I'm new to Modding

Please post here for questions and discussion about scenario design and the game editor for WITP.

Moderators: wdolson, Don Bowen, mogami

Post Reply
User avatar
saj42
Posts: 1132
Joined: Tue Apr 19, 2005 12:02 pm
Location: Somerset, England

I'm new to Modding

Post by saj42 »

OK I've decided to do a MOD of scenario 145 (Nik Mod 5, ABs new standard map, May 42 Campaign).

As Japan I want to get the production to a state where a 'typical' Jap player would have changed things in a full campaign (no massive expansions). By that I mean:
1, Converted Nates and other 'useless' a/c factories to a better model
2, Converted engine factories (Nissan Hitachi etc) to Nakajima
3, Increased smaller Armament factories
4, Convert a small number AKs to ARs and MLEs (setting an arrival date to 180 days from 12/8/41).

Now I also want to bring forward the conversion of CS Chitose and Chiyoda to CVLs to 411231 (as a player would have done on 421231) - now the questions:

1, From the ship screen in the DB editor i've changed to ship class 560 and delay date to 420701 - is this corrrect / anything i've missed?

2, How do I change the organic airgroups from float planes to carrier aircraft correctly?
This confuses me [&:] I don't want to screw up the process whereby airgroups resize according to date.

your assistance would be appreciated
Image
Banner by rogueusmc
User avatar
Nikademus
Posts: 22517
Joined: Sat May 27, 2000 8:00 am
Location: Alien spacecraft

RE: I'm new to Modding

Post by Nikademus »

You'll need to use available carrier based airgroup slots and assign them directly to the CVL's. use this guide:

DO NOT MODIFY/REMOVE Slots 197, 213, 236-256, 518-526

Allied Devices ONLY in Slots 137, 138, 315-517

Japanese Devices ONLY in Slots 139, 237-249, 255-314

Japanese Ship Classes ONLY in Slots 1-171 and 501-1199

Allied Ship Classes ONLY in Slots 172-499 and 1200-1999

Japanese Ships ONLY in Slots 1-2999

Allied Ships ONLY in Slots 3000-9999

Japanese Aircraft Types ONLY in Slots 1-75 (CV-capable in Slots 1-7 and 15-23)

Allied Aircraft Types ONLY in Slots 76-249 (CV-capable in Slots 77-101)
User avatar
saj42
Posts: 1132
Joined: Tue Apr 19, 2005 12:02 pm
Location: Somerset, England

RE: I'm new to Modding

Post by saj42 »

Thanks Nik.
Ship upgrade I understand.
So basically I just alter the airgroup slots 578,579,581,582 by assigning an existing CV capable a/c (Zero & Kate) and changing the Max a/c and Ready a/c fields.

What is the composition of the airgroups that the game assigns to the Chitose and Chiyoda when converted to a CVL ?

Image
Banner by rogueusmc
Post Reply

Return to “Scenario Design”