8-man outdoor?

Maximum-Football 2.0 is the latest and greatest release from the acclaimed sports management video game studio, Wintervalley Software. Bringing a whole host of new features like full Xbox 360 controller support, full DirectX 9.0 utilization, and scores of other upgrades and improvements, Maximum-Football 2.0 delivers on gameplay and fun like a bullet pass through double coverage. Like its predecessor, Maximum-Football 2.0 allows players to experience the thrill of managing a team in any league!

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Marauders
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RE: 8-man outdoor?

Post by Marauders »

I created a punt play for 8 man! Yeah!

I'll post it with some eight man outdoor plays once we figure what ruleset we want to go with for this hybrid.
Perhaps we should come up with a common ruleset for this hybrid game so we can be designing plays within the same parameters.

I agree. Lets take some feedback on this from those interested.

I would say if we do unlimited backfield motion, we would need five men on the line as a rule. I am not sure if unlimited motion would create AI problems, so we'll have to test that.

10 minute quarters with 4 downs and 30 second clock are what we have been playing with, but that isn't set in stone either. Did anyone here try 3 downs? With a punt, that is an option.
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Tbird
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RE: 8-man outdoor?

Post by Tbird »

Awesome you da man Marauders can't wait for that [:)]

What size roster do you guys use
I used the 20 man rosters it's so much easier to manage [:)]
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RE: 8-man outdoor?

Post by Marauders »

I used the 20 man rosters it's so much easier to manage

I didn't set up a league yet, but 20 man rosters looks to be the sane way to go.

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RE: 8-man outdoor?

Post by Skycast »

Here's my two cents:

Field Size: US-2 (this is the historical close hashes correct?)
Downs: 4
Fair Catch: No
End Line Goals: Yes
Unlimited Motion: No
Live Field Goals: Yes
Rouge: Yes
2 Point Converts: Yes

Max Players: 8
Ball: US
Referee Style: Loose
Penalties: US
Overtime: 10
Kickoff From: 25
PAT From: 5
Two Point From: 5
Timeouts: 2

TD: 6
PAT: 1
FG: 3
Safety: 2

Play Clock: 30
Minute Warning: 2
Quarter Length: 10

Rosters: 20

Offense Parameters: 5 men on LOS; 1 man in motion only
Defense Parameters: 3 men pass rushing max
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David Winter
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RE: 8-man outdoor?

Post by David Winter »

ORIGINAL: Marauders

I created a punt play for 8 man! Yeah!

I'll post it with some eight man outdoor plays once we figure what ruleset we want to go with for this hybrid.
Perhaps we should come up with a common ruleset for this hybrid game so we can be designing plays within the same parameters.

I agree. Lets take some feedback on this from those interested.

I would say if we do unlimited backfield motion, we would need five men on the line as a rule. I am not sure if unlimited motion would create AI problems, so we'll have to test that.

10 minute quarters with 4 downs and 30 second clock are what we have been playing with, but that isn't set in stone either. Did anyone here try 3 downs? With a punt, that is an option.

How exactly did you create a punt for 8 man rules?

This is very likely to break things when people try to use this playbook indoors.
"They're not dolls. They're action figures. Valuable Action figures!"
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David Winter
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RE: 8-man outdoor?

Post by David Winter »

ORIGINAL: Tbird

Not there I hope this is not a bug :(

Yep.. I'll make sure that's added to the utilities to match what's in the game.
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Skycast
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RE: 8-man outdoor?

Post by Skycast »

Well, I created a league to play around with here (my first) and created a new playbook with the field goal set to 99 yards. When I get to that play though, I get an error that crashes MaxFB.
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RE: 8-man outdoor?

Post by Marauders »

Well, I created a league to play around with here (my first) and created a new playbook with the field goal set to 99 yards. When I get to that play though, I get an error that crashes MaxFB.

Does both the offense and defense have the same setting? Do both have the 99 yard setting in their playbooks?

I have played this several times in quick play with both teams having the same playbook, and there was no trouble.

