CHS Update List

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Andrew Brown
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RE: CHS Update List

Post by Andrew Brown »

ORIGINAL: Tanaka

Er so does this mean the Japanese AI will be building two Shinano's? Wont this be hamper on the Japanese AI's shipbuilding industry? Most people halt the one Shinano...

Yes, and for that reason I will probably also make a Japanese AI version of the mod, with the second "Shinano" removed.
Information about my WitP map, and CHS, can be found on my WitP website

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Ron Saueracker
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RE: CHS Update List

Post by Ron Saueracker »

Is there going to be a non respawn version of this scenario?
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RE: CHS Update List

Post by Andrew Brown »

ORIGINAL: rockmedic109

"Note also that I intend on providing TWO CHS variants:

1 with standard data as is.
1 with a large subset of mods very similar to Nik's mods. "

If you get the chance, can you let us know what parts of Nik's mod have made it in?

Regarding the Nik-mod like changes. I will leave the individual aircraft ratings alone as they are already different from stock. I will also most likely not do the AA altitude mods. I will do the aircraft durability increases to try to make A2A combat less bloody.

I am also considering reducing the accuracy of ALL air-to-ground weapons.

Andrew
Information about my WitP map, and CHS, can be found on my WitP website

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Black Mamba 1942
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RE: CHS Update List

Post by Black Mamba 1942 »

If you reduce ac bombing effectiveness.
Players will make more strategic naval bombardments.[;)]
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RE: CHS Update List

Post by Ron Saueracker »

ORIGINAL: Andrew Brown
ORIGINAL: rockmedic109

"Note also that I intend on providing TWO CHS variants:

1 with standard data as is.
1 with a large subset of mods very similar to Nik's mods. "

If you get the chance, can you let us know what parts of Nik's mod have made it in?

Regarding the Nik-mod like changes. I will leave the individual aircraft ratings alone as they are already different from stock. I will also most likely not do the AA altitude mods. I will do the aircraft durability increases to try to make A2A combat less bloody.

I am also considering reducing the accuracy of ALL air-to-ground weapons.

Andrew

Reducing the accuracy of air to surface ship weapons might be in order too. Air launched torpedoes are wire guided at the moment in my opinion. I tested this in an earlier trial mod and had an OK feel...not exactly sure if it did much but I felt it did![:)] I also reduced the accuracy of ship and PT launched torps so that the most accurate were in descending order..., sub, air, ship, PT launched.
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RE: CHS Update List

Post by Andrew Brown »

ORIGINAL: Black Mamba 1942

If you reduce ac bombing effectiveness.
Players will make more strategic naval bombardments.[;)]

Actually, bombing effectiveness, at least for the Allies, is already considerably reduced in CHS due to reduced bomb loads. I would have to reverse this as part of the overall device changes.
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RE: CHS Update List

Post by Andrew Brown »

ORIGINAL: Ron Saueracker
Reducing the accuracy of air to surface ship weapons might be in order too.

That would be included in my mods, and is in fact the driving force for them.
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RE: CHS Update List

Post by Andrew Brown »

ORIGINAL: Ron Saueracker

Is there going to be a non respawn version of this scenario?

If you make one [:)]
Information about my WitP map, and CHS, can be found on my WitP website

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RE: CHS Update List

Post by Andrew Brown »

ORIGINAL: Terminus

ORIGINAL: Monter_Trismegistos

Why change Flowers to SC? I think it deserves at least PC designation...

I suspect they've done it for the same reason that I've changed the Flowers to DE's in my mod: the Auto-Convoy system. It only accepts DD's, DE's and SC's as escorts, but not PC's or PG's.

Correct.
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RE: CHS Update List

Post by Andrew Brown »

ORIGINAL: witpqs

I read all the Allied a/c changes, but I can't tell if this fix is included.

In current CHS one of the P-47 models (I forget which one [EDIT: I looked it up - it's the 'N' model]) is named 'Thuderbolt' instead of 'Thunderbolt'.

Yes, I fixed that. Thanks.
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RE: CHS Update List

Post by Ron Saueracker »

ORIGINAL: Andrew Brown
ORIGINAL: Ron Saueracker

Is there going to be a non respawn version of this scenario?

If you make one [:)]

We are part of the way there already with the inclusion of the missing DDs, DEs, SSs. I'm not so handy with the editor compared to you guys. The only changes necessary are the CLs, CAs and CVs and appropriate airgroups, all info for which has been supplied except the airgroups. But, if you guys send me a copy of the CHS now in the works, I'll add the necessary ships/change the names etc and let you guys see if I applied the data correctly.
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RE: CHS Update List

Post by witpqs »

ORIGINAL: Andrew Brown
ORIGINAL: Tanaka

Er so does this mean the Japanese AI will be building two Shinano's? Wont this be hamper on the Japanese AI's shipbuilding industry? Most people halt the one Shinano...

Yes, and for that reason I will probably also make a Japanese AI version of the mod, with the second "Shinano" removed.

May I make a suggestion? To make the AI more competitive, either

delete the Shinano altogether,

OR

make the Shinano something like 2/3 or 3/4 completed at scenaio start (or way more completed than it starts now).
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RE: CHS Update List

Post by rockmedic109 »

Would upping Japanese Shipyard capacity help the Japanese AI? Would upping Japanese Repair yards help? Would these break something else?
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Monter_Trismegistos
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RE: CHS Update List

Post by Monter_Trismegistos »

PC cannot be used by auto convoys? My PCs escorting these didn't even noticed they can't.
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Omat
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RE: CHS Update List

Post by Omat »

Hallo

I have a question about CHS. Is thir a plan to include the "Kyushu Q1W Tokai" (Q1W1 - Q1W2)?

Omat
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RE: CHS Update List

Post by DuckofTindalos »

ORIGINAL: Monter_Trismegistos

PC cannot be used by auto convoys? My PCs escorting these didn't even noticed they can't.

We're talking the Auto Convoy system here, not CS convoys. I can guarantee you that PC's can't be used by the system.
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RE: CHS Update List

Post by Monter_Trismegistos »

I just checked... you were right... :(
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RE: CHS Update List

Post by Tanaka »

Have you guys thought about including Fremen's great new ship art in the new CHS version? [:)]
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RE: CHS Update List

Post by Ron Saueracker »

ORIGINAL: Tanaka

Have you guys thought about including Fremen's great new ship art in the new CHS version? [:)]

I think that would be great but I believe he has to standardize the scale so that various class distinctions are maintained relative to size.
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RE: CHS Update List

Post by kokubokan25 »

ORIGINAL: Ron Saueracker

ORIGINAL: Tanaka

Have you guys thought about including Fremen's great new ship art in the new CHS version? [:)]

I think that would be great but I believe he has to standardize the scale so that various class distinctions are maintained relative to size.

I'm working on a "scaled" version of my ships to CHS purposes. But the progress is now slow, so many work on stock..
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