getting weak in the head

Eagle Day to Bombing of the Reich is a improved and enhanced edition of Talonsoft's older Battle of Britain and Bombing the Reich. This updated version represents the best simulation of the air war over Britain and the strategic bombing campaign over Europe that has ever been made.

Moderators: Joel Billings, simovitch, harley, warshipbuilder

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Hard Sarge
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getting weak in the head

Post by Hard Sarge »

Well here goes nothing

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Hard Sarge
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RE: getting weak in the head

Post by Hard Sarge »

part 2

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RE: getting weak in the head

Post by Hard Sarge »

part 3

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Hard Sarge
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RE: getting weak in the head

Post by Hard Sarge »

okay lets see

Meteor I, begins build in June 44, ends build in June 44, so you will get around 30 of them (should be 20)

616 joins 83 Group (?) in July of 44
(616 started to get the Meteor in june of 44, moves across Channel in 45 with 2nd Tac)

Meteor III begins build in Feb 45, 0-0-1

(should be 210 built before the war ends, I think I short change you some)

Range is set lower then it should, it keep it from being over used, or used wrongly

willing to debate range

new plane type, new engine type, lots of hassles with these birds, so Maint factor very high, as bad or worse then most Heavy bombers

MVR subject to debate

most of the rest of the info looks pretty soild, but....
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harley
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RE: getting weak in the head

Post by harley »

wow - I'd not even bother with the I... Put a mustang in there... [:)]


gigiddy gigiddy gig-i-ddy
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Hard Sarge
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RE: getting weak in the head

Post by Hard Sarge »

I didn't say it was any good

another reason, I cut the range down [:-]

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langley
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RE: getting weak in the head

Post by langley »

Good NO!
But an important aircraft in my eyes never the less.
Keep up the good work Hardsarge.

MJT
"My God, I hope you don't blame me for this. I had no idea where you were."
Air Vice-marshal Pulford upon the loss of "Force Z"
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