Location of Hits on AFV/Vehicle Specifics

A brand new campaign-based 3D tactical engine covering combat in World War II, from the developers at Koios Works. The first operation covered is the famous "Wintergewitter" or Winter Storm, a desperate attempt by Hoth's 57th Panzer Korps to break through to the encircled 6th Armee at Stalingrad and the Soviet counter-attack by 2nd Guards Army that drove them back.

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Yoozername
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Location of Hits on AFV/Vehicle Specifics

Post by Yoozername »

The system of determing what part of a vehcile is hit appears to be a die roll of '10'. Most vehciles seem to have the same distribution as far as where the hits are distributed.

If you go to www.battlefield.ru they have multiview blueprints for vehciles.

If you do actual measurements for the vehciles, its apparent that some vehicles would actually have different distributions. Even models of the same vehcile might be different.

A quick example would be a T34/76/42 and a T70. The T34 could be modeled closely with 20% of the hits striking the tracks. The T70, with its very narrow tracks, might be modeled with just 10%.

Models of teh T34/76 1941 and 1942 have very different turrets. The very narrow turret on the 1941 (while cramped) is actually a better protected turret due to the strikes hitting the 'sides' which appear to the front as very sloped armor. A rough estimate would be that 2/3rds of the frontal facing of the turret present very good protection. The 1942, with its broader flatter surfaces may only have 1/3rd of its frontal turret facing aspect having th armor at this extreme slope.

Hopefully there will be mods that people agree upon. I would even suggest that the T34 has hull vulnerabbilities due to the hatch, MG port and 'shell-trap' under the overhangingturret. Ricochets off the hull sloped armor could strike up into the turret lower 'chin' just like the famed Panther flaw. Most Germans aimed for the area between the turret and hull anyway if they could. The T34/76-42 also has a very pronounced turret ring area by the way.

So does the game model the extreme angles that a target can present? Will it model morale effects of strikes on vehicles that do not penetrate (Germans observed that T34s would back away from hits).
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wodin
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RE: Location of Hits on AFV/Vehicle Specifics

Post by wodin »

www.battlefield.ru

Great website!
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