Essentially wrong. Japan is not organized for war in an economic sense. It also changes that. Mobiliation means you get more production from the same base - because you no longer make widgets instead of machine guns - or whatever. It also means you get more air plane engines per ton of aluminum - as efficiency improves. This simple model only shows such increases in efficiency by increasing the nominal HI itself - staying the same in fact is not what happened. Acting as if it did means you have a weaker than real Japan. Fine if you think Japan can do well without its real improvements - or if you think it is just a target in any case.
OK. I see the disconnect here. I never really examined the in-game Japanese economy, assuming that it provided a fair "minimum" production in supply, ships, and planes without player input. (The player, who wants "action!", and not micromanagement, merely needed to bring resources and oil to the home islands.) After all, this is the economy the AI is saddled with, right?
However, a weaker "at start" industrial base is merely a scenario tweak, isn't it? So, if you feel that the industrial level for Japan, "at start", needs tweaking upwards, fine by me.
True - but will that happen in a game? What if Japan is winning? We need to model what happens IF the Japanese can keep the industry running?
No change to the game engine is needed here. If Japan (after you tweaked the industrial capacity to what you feel are historical levels) can keep the allies from damaging the economy, than Japan will "win" the game.
What do
you think Japan should "receive" if it is winning? Increased production rate? (Even though you have already "tweaked" those levels to what you felt were the historical levels already...) Faster research times?
I will bow to your greater experience in playing the game than I. (I have played Japan only once, against the AI, for 6 months. I usually play Allied.)
From my limited perspective (I have gotten into 1944 vs AI 3 times), even after getting near the 3 to 1 VP mark, Japan's economy does not appear to be in a collapsed state. (Granted, I did not "log in" as a Japanese player to view the economy.) All I know is that there are still plenty of airplanes flying, plenty of barges moving about, and there troops are getting harder and harder to dislodge.
While this is the historical result, I, in the game, had acheived a greater than historical level of ship and plane destruction. I sunk 90% of the AK fleet. I had retaken Java, Celebes, Burma, New Guinea. I had conquered the Marshalls, Hokkaido, Sahkalin, Kuriles. My B24's and B17's were flying out of Hokkaido and bombing Osaka and points northeast. I was preparing to move on Saipan and the PI. But even with my greater than historical acheivments, I still encountered respectable air resistance in the SRA, Truk, and Honshu. Their land units still put up a ferocious defence anywhere I landed. Is it unreasonable to wonder what I am doing wrong? Or is it just too tough to destroy the Japanese economy in this game?