Creating uniforms and custom logos

Maximum-Football 2.0 is the latest and greatest release from the acclaimed sports management video game studio, Wintervalley Software. Bringing a whole host of new features like full Xbox 360 controller support, full DirectX 9.0 utilization, and scores of other upgrades and improvements, Maximum-Football 2.0 delivers on gameplay and fun like a bullet pass through double coverage. Like its predecessor, Maximum-Football 2.0 allows players to experience the thrill of managing a team in any league!

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Lions
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Joined: Thu Feb 16, 2006 2:53 pm
Location: Vancouver, BC
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Creating uniforms and custom logos

Post by Lions »

David,

Using paint pro program, do you need to set the size and creat a directory folder for each one?

Main Logo 128*128-- Directory Main Logo folder
Silver Logo 64*32-- Directory Silver Logo
Helmet Logo 512*256--Directory Helmet Logo
Midfield Logo 256*256--Directory Midfield Logo
Endzone Logo 1024*256--Directory Endzone Logo

Editing or creating new uniforms for each team I am assuming there is a creator utility that comes with the game?

Sladebuck

Sladebuck
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David Winter
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Location: Vancouver, BC
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RE: Creating uniforms and custom logos

Post by David Winter »

ORIGINAL: Lions

David,

Using paint pro program, do you need to set the size and creat a directory folder for each one?

Main Logo 128*128-- Directory Main Logo folder
Silver Logo 64*32-- Directory Silver Logo
Helmet Logo 512*256--Directory Helmet Logo
Midfield Logo 256*256--Directory Midfield Logo
Endzone Logo 1024*256--Directory Endzone Logo

Editing or creating new uniforms for each team I am assuming there is a creator utility that comes with the game?

Sladebuck

Team uniforms and field art go into their own folders. You'll see the folder break down when you look at the game. The manual also describes it.

As for the unfiform editor. No the game does not supply any tools for creating artwork. There just is no point as there are hundreds of programs out there already (some very good ones for free) that do a much better job of providing the tools for artwork creation than I could build into the game.

David

"They're not dolls. They're action figures. Valuable Action figures!"
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