COMPLETED"THEY WERE EXPENDABLE". END GAME ANALYSIS

Post descriptions of your brilliant successes and unfortunate demises.

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racndoc
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COMPLETED"THEY WERE EXPENDABLE". END GAME ANALYSIS

Post by racndoc »

Bison Frontier and I began our scenario 15 campaign game on 10/31/04 under v1.3.

After 17 months of RL game play, 3 different Japanese commanders and successive upgrades to v1.4, v1.5, v1.6 and v1.795 we completed the game on 1/1/45 with a decisive Allied victory.

To summarize and simplify the entire campaign as much as possible, our game was decided by Allied air power....to simplify even more our game was decided by Allied land based air power. The one plane that allowed the Allies gain air superiority over Japan was the P-38G and the eventual crucible of victory were the 4 engine bombers. LCUs were needed to capture and hold bases. The US Navy was needed to transport the LCUs. There were 4 distinct phases to "THEY WERE EXPENDABLE":

1) JAPANESE EXPANSION: 12/41- 6/42
2) THE MEETING ENGAGEMENT...THE BATTLE FOR TARAWA: 7/42- 9/42
3) STALEMATE: 10/42- 1/43
4) ALLIED RECONQUEST: 2/43- 1/45


JAPANESE EXPANSION:

No surprises here. After hitting Pearl Harbor Japan quickly overran Malaya with overwhelming force. This was my only game out of over a half dozen PBEMs where Japan went into Malaya with great force and took Singapore before venturing into Burma. Consequently, this was the only game Ive played where Singapore has been captured(however this event did occur before the new river crossing rule was implemented).

The greatest Japanese surprise/gambit was the capture of Port Moresby in 12/41. This didnt affect the Allies as much as I thought that it would as I was able to supply and reinforce Darwin easily by the overland railroad. Later by 7/42 large Allied airfields at Cooktown and Thursday Island allowed massed heavy bomber attacks covered by P-40Es to shut down the airfield at Port Moresby permanently and it was a non-event until its recapture in 5/43.

Bison Frontier stacked all his CVs and CVLs into a "super KB" and sailed around the SRA like a giant "Black Hole" sucking in all Allied AC that dared to fly. In April 1942 alone over 400 Allied AC were destroyed by KB in the DEI and northern OZ. In fact, the P-40E losses were so great that the P-40E groups never recovered...their airgroups didnt ever reach full TOE again until the arrival of the P-40N in 1943.

4/22/42 saw the fall of both Clark Field and Soerabaja and by 5/42 Japan had secured all of the PI and the DEI.
The Allies would never again lose an LCU for the remainder of the war(except for 2nd USMC Division and 1st USMC Para Reg. due to the teleport/unit fragment bugs...LoL).


THE MEETING ENGAGEMENT: 7/42- 9/42

Unknown to both players, while I was building up the Allied positions in the Gilberts for a thrust into the Marshalls Bison Frontier was building up in the Marshalls for an offensive into the Gilberts. Consequently we had a "Meeting Engagement" off Tarawa between virtually the entire USN and IJN. The Allies had constructed major bases at Tarawa and Apamama but did not have the aviation engineers present to make both bases fully operational.

Japan invaded Tarawa in force in our version of Real Life Guadalcanal. Three major carrier engagements occurred here in which the USN lost over 600 carrier AC due to super CAP and fragmented naval airstrikes. Japan also lost virtually all of their pre-war pilots yet NOT one carrier was sunk. The US CVs limped back to port after one carrier battle with a TOTAL of 6 operational SBDs and TBDs.

As the air and naval battles raged the IJN lost 2 BBs, 3 CAs, 4 CLs and 37 DDs against Allied losses of 8 BBs, 6 CAs, 2 CLs, 30 DDs and 4 DMS. By the middle of August 1942 things looked grim for the 40,000 entrenched Marines and US Army troops on Tarawa as the Allies were out of carrier air and surface ships but by the slimmest of margins aviation regiments were landed at both Apamama and Tarawa enabling 600 medium and heavy bombers to be staged in. After several days of land based air attacks and the return of the USN CVs what was left of the IJN limped back towards Truk by 8/27/42.

Japan had now lost the initiative and would never again launch an offensive for the rest of the war. The last IJA troops were mopped up on Tarawa by mid September 1942.


