
- Soviet Airborne Brigade 1944 TOE [OB:2283] more Support + Sappers
- DONE Soviet 44 Light SU Brigade [OB:2121] motorised Squads, add Scout cars, add 2 Tanks
- DONE Soviet Medium/Heavy SU Brigade [OB:2122, OB:2123] more Support + changed Squads
- DONE Soviet SU Regiments - several changes
- DONE Soviet 43a Anti-Tank Regiment [OB:2148] lacks Support Squads
- DONE Soviet Corps Artillery Regiment [OB:2429, OB:2430, OB:2431] - some numbers wrong
- DONE Soviet Mountain Rifle Divisions - completely new TOEs, 3 new Squads
- Soviet Flak TOEs - Army AA TOEs reworked (according to source given). Needs more Info.
- DONE God of War - Soviet Artillery TOEs - several changes, mostly manpower, occasionally guns off/missing/too much - DONE, but there may be way more issues about Artillery Manpower
- build limits
- DONE Soviet Flamethrower Companies missing can't be built without Mod
- DONE PTRD AT-Rifle Battalions → see Bug-section
- DONE Soviet Corps numbers too many Rifle Corps buildable - also contains corrections on Soviet Corps numbers build limits for Cavalry, Mechanized, Tank.
- spawn/disband/rename dates
- DONE Soviet: 2nd & 3rd Airborne Corps [HQ] Disbanding Dates wrong Disband Dates too late
- squad sizes/equipment/composition
- DONE Soviet Rifle Squad 43 Manpower increase to 11Men [ID:797] see post, too many manpower in Squads
- DONE Soviet SMG Squad sizes [ID:798, ID:815] SMG Squad manpower too many
- Soviet Cavalry Squad SMG numbers too many SMGs per Squad early on/generally
- production
- DONE Soviet 120mm Mortar Production - increase Build Limit 210→222 or 233 - chose the higher number to also account for captured Axis Mortars which are not available
- DONE Soviet 107mm Production and Units - Variant D (since game's code limitations), changed Pool [100→155] and Production [15→16] to variant "D" - I did not add any Units (yet)
- Soviet Light AA Guns - 25mm Missing, 37mm needs more production
- DShK Production Quantities - needs way larger production (probably ~170/turn from now 40) - by DrHiramTemple
- Soviet 152mm M-10 Howitzer - production correction
- M10 Tank Destroyer - Lend Lease +52x (create: LL Light SU Regiment)
- M15 SP AA - Lend Lease +100x
- SU-76(i) - captured German StuG - PzIII chassis with 76.2mm T-34 Gun mounted +206x
- SPAA AFV 25mm (ZSU-25) - only very, very small numbers, supposedly late 1944
- SPAA AFV 37mm (ZSU-37)
- Air stuff
- Li-2VV Loadouts - needs a additional loadout (more research needed)
- DONE GC41: Leningrad Recon Group not assigned properly
- DONE GC41: Southwest OAS GVF assignment - assignment to Odessa Transport Group
- DONE Thread: Range of Devices - possible issues
→ DONE 300mm M-30 Rocket
→ DONE 280mm BR-5 L/14.2 Mortar
→ DONE 9mm MAB 38A SMG (Beretta) - DONE missing: 80mm Rocket BM-8 / M-8 or 8cm Raketen Sprenggranate (see)
- DONE Rifle-Grenade: (HEAT 60→0, Anti-Armor 0→60) This Device is complete trash. It has 24 Soft damage and 60 HEAT pen. The 60HEAT causes the Squad to close to never use it against Infantry.
- Make Support Elements have 2 instead of 1 CV.
→ There is the general idea of re-balancing the whole CV system by using bigger numbers (like... make a 88mm AT gun have more CV than 2guys with one AT-rifle), downside could be to see more often "X" as CV on Counters on Map.
→increase AFV/Tank CV per tank slightly (e.g. currently 9CV → 10 or 11 CV) - Planned to set more substitutions, always the "worse substitutes the better" (the question is if the engine messes things up if one does so...).
