1995 NFL Project - Progress report

Maximum-Football 2.0 is the latest and greatest release from the acclaimed sports management video game studio, Wintervalley Software. Bringing a whole host of new features like full Xbox 360 controller support, full DirectX 9.0 utilization, and scores of other upgrades and improvements, Maximum-Football 2.0 delivers on gameplay and fun like a bullet pass through double coverage. Like its predecessor, Maximum-Football 2.0 allows players to experience the thrill of managing a team in any league!

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JonnieR
Posts: 108
Joined: Fri Aug 19, 2005 5:50 pm

1995 NFL Project - Progress report

Post by JonnieR »

The following is already in-place:

1. All quarterbacks with complete ratings are in game
2. All defensive players, punters and kickers are rated by position played.
3. Currently inputing all WRs, TEs and RBs on to their respective teams.
4. Working on OL, since there is only one Block attribute (no run blk and pass blk) I will have to simplify my model.

Needs: (I'm a statistician not a graphic artist)
1. NFL uniforms
2. Any other graphics to personalize the team and the files.
3. Trying to locate a good source for player photos, I have the software to resize them if necessary.

Projected time to launch league: One month
JonnieR
Posts: 108
Joined: Fri Aug 19, 2005 5:50 pm

RE: 1995 NFL Project - Progress report

Post by JonnieR »

One additional need:

I have the playbooks for each team for the 1994-95 season. I will have to see what it would take to translate these plays into Max FB using the PDS. I will think about that after the league is populated with actual players with their actual stats. However completion of the individual play books won't be done in one month.
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