STALEMATE: 10/42- 1/43

Virtually all surviving IJN BBs had to go back to Japan with a MINIMUM of at least 30 bomb hits per BB. IJN CVs and USN CVs had to go back to home ports to conduct maintenance repairs, upgrade and train new naval pilots. The Allies now had overwhelming medium and heavy bomber superiority in both the central Pacific and northern Australia/southern DEI but no long range fighters.

The Allies attempted to stage long range counterair bomber strikes from the Gilberts into the Marshalls and from OZ/Timor/Kai Is. into the southern DEI but losses soon became prohibitive. The arrival of the first P-38G groups did not turn the tables against massed A6M2s, A6M3s and Tonys(NOTE: This was before v1.6 and heavy bombers couldnt defend very well against massed A6M2s. After v 1.6 heavy bombers can fire VERY effectively against A6M2s). A decision was made to suspend long range bombing attacks until masses of P-38Gs could be used against the masses of Japanese fighters. No further opposed offensive operations would be possible into the Marshalls or NW New Guinea/DEI until the Allies could achieve total air superiority. An eerie stalemate reached across the entire PTO.


ALLIED RECONQUEST: 2/43-1/45

On 1/13/43, the USN invaded unoccupied Mili to gain an advanced airfield for the upcoming Marshall Islands opearations. KB raced across the Pacific to engage the USN fleet and the 4th great carrier battle of the war occurred. Japan lost 241 AC(190 Kates) with USN losses of 21 F4F-4s. IJN airpower is broken again and Bison Frontier resigns from the game due to work considerations. Freeboy becomes the new Japanese commander.

By late 1/43 the Allies had massed 400 P-38Gs split between SOPAC(Gilberts) and SWPAC(Timor/OZ/Kai Is.). Operation Rolling Thunder, an attempt to gain air superiority across the PTO was planned to commence on 2/1/43 with 400 P-38s, 250 mediums, 500 heavy bombers and assorted P-40Es, Kittyhawks and tac bombers.

2/1/43- 2/6/43 Operation Rolling Thunder

On the first day of Operation Rolling Thunder Japan loses 172 Tonys, 96 A6M3as and 17 Tojos as SOPAC hits Maloelap, SWPAC hits Amboina and SEAC hits Mandalay and Pagan. On the 2nd day the Allied bombing attacks become virtual "milk runs" and Japan loses 539 AC in 2 days vs 143 Allied. By the 5th day SOPAC switches targets to Kwajalein while SWPAC targets Kendari. By 2/6/43 the operation is complete as Japan loses 923 AC vs Allied losses of 195 AC. The back of Japanese land based aviation is now broken and Allied offensives can begin simultaneously in the Marshalls, New Guinea and Burma.

Belphegor replaces Freeboy as the Japanese commander.

SOPAC overruns Marshall Islands by 2/21/43. SOPAC redeploys to Luganville and overruns the Solomons from 3/43-8/1/43.

SWPAC overruns New Guinea from 2/43-10/27/43.

SEAC overruns Burma/Thailand/Malaya/Singapore/Indochina from 8/43-1/44.

SOPAC had trouble capturing Eniwetok solely with CV air so the decision is made to attack the Marianas from the south instead of the east so land based air could be used.

SWPAC/SOPAC launch an offensive from northern New Guinea backed by heavy bombers to capture Woleia, Ulithi and Palau 11/43-1/44

Heavy bombers based at Ulithi and Palau support CENTPAC offensive to capture the Marianas 3/44- 8/44. 230 Kamikaze planes are shot down by 15 CVEs covering the invasion force at Guam. In combination with endless kamikaze attacks, 4 IJN BBs sortie to cover a massive reinforcement operation at Tinian and Saipan. Fast Carrier TF 58 races to the northern Marianas and all 4 IJN BBs eventually sink includding BB Yamato and BB Musashi along with 60 plus transports. CENTPAC lands 340,000 troops on Saipan and suffers 100,000 casualties in a battle that lasts 2 months.

Concurrently, heavy bombers at Ulithi and Palau support SWPAC invasion of Mindanao 5/44-7/44.

8/10/44....SAC launched first firebombing of Tokyo from bases at Saipan and Tinian.

Heavy bombers based in the southern and central PI support SWPAC invasion of Luzon 9/44-end of war.

