Stadiums

Maximum-Football 2.0 is the latest and greatest release from the acclaimed sports management video game studio, Wintervalley Software. Bringing a whole host of new features like full Xbox 360 controller support, full DirectX 9.0 utilization, and scores of other upgrades and improvements, Maximum-Football 2.0 delivers on gameplay and fun like a bullet pass through double coverage. Like its predecessor, Maximum-Football 2.0 allows players to experience the thrill of managing a team in any league!

Moderator: David Winter

Post Reply
Ian Lewis
Posts: 4
Joined: Fri Feb 24, 2006 7:02 pm

Stadiums

Post by Ian Lewis »

I realise you will be very busy at this time, but could you run through the process of getting a 3ds stadium into max. If I remember right, they need to be in .x format right?
BaboonHeart
Posts: 8
Joined: Thu Feb 23, 2006 10:42 pm

RE: Stadiums

Post by BaboonHeart »

cant we just play the game and not program stuff, because like i said earlier, I am not very good at programming, I am into RPG's and so I dont really know about all the programming stuff for the game.
User avatar
Dark Horse
Posts: 29
Joined: Sat Feb 04, 2006 8:39 pm

RE: Stadiums

Post by Dark Horse »

ORIGINAL: BaboonHeart

cant we just play the game and not program stuff, because like i said earlier, I am not very good at programming, I am into RPG's and so I dont really know about all the programming stuff for the game.

The game comes with stadiums. It's just that some like to add stuff like that. Markus has made it where, if you wanted to, you could put your own stadiums with signs and stuff in.

But i'm like you. i'll just use the stadiums that come with the game at least at first. i'll do my own uniforms though. And eventually, maybe i'll experiment with some stadiums.
Everytime i call it a business you call it a game. But when i call it a game you call it a business!
Post Reply

Return to “Maximum-Football 2.0”