Acceleration

Maximum-Football 2.0 is the latest and greatest release from the acclaimed sports management video game studio, Wintervalley Software. Bringing a whole host of new features like full Xbox 360 controller support, full DirectX 9.0 utilization, and scores of other upgrades and improvements, Maximum-Football 2.0 delivers on gameplay and fun like a bullet pass through double coverage. Like its predecessor, Maximum-Football 2.0 allows players to experience the thrill of managing a team in any league!

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Deft
Posts: 299
Joined: Sat Sep 17, 2005 5:47 am

Acceleration

Post by Deft »

I think acceleration is one of the overall issues. Zones seem to suffer because the DBs can't accelerate to the play. It just seems the acceleration is a little slow for all players with respect to top speed. I didn't see this as an option in the database. Any idea about this?
Magnum357
Posts: 613
Joined: Thu Apr 21, 2005 11:07 pm

RE: Acceleration

Post by Magnum357 »

I have seen a few times where players Accelerate really well in one play, then don't accelerate very well in other plays with the same players. Maybe Acceleration is sort of a "Hit or miss" type thing. What I mean is that there is a chance that the player Accelerates well during a play, or he may not. Or it could simply be another play design issue.
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