Heavy bombers in the Marianas support CENTPAC invasion of Iwo Jima 10/44-11/44. The 5th and largest carrier battle of the war occurs here in the Naval Battle of Iwo Jima. 14 USN CVs, 9 USN CVLs, 3 RN CVs and 1 RN CVL repel the entire KB losing 19 Hellsats to 264 Japanese AC. Again no CVs are sunk.

11/44 Iwo Jima based fighters escort strategic bombers over Japan.

CENTPAC invades Okinawa with heavy bomber support from the Marianas 12/44-end of war.

Here is a screenshot with all the point totals on 1/1/45:



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RE: COMPLETED"THEY WERE EXPENDABLE". END GAME ANALYSIS

Post by niceguy2005 »

Simply a great overview AdmSpruance. Thank you.

Im wondering if this game was played with PDUs on or off?
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RE: COMPLETED"THEY WERE EXPENDABLE". END GAME ANALYSIS

Post by Speedysteve »

Nice. Thanks for the info [8D]
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RE: COMPLETED"THEY WERE EXPENDABLE". END GAME ANALYSIS

Post by Alikchi2 »

Impressive stats, and well played!
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RE: COMPLETED"THEY WERE EXPENDABLE". END GAME ANALYSIS

Post by timtom »

ORIGINAL: AdmSpruance

Virtually all surviving IJN BBs had to go back to Japan with a MINIMUM of at least 30 bomb hits per BB.

G-3 officer: "Sir, the latests AAR's from the Gilberts suggests that our bombs are bouncing off the Jap BB's like ping-pong balls!"

Hap Arnold: Relax son, George says the Japs will eventually run out of paint and surrender."

SEAC overruns Burma/Thailand/Malaya/Singapore/Indochina from 8/43-1/44.

Seems to happen with disturbing regularity...

CENTPAC lands 340,000 troops on Saipan and suffers 100,000 casualties in a battle that lasts 2 months.

How many of these were permanent losses?

Anyways, congrats for finishing the game, and kudos to Belphagor for sticking it out!
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RE: COMPLETED"THEY WERE EXPENDABLE". END GAME ANALYSIS

Post by FeurerKrieg »

I hope most players post these end of game summaries, even for games that aren't being posted as AARs. Nice read!
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RE: COMPLETED"THEY WERE EXPENDABLE". END GAME ANALYSIS

Post by racndoc »

Thanks for all the comments.

Niceguy...this game was started before PDUs were available so is much closer to historical.

timtom...the SEAC offensive in SE Asia was very interesting. Judging from other AARs I could have probably started it in 1942. By 1943, the Allies have overwhelming numbers and with 2000 plus armored vehicles available probably more armor than was available to Patton's 3rd Army.

What makes things even worse for Japan is the malaria in SE Asia. I have no problem retreating to India as the Allies once Japan brings overwhelming force. Then all my units sit on top of SEAC HQ in Calcutta gaining replacements and morale and losing fatigue while the IJA rots in the malarial jungles of Burma.

Seriously, a Japanese player would need to commit a minimum of 8-9 divisions to Burma to hold off the Allies and THEN rotate them out for fresh units every 3-4 months. By the time I was half way down the Malayan peninsula to Singapore my units morale was very poor and I found myself employing massive amounts of transports to rotate in fresh units from India.

Air war comments to follow.
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RE: COMPLETED"THEY WERE EXPENDABLE". END GAME ANALYSIS

Post by Ron Saueracker »

Well, a fully completed PBEM campaign! Very interesting.

Noticed the "air war" to follow comment. Obviously the CAP model is simply brutal. How many ships in your 1943 on Fast Carrier TF were hit by a air launched bombs/torpedoes/kamikazes?
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RE: COMPLETED"THEY WERE EXPENDABLE". END GAME ANALYSIS

Post by racndoc »

THE AIR WAR


As can be seen from the final results the Japanese suffered almost twice as many A2A losses as the Allies while the Allied operational losses were almost as great as their own A2A losses. In fact, if the game had continued for a few more months, an Allied pilot would have worried about mechanical,pilot or navigational error more than facing Japan's best fighters and pilots.

I thought I would provide a detailed breakdown on plane losses for both sides to give the Japanese player insight on plane production and the Allied player info on various planes relative performance.