I will certainly have to check the punt for trouble though, and I would NOT use the indoor playbook with any hybrid league, as it could mess up the indoor league AI. A new playbook with imported plays is a must. If the punt works correctly, there will be no need for field goals longer than the usual ones to be set.
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RE: 8-man outdoor?

Post by Magnum357 »

So basically you are saying that a Punt "might" work if its imported into a new "8-man" playbook? I haven't messed with Punts yet so I don't know.
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RE: 8-man outdoor?

Post by Skycast »

ORIGINAL: Marauders
Well, I created a league to play around with here (my first) and created a new playbook with the field goal set to 99 yards. When I get to that play though, I get an error that crashes MaxFB.

Does both the offense and defense have the same setting? Do both have the 99 yard setting in their playbooks?

Yes, both are using the same playbook with 99 yards as the setting.
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RE: 8-man outdoor?

Post by Marauders »

Which patch are you working with?

I am confused here, because I had the field goal punts working, but now when I go in, it isn't. I'll try to see what the problem is.

First I'll just check to see if the punt play works. If it does, the 99 yard setting will be moot.
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RE: 8-man outdoor?

Post by Skycast »

ORIGINAL: Marauders

Which patch are you working with?

I am confused here, because I had the field goal punts working, but now when I go in, it isn't. I'll try to see what the problem is.

First I'll just check to see if the punt play works. If it does, the 99 yard setting will be moot.

It's the latest patch...1.092.
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RE: 8-man outdoor?

Post by Marauders »

For some reason, if the computer controls the team, it works when set to 99. But the error comes up with human controlled teams. I am not sure why, as a 99 on a 100 yard US-2 field is pretty much the same as a 50 on a 50 yard indoor field.

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RE: 8-man outdoor?

Post by Magnum357 »

That is sort of odd. I was hoping to try this out as I'm working on an 8-man Playbook. I don't mind kicking Feildgoal attempts as punts.
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RE: 8-man outdoor?

Post by Deft »

I have been building a 2-2-4 defense for 8 man. It would probably best apply to the outdoor game. I will make it available when it is complete.
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RE: 8-man outdoor?

Post by Skycast »

ORIGINAL: Deft

I have been building a 2-2-4 defense for 8 man. It would probably best apply to the outdoor game. I will make it available when it is complete.

Awesome Deft, I was going to be working on one of those myself. I think it will work great in 8 man outdoor.
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Magnum357
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RE: 8-man outdoor?

Post by Magnum357 »

I thought the game required 8-man Defensive plays to have 3 Down Defensive Linemen? I hven't messed with Defensive plays yet so I haven't tested this yet.
Skycast
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RE: 8-man outdoor?

Post by Skycast »

ORIGINAL: Magnum357

I thought the game required 8-man Defensive plays to have 3 Down Defensive Linemen? I hven't messed with Defensive plays yet so I haven't tested this yet.

Nope, I just checked it out and you can put the defensive players on the field as you'd like. You can even have 0 d-line.
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Temple
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RE: 8-man outdoor?

Post by Temple »

Hi guys....

I've been reading your thread again and it's coinciding with a league I've been considering creating based upon my college fraternity flag football teams. Of course we wouldn't be using flags[;)].

In my old league we had eight man teams (my fraternity only had eight members; damn we were tired at the end of a game!) and was played on an open field probably as large as a US Amatuer field. The only thing really oddball compared to what you are conceiving in this thread is that we didn't punt or kick field goals or extra points; basically we ran or passed for four downs and you either scored or the ball was turned over.

Without making you guys do any leg work for me (don't want to be a pain!), has anyone the quick answer to the question, can the kicking game be turned off entirely?
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RE: 8-man outdoor?

Post by Skycast »

ORIGINAL: Temple
Without making you guys do any leg work for me (don't want to be a pain!), has anyone the quick answer to the question, can the kicking game be turned off entirely?

Now, that's an interesting notion, but I doubt it. You would still need kickoffs after scores. I have no problems at all with no punts in the game, it really makes in interesting when you are stuck in your side of the field. Of course if we go with no punting, we may want to adjust the kickoff location to around the 30 or 40 to give decent starting field position.
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