Why you haven't seen many previews lately...

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

Moderators: ralphtricky, JAMiAM

Post Reply
JAMiAM
Posts: 6127
Joined: Sun Feb 08, 2004 6:35 am

Why you haven't seen many previews lately...

Post by JAMiAM »

Hi all! I know a lot of you have been clamoring for more previews, and it's been a while since we've posted any. I just wanted to let you know that the reason isn't that we're ignoring you, but that we've decided to do some graphical updates to the program, and we're still changing a few things around. You see, David Heath has this little problem...he's bound and determined to make sure that when you spend your money on buying TOAW III from Matrix Games, that you are going to get your money's worth, and more.[&o]

We were actually very nearly wrappped up with the release code about a month ago, but we decided to add some more value to the game in terms of updated graphics and sounds, and to flesh out the scenario offerings that will ship with the program. We apologize for the delay to all those loyal fans chomping at the bit for the new release, but we hope that you understand and appreciate the reason for the delay.

To answer the inevitable question, as to when it will ship, I'll resort to my stock reply..."Soon. Very soon."[:D]
User avatar
Okimaw
Posts: 268
Joined: Mon Apr 24, 2006 6:50 pm
Location: Land of the brave, home of the Cree

RE: Why you haven't seen many previews lately...

Post by Okimaw »

Well you know .....me and some of the boys have been talking and we don't think there really is a TOAW III, yeah that's it and uhhhh......the only way we're gonna believe you guys is if you give us a release date [:D]. How does that sound?
I have returned
User avatar
Jeff Norton
Posts: 506
Joined: Tue Aug 08, 2000 8:00 am
Location: MD, USA (You're not cleared for specifics...)
Contact:

RE: Why you haven't seen many previews lately...

Post by Jeff Norton »

ORIGINAL: JAMiAM

Hi all! I know a lot of you have been clamoring for more previews, and it's been a while since we've posted any. I just wanted to let you know that the reason isn't that we're ignoring you, but that we've decided to do some graphical updates to the program, and we're still changing a few things around. You see, David Heath has this little problem...he's bound and determined to make sure that when you spend your money on buying TOAW III from Matrix Games, that you are going to get your money's worth, and more.[&o]

We were actually very nearly wrappped up with the release code about a month ago, but we decided to add some more value to the game in terms of updated graphics and sounds, and to flesh out the scenario offerings that will ship with the program. We apologize for the delay to all those loyal fans chomping at the bit for the new release, but we hope that you understand and appreciate the reason for the delay.

To answer the inevitable question, as to when it will ship, I'll resort to my stock reply..."Soon. Very soon."[:D]
<bonfire extinguished - pitchfork placed in workshed - tar/feathers sold at yardsale>[:D]

Good to hear!!!
-Jeff
Veritas Vos Liberabit
"Hate America - love their movies" -Foos Babaganoosh - Anchor - Jihad Tonite
Image
User avatar
norvandave
Posts: 85
Joined: Tue Feb 24, 2004 3:26 am
Location: Vancouver, BC, Canada

RE: Why you haven't seen many previews lately...

Post by norvandave »

That sounds very positive. Keep up the positive vibes man. [8D]
First there is a mountain, then there is no mountain, then there is.
User avatar
rhondabrwn
Posts: 2570
Joined: Wed Sep 29, 2004 12:47 am
Location: Snowflake, Arizona

RE: Why you haven't seen many previews lately...

Post by rhondabrwn »

On my "buy" list.

Waiting..... [>:]
Love & Peace,

Far Dareis Mai

My old Piczo site seems to be gone, so no more Navajo Nation pics :(
User avatar
*Lava*
Posts: 1530
Joined: Mon Feb 09, 2004 7:44 pm
Location: On the Beach

RE: Why you haven't seen many previews lately...

Post by *Lava* »

Hi!

Really looking forward to getting the game.

But most of all, am looking forward to a really good game that will enjoy commercial success and warrant future expansion.

If that takes more time... so be it.

Ray (alias Lava)
User avatar
BAL
Posts: 222
Joined: Sun Sep 01, 2002 6:03 pm
Location: West of the Missouri

RE: Why you haven't seen many previews lately...

Post by BAL »

Thanks for the update. Sounds like it's going to be more than just a re-release. It's also on my "buy" list.
I'll try being nicer if you try being less stupid. - anon
User avatar
a white rabbit
Posts: 1180
Joined: Sat Apr 27, 2002 3:11 pm
Location: ..under deconstruction..6N124E..

RE: Why you haven't seen many previews lately...

Post by a white rabbit »

ORIGINAL: JAMiAM

Hi all! I know a lot of you have been clamoring for more previews, and it's been a while since we've posted any. I just wanted to let you know that the reason isn't that we're ignoring you, but that we've decided to do some graphical updates to the program, and we're still changing a few things around. You see, David Heath has this little problem...he's bound and determined to make sure that when you spend your money on buying TOAW III from Matrix Games, that you are going to get your money's worth, and more.[&o]

We were actually very nearly wrappped up with the release code about a month ago, but we decided to add some more value to the game in terms of updated graphics and sounds, and to flesh out the scenario offerings that will ship with the program. We apologize for the delay to all those loyal fans chomping at the bit for the new release, but we hope that you understand and appreciate the reason for the delay.

To answer the inevitable question, as to when it will ship, I'll resort to my stock reply..."Soon. Very soon."[:D]

..errrr, what does 'updated graphics' mean exactly ?
..toodA, irmAb moAs'lyB 'exper'mentin'..,..beàn'tus all..?,
User avatar
Telumar
Posts: 2229
Joined: Tue Jan 03, 2006 12:43 am

RE: Why you haven't seen many previews lately...

Post by Telumar »

ORIGINAL: a white rabbit

..errrr, what does 'updated graphics' mean exactly ?


Yup let us know, we will buy it anyway..
macgregor
Posts: 1056
Joined: Tue Feb 10, 2004 6:44 pm

RE: Why you haven't seen many previews lately...

Post by macgregor »

I've got a good feeling about this 'delay'. Oh I'm chomping at the bit too. But save WOTY, I've bought every version of TOAW at least once where the only differences were database and scenarios and I'm really hoping for something that does more this time. So take all the time you need. Personally I percieve what I think are some opportunities to, without completely changing the game, make some real noticeable 'augmentations'. I just hope I'm right.
User avatar
BillLottJr
Posts: 356
Joined: Sun Apr 23, 2006 10:08 pm

RE: Why you haven't seen many previews lately...

Post by BillLottJr »

ORIGINAL: Telumar
ORIGINAL: a white rabbit

..errrr, what does 'updated graphics' mean exactly ?


Yup let us know, we will buy it anyway..


Better representation of elephants.
Romani ite domum!
Post Reply

Return to “Norm Koger's The Operational Art Of War III”