JAPANESE PLANE LOSSES:

A6M2 1117; A6M3 639; A6M3a 1812; A6M5 2161(obviously the Zekes didnt perform any better than previous Zeros); Kate 1069; Jill 423; Val 714; Judy 308; Jake 474; G4M1 Betty 1308; G4M2 Betty 992, Emily 576; Jack 261; Sally 937; Nate 829; Oscar I 394; Oscar II 1294; Tojo 704; Lily 305; Helen 231; Sonia 314; Topsy 259; Tony 1532


ALLIED PLANE LOSSES:

The first number is total plane losses, then A2A losses, then Operational losses:

A20-G: 222 3 A2A 149 OP...Lo A2A losses unbelieveable...was frontline in PI for mos.
B-17E: 648 309 A2A 249 OP...normal losses for early war bomber
B-24J: 536 44 A2A 371 OP... lo A2A losses compared to B-17E, better late war escorts
B-25C: 585 268 A2A 218 OP
B-25J: 847 44 A2A 622 OP...Lo A2A losses unbelieveable even with better escorts
B-29 : 215 103 A2A 66 OP... Lo OP losses considering the long range missions
BMK21: 341 93 A2A 188 OP...Tough tac bomber resistant to CAP and flak
BV-IX: 314 122 A2A 113 OP...Tough tac bomber, best early war ship killer
Dakota: 291 285 OP....The operational losses seem normal for mission role
F4F-4: 702 595 A2A...Early war fighters dont live long enough to suffer OP losses
F4U-1: 197 30 A2A...Lo A2A losses unbelieveable...truly a superior fighter
F6FHellcat: 503 313 A2A...high A2A losses surprised me
Hudson: 210 141 A2A...who cares
Kittyhawk: 394 338 A2A...saved the Allies in 1942 when they ran out of P-40Es
Liberator VI: 230 58 AA...superior A2A performance
P-38G: 442 248 A2A 191 OP...Turned the tide of air war but paid a price
P-38J: 249 68 A2A 168 OP...best Allied fighter and most heavily used fighter of war
P-39D: 291 264 A2A....Early war fighters dont live lond enough to suffer OP losses
P-40B: 381 249 A2A...see comments P-39D
P-40E: 550 395 A2A...victimized by KB super CAP "Death Star" tactics
P-40N: 457 237 A2A...mid war workhorse in SEAC and SWPAC
PB4Y Lib: 593 83 A2A 391 OP...superior A2A performance
PBY Cat: 306...eyes of the USN for the entire war
SB2CHelldiver: 420 87 A2A
SBD: 952 501 A2A...another victim of KB super CAP
TBM: 397 183 A2A

Allied Bomber Comments:

The results here are slightly skewed as early war bombers such as the B-17E operated in pre-v.16 rules with reduced gunnery effects in mass formations while later heavy bombers enjoyed post v1.6 massed gunnery rules. In addition, the later war bombers had better escorts than early war bombers. Still, the B-24J was by far the most widely used heavy bomber of the war and the B-25J was the most widely used medium bomber of the war and their low A2A losses are simply astonishing!

Allied Fighter Comments:

The low F4U-1 Corsair A2A losses of 30 AC are amazing but in all fairness the Corsair was mostly used for CAP due to its limited range.

The most impressive Allied fighter hands down was the P-38J. With production of 155AC/month and in use since 9/43 it was the most widely used land based fighter of the war. It was the default escort fighter used due to its impressive range and saw many missions at extreme range over Tokyo and the rest of the Japanese mainland...most of the time it was outnumbered by Japanese homeland fighters. Still, only 68 were lost in A2A combat!

STRATEGIC BOMBING:

I was a bit disappointed with the results of my strategic bombing campaign on Japan. I had 8 B-29 groups totalling 392 AC under the command of my best bomber commanders. These bombers were placed in 2 Air Force HQs commanded by my 2 best air leaders....General Curtis LeMay and General Claire Chennault. Most of my attacks were on Tokyo so I could bomb at normal range.

The weather was unbelievebly bad....usually 25-28 days per month were Thunderstorms and I could go months without seeing even partly cloudy weather so the bombers had to be put on Commander Decision so they could try to find a target in the muck. If the weather miraculously cleared for 2 days in a row and bombers flew back to back missions their morale would fall to the 20s, 30s and 40s.

