VR groups with no planes

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

Moderators: Joel Billings, wdolson, Don Bowen, mogami

Post Reply
User avatar
Fornadan
Posts: 86
Joined: Sat Jan 22, 2005 12:10 am

VR groups with no planes

Post by Fornadan »

In my infinite wisdom, I've managed to get one of my VR groups reduced to 0 planes, 0 pilots

Do I have to disband the group and wait to get it back as with other air groups?
User avatar
niceguy2005
Posts: 12522
Joined: Mon Jul 04, 2005 1:53 pm
Location: Super secret hidden base

RE: VR groups with no planes

Post by niceguy2005 »

If you are able to draw replacements (planes and pilots) then you should be able to rebuild it in place. Otherwise, yes, you will have to disband it.
Image
Artwork graciously provided by Dixie
Speedysteve
Posts: 15974
Joined: Tue Sep 11, 2001 8:00 am
Location: Reading, England

RE: VR groups with no planes

Post by Speedysteve »

Not as simple as that. I've had a a very strange oocrruance of late in one of my PBEM's.

Sent to Michaelm and this is strange. On his machine and processed turns the squad would fill out but on my game it would not (using same version).

I have Nassau sitting in SF doing diddly where she'll remain for the rest of the war.

Whatever you do don't move them ashore. IF they fill out there and grow above the CVE capacity level you will NOT be able to transfer them back on board.

WitE 2 Tester
WitE Tester
BTR/BoB Tester
User avatar
rogueusmc
Posts: 4583
Joined: Sun Feb 08, 2004 6:21 pm
Location: Texas...what country are YOU from?
Contact:

RE: VR groups with no planes

Post by rogueusmc »

There is no fragment of the group anywhere?
There are only two kinds of people that understand Marines: Marines and the enemy. Everyone else has a second-hand opinion.

Gen. William Thornson, U.S. Army

Image
ckk
Posts: 1241
Joined: Wed Oct 18, 2000 8:00 am
Location: Pensacola Beach FL

RE: VR groups with no planes

Post by ckk »

you do have accept replacements on? And you do have replacements available then disband in a port and they should begin to fill up
User avatar
rogueusmc
Posts: 4583
Joined: Sun Feb 08, 2004 6:21 pm
Location: Texas...what country are YOU from?
Contact:

RE: VR groups with no planes

Post by rogueusmc »

but if it chaanged to a theater command, the replacements will form there and TRY to get to the ship.
There are only two kinds of people that understand Marines: Marines and the enemy. Everyone else has a second-hand opinion.

Gen. William Thornson, U.S. Army

Image
User avatar
dtravel
Posts: 4533
Joined: Wed Jul 07, 2004 6:34 pm

RE: VR groups with no planes

Post by dtravel »

VR groups follow completely different program routines than other aircraft, that has been proven. The suspicion is that they are also incomplete routines. Park their ship in Pearl and wait.

From the original question, it sounds like the OP believes that any air group that gets reduced to zero planes/pilots must be withdrawn in order to receive replacements. Am I understanding that right? Because I was not under that impression. If the unit still exists on the map it should be able to draw replacements given support/supply/etc.
This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.

Image
User avatar
michaelm75au
Posts: 12457
Joined: Sat May 05, 2001 8:00 am
Location: Melbourne, Australia

RE: VR groups with no planes

Post by michaelm75au »

From the original question, it sounds like the OP believes that any air group that gets reduced to zero planes/pilots must be withdrawn in order to receive replacements. Am I understanding that right? Because I was not under that impression. If the unit still exists on the map it should be able to draw replacements given support/supply/etc.


A group which is reduced to 0 planes should still get replacements.
I am sure (99.9%) that I have had the same situation with a VR group.
From memory, a replacement fragment of a few planes showed up in PH.

===========================================
Just tested it, by having a VR group (with replacements OFF) give all its plane/pilots to some CVs.
Waited a turn, and turned replacements back ON in the VR.

At end of turn, VR group had 54 damaged planes back in the group.

Michael
Michael
ckk
Posts: 1241
Joined: Wed Oct 18, 2000 8:00 am
Location: Pensacola Beach FL

RE: VR groups with no planes

Post by ckk »

As far as i know you are right. As a carrier trained group shouldn't you be unable to disband them[&:]
Post Reply

Return to “War In The Pacific - Struggle Against Japan 1941 - 1945”