E.g. SP Flak having the normal towed Flak as a Substitution, armored Panzergrenadiers been substituted by motorized infantry, half-track-mortars being substituted by standard ground mortars ...and so on, nothing exotic/crazy. - make German Light Divisions/Jäger Divisions Mountaineers (they keep their specific Counter "L"-logo). And make Soviet Mountain Divisions be eligible to become GUARDs again (needs creation of "Guards"-TOEs for them).
- [urlhttps://www.matrixgames.com/forums/viewtopic.ph ... 9#p5220229]counter the surplus in Pak/Flak/Artillery[/url] - more need to be destroyed
- Italian Campaign Conclusion too early - see possible solution/ideas in the Post
→ redo TB needs - Too little Aircraft lost in Western TB - report by M60, some numbers in the Thread
Things I have come across, which need further research, mostly missing Units and TOE things
- Axis
- Jagdkommandos (Battalion sized Ski Units before Ski Brigade arrives) - not in game
- Granatwerfer Battaillone - not in game [also see RH 10/98_0017]
- Axis allies - Corps Recon Battalions are listed in Corps plans, none in game.
- gem.Pz.Aufkl.Abt. 520 [BARCH RH 10/20 0066.jpg]
- SS Jäger Battaillon 500+501+502 [RH_2_3043_0113+0161]
- SS Artillerie Abteilungen spät 1944 BARCH RH 2/1333_0038ff + RH 2/1694_0010
- Bodenständige Divisionen 27.Welle (5 Divisionen 59., 64., 226., 232., 237. Inf.Div.) [RH_2_1291_0009] 11246 Mann und 12Squads je Kompanie, siehe auch [RH_2_1108_0227] für Bestätigung, dass sie Bodenständig verbleiben
- Aufklärungs-Abteilung 68 + Radfahr-Abteilung 776 [Barch RH 2/1110 320.jpg]
- https://www.lexikon-der-wehrmacht.de/Gl ... ungBtl.htm
- https://www.lexikon-der-wehrmacht.de/Zu ... isch-R.htm
- https://www.lexikon-der-wehrmacht.de/Gl ... /PGB92.htm
- 31.SS "croat" name issue
- 35.SS und Polizei naming
- Panzer Jagd Brigade 104 [siehe RH 10/214 0083]
- https://www.lexikon-der-wehrmacht.de/Gl ... derung.htm im Besonderen Division 300 zbV (Estnische)
- Hungarian 120mm Mortars and 1944 TOEs
- Geb Division Bicycle Squad was 10Men, as was the Recon battalions Squads. → why reduction to 9Men in 10/1943?
- Taking a look at the 32slot Divisions and their missing elements. (e.g.LSAH missing motorcycle Squads and so on)
- lett. Pol.SS Regt. "Riga" -> received pak40 preferred [RH 10_20_0733]
- Panzerjagd Brigaden 1945 BArch RH 10/224
- Panzergrenadier Squads → Exchange 1 regular LMG for 1 HMG (facing forward(?))
- PzB39→GrB39 Upgrade (12/42 all PzB39 started being converted)
- Rifle Grenades in game only appear in Squads in 10/43, while being intoduced in ~05/1943 already
- Püppchen
- Goliath/Ladungsträger
- Soviet
- Soviet Air Groups (e.g. 73 BAP KBF needs to be Naval Only) + some missing
- Where are all the transport AGs?
- more plane loadouts would be neat (info/research needed)
- spawning HQs should have appropriate historical commanders (e.g. 28th Army)
- 8cm Werfer (on T-60(?) chassis)
- Bren Carrier (GUARDS units SMG Squads "Mech Inf"?)
- Soviet Mine Roller Regiments
http://tankfront.ru/ussr/organisation/010/472_itp.html
https://ru.wikipedia.org/wiki/%D0%9F%D0%A2-3 - Soviet AT-Mortar Flamethrowers "Ampoulet" (or however it is written).
- FOG-1, flamethrowers/Units
- https://www.matrixgames.com/forums/view ... 0&t=368920