After Iwo Jima was captured I could provide fighter escort and then could do day missions which provided greater accuracy. In addition I could also fly 300 Liberators from Iwo. I scored 7300 points with strategic bombing...10% of my total points and it provided the margin of victory but Japan seemed as if it had been barely scratched from an industrial standpoint.

Over 90% of my missions targeted Tokyo and here is a screenshot of the final damage to Tokyo:





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RE: COMPLETED"THEY WERE EXPENDABLE". END GAME ANALYSIS

Post by mogami »

Hi, OP loss for aircraft includes aircraft damaged in A2A but not destroyed that crashed returning to or landing at base. So while they are not credited as A2A the loss was a direct result of A2A.
Very nice report of game.

Historically Japan was not bombed into surrender it was starved into surrender. (production dropped more as a result of workers going hungrey then it did from damage to production capacity) Bombing is not the silver bullet that wins but it is an important contributer to victory (10 percent of point total in a short period of total conflict)
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RE: COMPLETED"THEY WERE EXPENDABLE". END GAME ANALYSIS

Post by okonumiyaki »

You didn't use any commonwealth fighters...???
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RE: COMPLETED"THEY WERE EXPENDABLE". END GAME ANALYSIS

Post by veji1 »

this kind of end result report is very useful because it shows how the game functions in the long run, which is something beta testers don't have the time to assess...

It seems to me this AAR confirmed two problems in the game :
- The Uber CAP issue, Gilberts battle should have ended up with some CVs being sunk, and the blach hole thing in the DEI in early war should have been a risky adventure...
- The Burma theater is a mess... Transportation is two easy and Allies can counterattack too early, really it confirms that japanese player "must" go for the Diamond harbour operation and secure north eastern india were they can use mutually supporting airfields and entrench...

Last thing, I know the Corsair was the best fighter in the pacific, but 30 A2A... That is a tad low...

GReat report. Thanks.
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RE: COMPLETED"THEY WERE EXPENDABLE". END GAME ANALYSIS

Post by Feinder »

Great job! Matrix should sell T-shirts that say, "I FINISHED Scen #15 in WitP!" The rest of the world would have no idea what you're talking about (like a confusing vanity licence plate), but if I ever saw somebody wearing one, I'd be compelled to buy them a pitcher of the pub's finest, right there on the spot.

Very good info, and vastly important! It's interesting to see how each "tweak" has a long reaching consequence in games.

1. How close was Japan, if ever, to auto-vicotry? I have seen -dramatic- changes in my own PBEM strategy since my earliest game (I have team game from v1.2). I expect that both of you have seen the same (we have "learned" that Japan can, and must be more aggressive than historical).

2. What was the situation in China? What sort of theater did it become? I know we originally payed little attention to China, expecting it to be a back-water as historical. We soon learned that China could be fast-n-furious. But the original "expectation" had dramatic effects on the eventual outcome (that whole "learn as you go thing"). But I'm curious what sort of situation y'all had in China, as China represents a major potential point sponge for Japan.

3. What was the role of subs in your game? We all know things have been, and still are very deadly for them (at least until v1.8). But did radar and better torps for USN Subs make much difference at least in their offensive utility (even if they still die)?

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RE: COMPLETED"THEY WERE EXPENDABLE". END GAME ANALYSIS

Post by Nikademus »

ORIGINAL: Mogami

Hi, OP loss for aircraft includes aircraft damaged in A2A but not destroyed that crashed returning to or landing at base. So while they are not credited as A2A the loss was a direct result of A2A.
Very nice report of game.

It can even be interpreted the other way as well. For example, a combat replay that shows no planes "destroyed" but only damaged during combat or while braving flak, that later display as an A2A or Flak loss could also be considered an op loss if that plane "crashed" on the way back from the target due to damage (This was how it was usually classified by the US) (though personally i only consider an op loss to be a loss totally divorced from any combat damage)

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RE: COMPLETED"THEY WERE EXPENDABLE". END GAME ANALYSIS

Post by 06 Maestro »

That was quite interesting/educational-thanks.
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RE: COMPLETED"THEY WERE EXPENDABLE". END GAME ANALYSIS

Post by niceguy2005 »

nevermind
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RE: COMPLETED"THEY WERE EXPENDABLE". END GAME ANALYSIS

Post by niceguy2005 »

ORIGINAL: okonumiyaki

You didn't use any commonwealth fighters...???
I also would like to know more about the commonwealth fighters, Hurris in particular.

