Mods?

A brand new campaign-based 3D tactical engine covering combat in World War II, from the developers at Koios Works. The first operation covered is the famous "Wintergewitter" or Winter Storm, a desperate attempt by Hoth's 57th Panzer Korps to break through to the encircled 6th Armee at Stalingrad and the Soviet counter-attack by 2nd Guards Army that drove them back.

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junk2drive
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Mods?

Post by junk2drive »

Will units be visually moddable ala the bmp skins in CM?
I assume that units themselves will not be able to be added to or modified.
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Marc von Martial
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RE: Mods?

Post by Marc von Martial »

Yep, absolutely.
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Andreas1968
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RE: Mods?

Post by Andreas1968 »

Moin Marc

Can you please specify whether only BMPs or BMPs and units will be modifiable?

Vielen Dank.

Alles Gute

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mbelew
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RE: Mods?

Post by mbelew »

Can you please specify whether only BMPs or BMPs and units will be modifiable?

Currently, you can mod the BMPs and the units. You can insert space lobsters into the game if you have the skillz.
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Andreas1968
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RE: Mods?

Post by Andreas1968 »

Hi

Thanks for the info. I presume there is some cheat protection for multi-player games?

All the best

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Erik Rutins
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RE: Mods?

Post by Erik Rutins »

ORIGINAL: Andreas1968
Thanks for the info. I presume there is some cheat protection for multi-player games?

Yes, we have a space lobster filtering device in place.

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Andreas1968
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RE: Mods?

Post by Andreas1968 »

So no sharks with friggin' laserbeams on their head either? Bugger.

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Marc von Martial
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RE: Mods?

Post by Marc von Martial »

ORIGINAL: Andreas1968

Moin Marc

Can you please specify whether only BMPs or BMPs and units will be modifiable?

Vielen Dank.

Alles Gute

Andreas

Marshal sayed it. We will provide also guidance of how to alter the modifiable files.
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JagdFlanker
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RE: Mods?

Post by JagdFlanker »

no space lobsters? what kind of crappy WW II game doesn't contain space lobsters?
[;)]

anyhow, i was just curious if you'd be able to add more than 1 bmp of a specific unit type, like more than 1 tiger tank bmp? it'd be neat if there was a unit of tigers if you could have them all have slightly different camo and/or numbers. i guess to be implimented if the tiger bmp was called tiger1.bmp, if you added a tiger2.bmp, tiger3.bmp, and so forth the game would would use the bmp's in order and someone who made a scen/campaign could included numbered tanks or whatever, or in the scen file you could choose which bmp each tiger would use so you could have diff units on the same map with different camo. just an idea to one up CM!
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JeF
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RE: Mods?

Post by JeF »

ORIGINAL: Flanker Leader
no space lobsters? what kind of crappy WW II game doesn't contain space lobsters?
[;)]


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