What's with v1.8?

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hbrsvl
Posts: 1155
Joined: Wed Oct 02, 2002 3:29 am

What's with v1.8?

Post by hbrsvl »

Hi-Playing US, v1.8, A . Brown's map, 7/42. I hold Rabaul, with a size 8 airbase, plenty of air support points, plenty of supply, no damage to air base, 300+ Allied planes based there. From 7/2-7/6 '42, the Kiddo Butai ( 3-4 CV-CVLs) has been within 2-6 hexes of Rabaul. All air units are set to Naval Attack & rest, with max range set so they don't attack naval units at Truk, etc. PBYs & other air units have repeatedly reported KB in both AM & PM searches, plus I've had some night attacks on the KB. In this WHOLE time, Rabaul has managed to send out 3 B-17s twice & they "couldn't find target". During this same time one of my ASW units, with 7 DDs attacked an I boat. I boat received 15 hits, but wouldn't sink! What's with v1.8? Comments, please.
hbrsvl
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Black Mamba 1942
Posts: 510
Joined: Wed Dec 07, 2005 8:44 pm

RE: What's with v1.8?

Post by Black Mamba 1942 »

The current CHS has cut the efficiency of ASW weapons by 50%.
So with the 1.8 and these CHS ASW modifications, submarines are almost indestructable.

I've got the same problem in a current game like this too.[;)]
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pasternakski
Posts: 5567
Joined: Sat Jun 29, 2002 7:42 pm

RE: What's with v1.8?

Post by pasternakski »

Don't blame the patch. It was created to address the game as designed, not as modified.
Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.
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jwilkerson
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Location: Kansas
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RE: What's with v1.8?

Post by jwilkerson »

ORIGINAL: hbrsvl

Hi-Playing US, v1.8, A . Brown's map, 7/42. I hold Rabaul, with a size 8 airbase, plenty of air support points, plenty of supply, no damage to air base, 300+ Allied planes based there. From 7/2-7/6 '42, the Kiddo Butai ( 3-4 CV-CVLs) has been within 2-6 hexes of Rabaul. All air units are set to Naval Attack & rest, with max range set so they don't attack naval units at Truk, etc. PBYs & other air units have repeatedly reported KB in both AM & PM searches, plus I've had some night attacks on the KB. In this WHOLE time, Rabaul has managed to send out 3 B-17s twice & they "couldn't find target". During this same time one of my ASW units, with 7 DDs attacked an I boat. I boat received 15 hits, but wouldn't sink! What's with v1.8? Comments, please.

I guess in this case, 2 rights make a wrong ! CHS will need to back out this "work around" now that the code has caught up. And BTW the ASW code changes have been in WPO since day one and they were in the long running 1.7.9.5 beta as well. They only officially were released with 1.8.

WITP Admiral's Edition - Project Lead
War In Spain - Project Lead
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Black Mamba 1942
Posts: 510
Joined: Wed Dec 07, 2005 8:44 pm

RE: What's with v1.8?

Post by Black Mamba 1942 »

No problem here.
It just takes 30 hits now to sink a sub.[:D]

Actually if you get a couple of penetrating hits, the sub is still a goner.[;)]
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