Transport ship durability

War Plan Orange: Dreadnoughts in the Pacific 1922-1930, from the team that brought you War in the Pacific.

Moderator: Tankerace

Post Reply
User avatar
String
Posts: 2661
Joined: Tue Oct 07, 2003 7:56 pm
Location: Estonia

Transport ship durability

Post by String »

Perhaps it's just me. But I feel that transport ships are too durable in game.

For example a 3000 ton japanese AP has a durability of 20. A Niitaka class CL has a durability of 18, a Kitakami class CL 22.

IMHO the weakly built, without a lot of watertigth compartments and
unarmored transports should be easier to sink with gunfire and torpedoes than a light cruiser.

As we do not have a production system then it wouldn't be too difficult to tone down durability?

What are your opinions on these matters.
Surface combat TF fanboy
User avatar
Rysyonok
Posts: 2462
Joined: Sat Dec 17, 2005 12:11 am

RE: Transport ship durability

Post by Rysyonok »

Yes - but consider this. When an AK or whatnot gets hit, it jettisons most of its cargo, instantly increasing its seaworthiness. Whether it's a WAD or a bug... I don't know. But it does work out in the end.

Maybe APs need to be reduced, but the rest of them are fine.

Otherwise campaigns will turn to merchant graveyards by 7th month.
User avatar
Rysyonok
Posts: 2462
Joined: Sat Dec 17, 2005 12:11 am

RE: Transport ship durability

Post by Rysyonok »

You know, you got me thinking... durability may be an issue but have you seen their maneuverability? An IJN large tanker with its 70 can dance in circles around USN destroyers! :p
User avatar
jwilkerson
Posts: 8272
Joined: Sun Sep 15, 2002 4:02 am
Location: Kansas
Contact:

RE: Transport ship durability

Post by jwilkerson »

An IJN large tanker with its 70 maneuverability

Hadn't checked that ... but it would be silly ...

but Tankers in ballast could take multiple torpedo hits and stay afloat ... though not sure maneuverability is the way to represent that [:)]
WITP Admiral's Edition - Project Lead
War In Spain - Project Lead
User avatar
jwilkerson
Posts: 8272
Joined: Sun Sep 15, 2002 4:02 am
Location: Kansas
Contact:

RE: Transport ship durability

Post by jwilkerson »

As we do not have a production system

But we want to have a production system .. so we don't want to do things to inhibit such ...

WITP Admiral's Edition - Project Lead
War In Spain - Project Lead
User avatar
Rysyonok
Posts: 2462
Joined: Sat Dec 17, 2005 12:11 am

RE: Transport ship durability

Post by Rysyonok »

Stock IJN large tanker:

Image
Attachments
Clipboard01.jpg
Clipboard01.jpg (74.5 KiB) Viewed 157 times
User avatar
Rysyonok
Posts: 2462
Joined: Sat Dec 17, 2005 12:11 am

RE: Transport ship durability

Post by Rysyonok »

And a small one:

Image
Attachments
Clipboard01.jpg
Clipboard01.jpg (74.17 KiB) Viewed 157 times
User avatar
Rysyonok
Posts: 2462
Joined: Sat Dec 17, 2005 12:11 am

RE: Transport ship durability

Post by Rysyonok »

Cautionaries 1.6 large tanker ;)

Image
Attachments
Clipboard02.jpg
Clipboard02.jpg (72.57 KiB) Viewed 157 times
User avatar
DuckofTindalos
Posts: 39781
Joined: Fri Apr 22, 2005 11:53 pm
Location: Denmark

RE: Transport ship durability

Post by DuckofTindalos »

Okay, 60 and 70's definitely too much. That'll have to be looked at...
We are all dreams of the Giant Space Butterfly.
User avatar
Tankerace
Posts: 5408
Joined: Fri Mar 21, 2003 12:23 pm
Location: Stillwater, OK, United States

RE: Transport ship durability

Post by Tankerace »

Yeah.

I had originally considered lowering it.... BUT these are the same values as in WitP (and I suspect UV), and as they did not present any problems there I left them as is. I would realistically think that they should be no more than 42, but only the old tankers as low as 20. They are slow and bulky, but I wouldn't think a US predreadnought could out turn them.

I'll probably lower it in the next patch (am wanting to see if we can get some code fixes/improvements in it, and bundle it as the 1.30 patch.)
Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
User avatar
crsutton
Posts: 9590
Joined: Fri Dec 06, 2002 8:56 pm
Location: Maryland

RE: Transport ship durability

Post by crsutton »

Just got through reading Clay Blair's book in U boats in WWII. Basically, one solid torpedo hit on a DD-even a modern one, would do the job whereas many times merchants needed multiple hits. Construction is important but so is tonnage. A torpedo hit on a 1500 ton DD is pretty much gonna break it in two-watertight integrety or not. A big merchant has a bigger chance of surviving a single torpedo hit, and many times the cargo provides extra flotation. (seems like ships carrying iron ore always went right to the bottom though) Heavier ships are tougher to sink and DDs and pre war light cruisers were pretty light stuff.

Pre-war we are talking smaller ships and poorer construction, but basically all factors are still equal. Torpedoes were less sophisticated, merchants were smaller but so were DDs and CLs. It all balances out.
I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg
Post Reply

Return to “War Plan Orange: Dreadnoughts in the Pacific 1922 - 1930”