Thruster Sound Effects and Inertia.

Starshatter: The Gathering Storm extends the classic space sim by combining fighter and starship combat in a single dynamic campaign game.
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Furyofaseraph
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Thruster Sound Effects and Inertia.

Post by Furyofaseraph »

Hey, i am wondering if there was a way to have sounds go of when an RCS thruster burns. I think it would be really neat to hear the puffs of thrusters fire whenever you change course.

Furthermore, i noticed, even in FLCSManual, when you go to turn and let up, the ship slows down. Any way of making it so you can just tap the joystick or keys and it will continue to turn without thruster input?
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Dragonlead
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RE: Thruster Sound Effects and Inertia.

Post by Dragonlead »

You could probably do that by manually turning off your flight control computer and nav computer in the engineering screen. However, that means you have to turn them back on to do anything else. Seems a bit cumbersome to be doing in the middle of a firefight.

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Pheagey
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RE: Thruster Sound Effects and Inertia.

Post by Pheagey »

Um, yes to the first. You can change, or I know how, to change the sound FX when thrusters fire. And, if i remeber right you can set Ss so that a tap in one direction and you ship will continue changing course w/o having to turn off the nav/flight computers. Sorry it's been awhile since I played Ss regulary. Catch me online...
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