Just curious about your airfield management. Could the high ops losses be due to running lots of missions off of undersized airfields. I know when I am pushing an offensive my tendancy is to run too many AC off of small fields. This should lead to a lot higher ops losses.

Congratulaitons again on completing the game. Quite an accomplishment. My most advanced campaign is still only at 4/2/42. [:(]
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RE: COMPLETED"THEY WERE EXPENDABLE". END GAME ANALYSIS

Post by racndoc »

Feinder...in response to your questions:

1) Japan was never close to autovictory in our game. Mentally I thought that I was losing as the Allies during the bloody Tarawa battles in July/August 1942 but that situation quickly reversed itself over a 2 week period.

2) China was very "hot" at the start of the war. Battles raged from Yenen in the north to Wuchow in the south. I surrounded several IJA divisions at Changsha and my opponent asked for a truce which I granted. China was then a backwater until Freeboy took over in Feb. 1943. Freeboy launched a major offensive at Chansha but by then I was fully entrenched and all the Chinese units had their TOE maxed out so the IJA didnt make any progress. China then became a backwater the rest of the war.

3) Sub warfare was perhaps the 2nd most disappointing aspect of our game and it didnt matter if we were using v1.3, v1.4, v1.5, v1.6 or v1.795. At least in v1.795 the ASW ships arent as lethal. More about this in my post on the naval war.


A couple of readers have asked about the Commonwealth fighters. I didnt list them because my threshold for reporting losses was 200 AC. During our game the Allies lost 104 Hurricanes, 122 SpitfireVbs and 52 SpitfireVIIIs. Due to their limited range, most of my Hurricanes and Spitfires were lost on CAP in 1941-1942. When the SEAC offensive was started in summer 1943 I was using P-40Bs, P-40Ns and later on P-47Ds as escorts. The P-40Bs and P-40Ns in particular were not up to the task against the newer Japanese fighter types so I was eventually forced to ship in a group of P-38Gs.

The key moment of the entire SEAC campaign to liberate SE Asia was the opening of Rangoon port to facilitate supply. As soon as the airfield at Rangoon was secured I staged in every Spitfire in the theatre to cover the transports unloading in the harbor. Belphegor knew that Rangoon was the key to the entire operation and he threw everything he had at it.....the Spitfires proved their worth over a critical 2 week period.

In answer to another question, I almost never flew AC off of undersized fields after the fall of Java in May 1942.
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RE: COMPLETED"THEY WERE EXPENDABLE". END GAME ANALYSIS

Post by Ron Saueracker »

I'm curious to know how many Allied ships in CAP protected TFs (ie your Fast Carrier TFs) were even hit by airlaunched bombs/torpedoes/kamikazes. Also a rundown of your CV vs CV battles would be of interest.

Thanks

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RE: COMPLETED"THEY WERE EXPENDABLE". END GAME ANALYSIS

Post by racndoc »

THE WAR AT SEA


Thought I would begin here by listing all the combatant ship losses for both sides:

Japan:

1 CV, 4 CVEs, 3 CSs, 10 BBs, 15 CAs, 19 CLs, 129 DDs, 85 SS


Allies:

1 CVE, 11 BBs, 8 CAs, 6 CLs, 1 CLAA, 72 DDs, 10 DMS, 167 SS


CARRIER COMBAT:

The CVs are conspicuous by their ABSENCE from the sunken ships lists. There were 5 major carrier vs carrier battles with hundreds of AC present and not 1 CV or CVL was sunk. The super CAP vs disjointed fragmented attacks was responsible for this outcome.

When Belphegor took over in 3/43 he split KB up into 3 carrier divisions. He sent CV raiding groups deep into the Indian Ocean and north of Pearl Harbor to interdict Allied convoys. I was forced to split up my CVs into smaller groups and we finally started having some cool carrier engagements. One IJN carrier division attempted to intercept my invasion TF at the Admiralty Islands and got into combat with the RN CV TF. It was here that the only CV of the entire war was sunk....CV Soryu was sunk by RN torpedo bombers. At the same time another IJN carrier division hit the Solomons and heavily damaged CV Wasp and 3 USN CVLs....the only Allied CVs damaged by carrier AC during the entire war.


