8-man outdoor?

Maximum-Football 2.0 is the latest and greatest release from the acclaimed sports management video game studio, Wintervalley Software. Bringing a whole host of new features like full Xbox 360 controller support, full DirectX 9.0 utilization, and scores of other upgrades and improvements, Maximum-Football 2.0 delivers on gameplay and fun like a bullet pass through double coverage. Like its predecessor, Maximum-Football 2.0 allows players to experience the thrill of managing a team in any league!

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Tbird
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RE: 8-man outdoor?

Post by Tbird »

Any word on this

sorry for bumping this thread

I like everything about arena football except for the size of the field.
I wanna make a development league with 20 man rosters cuz it's alot easier to manage the rosters :)

Yes the stats are a little insane but the scoring is not as high because of the length of the field [&o]
Marauders
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RE: 8-man outdoor?

Post by Marauders »

I've been working beta, so I have not had much time to work on this.

I still like it though.
Deft
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RE: 8-man outdoor?

Post by Deft »

Last time I checked I couldn't run in because I got a playbook error.
Skycast
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RE: 8-man outdoor?

Post by Skycast »

I've been working on some plays, but there are still bugs and crashes when kicking field goals to serve as a punt even when field goals are "live." Other than that, the gameplay is fun and exciting.
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RE: 8-man outdoor?

Post by Deft »

Has anyone ever gotten a league game to play? I can only get it to play in quick play. During league play I get missing mandatory plays pop-up.
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David Winter
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RE: 8-man outdoor?

Post by David Winter »

This should be fixed in the next build.
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RE: 8-man outdoor?

Post by Tbird »

Kudos for that. [8D]

I also noticed that the outside run isn't as effective anymore and I was using a Canadian field.

Kudos for that also Dave [:)]

I put the field goal posts up to the goal line so they can kick it from a farther distance
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RE: 8-man outdoor?

Post by Deft »

ORIGINAL: David Winter

This should be fixed in the next build.
Thank you, thank you, thank you.

I have begun building my 8 man outdoor playbook. Its going to be pretty weird with some 1 DL and 5 DB sets.
Skycast
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RE: 8-man outdoor?

Post by Skycast »

ORIGINAL: David Winter

This should be fixed in the next build.

What exactly should be fixed...the live field goal/punt issue? I've been holding off a bit doing anything because of this bug; I'll be happy to have it fixed.
Skycast
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RE: 8-man outdoor?

Post by Tbird »

I think he meant the ability to use it in League play [&o]
Deft
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RE: 8-man outdoor?

Post by Deft »

The latest patch has made the 8 man outdoor league viable. But until the lineup on man issue of the CPU snapping the ball before the DBs can get to their assigned players, a fully implemented league won't be ready.

Some observations, I have gone to a 224 and it defends fairly well with a 2 or 3 deep zone. You can get good pressure off the ends and up the middle with the LBs. Because there is so much space its hard to get the OL to be really effective and you can get pressure with just two rushers. The run game is limited because traps and pulling OL are just not possible. The passing game is wide open but I haven't been able to get a good test because of the line up issue.
frunky
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RE: 8-man outdoor?

Post by frunky »

So far been liking it

But sometimes on Kick Returns the kick returners don't move. I'm not sure if this is one of the plays Marauders said he had to fix.
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RE: 8-man outdoor?

Post by Marauders »

I have been looking at 8-man with US Rules as a start. The changes are No Fair Catch, Live Kicks, Rouge On.

Live field goals are fun when used with the rouge and field goals as punts. It is wide open!

If we want a standard 8 man ruleset, we need to know if unlimited motion could be used like in Indoor and Canadian rules. The number of blitzing players allowed needs to be known. Limits on defensive linemen lining up outside of the tackle box needs to be addressed.

Quarter length, time outs, the minute warning, and play clock need to be set.

I like 12 or 10 minute quarters with a 30 or 35 second clock and two time outs. I'd leave the warning at two minutes with a 12 minute quarter but drop it to one minute with a 10 minute quarter.
Skycast
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RE: 8-man outdoor?

Post by Skycast »

Here's what I proposed from a previous post:

Here's my two cents:

Field Size: US-2 (this is the historical close hashes correct?)
Downs: 4
Fair Catch: No
End Line Goals: Yes
Unlimited Motion: No
Live Field Goals: Yes
Rouge: Yes
2 Point Converts: Yes

Max Players: 8
Ball: US
Referee Style: Loose
Penalties: US
Overtime: 10
Kickoff From: 25
PAT From: 5
Two Point From: 5
Timeouts: 2

TD: 6
PAT: 1
FG: 3
Safety: 2

Play Clock: 30
Minute Warning: 2
Quarter Length: 10

Rosters: 20

Offense Parameters: 5 men on LOS; 1 man in motion only
Defense Parameters: 3 men pass rushing max
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RE: 8-man outdoor?

Post by Magnum357 »

Interesting Rules set. I haven't messed much with 8-man Outdoor Football, but I think joining an internet league setup like this would be very fun. [:)]
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RE: 8-man outdoor?

Post by Tbird »

I use it on the Canadian Field, it kinda makes the score less higher

If I use the rouge will that make them kick the ball off if the field goal is missed, or will they just start from where the ball is missed?
Magnum357
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RE: 8-man outdoor?

Post by Magnum357 »

Maybe it depends on Feild Size. I haven't experimented with this but maybe if you choose a Canadian size feild, Rouges would result in 1 point if a Missed FG goes out Of bounds.

I kinda hope this is how its done, because I kinda prefer the way Indoor Football handles Rouges. I say if you pick an American Size feild, Rouges should work similar to how they are done in many Indoor leagues. On the other hand, there might be some people that prefer the way Rouges work in the Canadian game instead.
Marauders
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RE: 8-man outdoor?

Post by Marauders »

On a US-2 field, I have had rouge points on a short field goal that bounced out the back of the endzone and on missed field goals that sailed through the endzone. I like the rouge in 8-man outdoor play, as it awards ball movement with points.

In my opinion, the whole point of 8-man outdoor play is that playing in space allows more ball movement and scoring.

Skycast, why don't you like unlimited motion like Indoor and Canadian rules have?

What about defensive linemen having to line up within the tackle box?
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