There is none and I am not sure this is needed.
Port activation restriction is too much from my point of view. The goal of the Japanese player is indeed to try to stop the South Pacific convoy lane. The best way to achieve this is to land in the Santa Cruz, the New Hebrides or New Caledonia in any particular order. And then to defend these islands.AlvaroSousa wrote: Tue Oct 11, 2022 12:17 pm I build up port is a pretty good option. I think even in WitP it isn't a large port at the start of the game. But then the Japanese go after the other large port instead in the area.
What might be better is to put port activation restrictions like I have in the game for other ports.
And, the best way to defend these islands and to attack the South Pacific convoy lane is to upgrade the ports of Espirito Santo and Noumea.
Adding more port activation restriction is denying the Japanese player the right to try this. They can try to win doing this. Suva and Noumea are victory objectives after all.
No, the solution is to reduce the port level of Noumea to 3 at start. And to remove the engineer specialty to the US unit located there. Add Noumea to the port upgradeable. Keep the Japanese fleet near Palau untouched.
The Japanese wants to do a port blockade of Noumea on turn 1. They can.
They want to invade Noumea on turn 3, they can.
But, then, they will have to bring an engineer unit to upgrade the port of Noumea if they want to do it.
With port level 3 in Noumea, the only nearest base to repair their ships is Rabaul.
1942 will be much more entertaining and challenging for both sides doing this. Because, Allies will have difficulties as well to maintain large fleets around. The US unit in Noumea without engineer specialty won't start to upgrade anything at game start. Allies will have to wait until mid February 1942.
And I am not worried about Australia.
Thanks