SURFACE COMBAT:

Here is the list of capital ships sunk by other warships during the war:

BB Mutsu: by 16" 45MKI guns off Tarawa
BB Hyuga: by 14" 50MK7 guns off Tarawa
CA Kumano: by 15"42MKI guns of Koepang(Chalk one up for the RN)

BB W. Virginia: by 14" guns off Tarawa
BB Idaho: by 14" guns off Tarawa
BB Arizona: by 18.1" guns off Tarawa(Score one for BB Yamato)
BB N. Carolina: by 14" guns off Tarawa(sunk by a pre-war BB...so much for SC radar)
CA Pensacola: sub launched torpedo(one hit caused a mag explosion and sank the ship)
CA Australia: by 8" gun off Java(one hit wonder mag explosion again)
CA Canberra: by ship launched torpedo off Java(one hit wonder mag explosion)

Every other capital ship was sunk from the air. The presence of Bettys and Nells hampered early war surface engagements while massive Allied land based air hampered mid and late war surface engagements. Consequently most of our surface engagements occurred in mid 1942 where there was relative parity.


THE SUB WAR

The 167 sunk Allied subs and 84 sunk IJN subs says it all. Im pretty sure that the Allied subs lost more vessels than they sank. I frequently joked to my opponent that the only thing more dangerous than being a naval pilot in our WWII game was to be on board a sub. With 592 total Allied ships sunk during the war the subs made up 28% of those losses...almost as many as the total of Allied AKs and APs lost.

What happened here was that Bison Frontier put all the subs on computer control at the start. The computer moves all the Allied subs to Chinese ports as destinations. As the Allied player you convert them back to human control. After they become damaged you send them back to Home ports for repairs. The computer then regains control and sends them back out to Chinese ports...right under the nose of Japanese ASW AC. 63 Allied subs were sunk by ASW air and hundreds more were damaged. I would send ALL my damaged subs back to San Diego for repair and fill the port with as many as 30 or 40 damaged subs hoping to slow down the repair process and sending them as far away from Japan as possible.

In v1.795 the ASW ships dont appear to be quite as lethal. Ive started 2 PBEMs under v1.795 as the Allies and Im finding that I am losing more ASW ships as the hunter than sinking subs as the hunted(this is with house rules limiting ASW TFs to 6 ships max). This is after spotting and tracking the subs from the air for several days. And of course the Japanese ASW AC are still damaging/sinking more subs than either sides ASW ships are capable of.


LOGISTICS:

Supply was never an issue for the Allies after early 1942. However, bringing enough fuel to the front became more difficult as the war progressed due to the enormous number of Allied ships at the end. I had spent all of 1942 and 1943 building up my fuel stocks to their max at every port I captured in New Guinea, the Solomons, the Gilberts and the Marshalls. Much of this fuel was consumed in invading the Marianas and the PI. I stored the max fuel in the Marianas(147,000 Guam, 125,00 Tinian and Saipan) and at all the ports in the southern Phillipines to cover the invasions of Luzon and Iwo Jima. I realized that there wasnt enough fuel available to refuel all the ships for the northern Luzon and Okinawa operations so every TK available was loaded and sent to the Marianas. This was nowhere enough fuel so my replenishment AOs had to unload at the Marianas ports and over 200 AKs were pressed into the fuel transport business. I think that over 700,000 fuel points were required to top off all my ships for the Okinawa invasion and there was nowhere near that amount of fuel available in the Marianas. So the 18 BBs, 20 CAs, 56 CVEs and all their support ships were sent to the southern PI to refuel. The 700 assault transports, the MSW TFs and the ASW TFs refueled at Iwo Jima with the help of many AOs and the 20 CVs, 10 CVLs and their support ships sucked the 350,000 fuel points out of the Marianas.

I would have had to pause the war after that to mount another invasion in order to bring up sufficient fuel but Japan fortuitously surrendered.


FLEET REPAIR AND MAINTENANCE:

From the beginning of the war until mid 1944 I had constantly rotated the CVs and BBs through the repair facilities at Pearl, Bremerton, SF and LA. All the CAs, CVLs and smaller ships could repair at the smaller repair facilities throughout the Pacific. However the entire fleet was brought out to the Marianas in summer 1944 during the campaign there and remained at sea for the duration of the war. Many of the BBs and CVs started accumulating damage over 10% by the end of the war through the constant invasions and raids. Here is a screenshot of Fast Carrier TF 58 at the end of the war:





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