New Player's Comments

Panther Games' Highway to the Reich revolutionizes wargaming with its pausable, continuous time game play and advanced artificial intelligence. Command like a real General, under real time pressures to achieve real objectives on a real map all within the fog of war. Issue orders to your powerful AI controlled subordinates or take total control of every unit. Fight the world's most advanced AI opponent or match wits against your friends online or over a LAN. Highway to the Reich covers all four battles from Operation Market Garden, including Arnhem, Nijmegen, Eindhoven and the 30th Corps breakout from Neerpelt.

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designer1
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Joined: Sat Aug 24, 2002 10:52 am

New Player's Comments

Post by designer1 »

WOW!
First time I have ever played this game - just went through the tutorials for the first time - and what a heart pounding experience for an old board wargamer! This system is fantastic. Put me down to buy Conquest of the Agean the minute it's available.
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RedMike
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RE: New Player's Comments

Post by RedMike »

:)
Hannibal ad portas
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Arjuna
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RE: New Player's Comments

Post by Arjuna »

designer1,

Good to hear. Have fun and welcome.
Dave "Arjuna" O'Connor
www.panthergames.com
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JeF
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RE: New Player's Comments

Post by JeF »

Welcome designer1.

Sometimes we say on this forum that "old board wargamer" are difficult to convert to this system because of the conceptual differences between HttR and "good old wargames" : no hex, no turn, no phase.
Glad to hear you like the game.

JeF.


Rendez-vous at Loenen before 18:00.
Don't loose your wallet !
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wodin
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RE: New Player's Comments

Post by wodin »

Great isnt it!?
designer1
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RE: New Player's Comments

Post by designer1 »

Sometimes we say on this forum that "old board wargamer" are difficult to convert to this system because of the conceptual differences between HttR and "good old wargames" : no hex, no turn, no phase.
Glad to hear you like the game.

JeF

I can appreciate the difficulty. However, to me, this is much more like the kind of system I always dreamed of but could never find or acheive in board game designs.

Have your design/development team ever considered with that a change of ground/time scale this type of game engine would be wonderfully applicable to Napoelonic operational level simulations?

MarkShot
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RE: New Player's Comments

Post by MarkShot »

Efforts are afoot to bring the engine into the modern era; Vietnam first. At the moment, there are no plans to enhance it to simulate conflicts before WWII.
2021 - Resigned in writing as a 20+ year Matrix Beta and never looked back ...
akileez
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RE: New Player's Comments

Post by akileez »

ORIGINAL: JeF

.... no hex, no turn, no phase.
Glad to hear you like the game.

JeF.



wow, hexes and phases- been awhile since I came across that.... recalling the tedious process of gaming way back then [but still fun] I feel so old now,lol.[8|]
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Brolin
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RE: New Player's Comments

Post by Brolin »

ORIGINAL: designer1

WOW!
First time I have ever played this game - just went through the tutorials for the first time - and what a heart pounding experience for an old board wargamer! This system is fantastic. Put me down to buy Conquest of the Agean the minute it's available.

/signed

Got my butt kicked seven times in a row now - but I love it. Wonderful work :thumbsup:
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