History or Balance

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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Mynok
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RE: History or Balance

Post by Mynok »

i appreciate your view, but i spent the same money you did (presumably) for WiTP and would like to see a playable game...which is how it was marketed...

This will probably get you a blasting. [8|] The more outspoken Realism© supporters vehemently claim that WiTP was marketed as a "simulation" (the meanings of which term being as numerous as the people of whom you ask it). I've no reason to doubt their perceptions or understanding, only that their definition of "simulation" is apparently quite different from that of Matrix's marketing department.

I'd love to have what I have jokingly referred to as War in the Pacific: The Interactive Movie. Really. I'd buy it in a heartbeat just as a fun way to visualize history and as a reference work.

But I would never call it a game. Nor would I expect to find it being sold by a wargaming company. Wargames, by definition, are about "what if's". Games, by definition, are about competition. They have victory conditions. Without either or both of those, you do not have a game. You have something else........possibly a very desireable and useful something else. The historical context for WiTP is a huge challenge to make into a game.

Two things would IMO answer most of the issues of both sides:

1. Work on the model. Lots of issues here, no need to rehash what a thousand threads have discussed already. We do need a more realistic combat and logistics model.

2. Change the scale. As has been alluded to in other threads, WiTP is essentially an operational game with strategic elements thrown in. I think that it needs to either dump the strategic elements and go strictly operational, or it needs to go full blown strategic and put in some kind of economic model (as opposed to this bastard halfway thing we have now....90% of the problem IMO). Either would be fine with me, and the former probably a lot cheaper to do.

"Measure civilization by the ability of citizens to mock government with impunity" -- Unknown
mdiehl
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RE: History or Balance

Post by mdiehl »

They coordinated their (4 CV) combined strike packages together better (as a single large formation, compared to the American single CV strike groups).


The problem here is that we have several examples of the USN pulling of multiple CV well-coordinated strikes in 1942 with 2 CVs against naval targets. And we have multiple examples of the IJN pulling off 2 CV strikes against naval targets. But we have no compelling examples of anyone, Japanese or American, executing a >2CV strike against a target at sea during that time frame.

The only large, well coordinated strikes launched by Mobile force were directed at fixed targets. And that is a much simpler proposition than striking an enemy surface force. You can refine the balance between your a.c. range and knowledge of the enemy's whereabouts when you are hitting a land target. Everything's different for hitting a moving target that may also be capable of hitting you.
Individual IJN CV's, coordinated their planes better. (Enterprise SBD group split off/away from the TBD/fighters.)


Yes but that does not speak to the coordination of the strike. The strike was launched as a package. 1 group of F4Fs, 2 of SBDs, and 1 of TBDs. The SBD group diverted on a hunch.
They focused on Midway, first and foremost, without scouting out the surrounding seas properly enough to ensure that the USN was not nearby. "Target fixation", I think, is the phrase.


Doctrinal flaw is the more accurate phrase. They were relying on an inadequate number of recon float planes. Even had they all flown their routes on time and schedule according to the operational plan there were problems with coverage.
When scouting reports of a force to the NE began to filter in (at first identified as a cruiser force), Nagumo waited for more info (and waited for Yamamoto, a day's sailing distance away, to offer advice, which did not come) instead of acting decisively. Minor error, considering the number of conflicting and incorrect reports that may have been coming in. Still, the successfull commanders, like Spruance and Halsey, somehow "knew" which ones were bogus, and which ones stirred the hairs on the back of their neck. The fact that an enemy force was present where it should not be should have raised some concern with Nagumo, or his staff.


You need to read Shattered Sword if you have not. The compelling analysis there strongly indicates that the only real "window" of decision open to Nagumo was very early in the engagement, around 7:45 AM for about 10-15 minutes. He'd have had to have launched his anti-ship strike force against an ambiguous target whose position as it turned out was inaccurately reported. Apparently Nagumo knew that the reported position was inconsistent with the ID number of the plane reporting the contact (given its recon line) and he delayed to obtain an accurate position report.
When Nagumo finally decided to strike the force to the NE, he closed. This negates the range advantage of the IJN aircraft. (Was he aware of this advantage? Hmmm.) He should have sailed NW or west, to keep the enemy at his long range (and extreme range for the USN). This gives him more time to rearm and react to new sightings, as needed.


Japanese doctrine at the time favored closing the range a bit. As did USN doctrine. I think he acted consistently with the concern for recovering a.c. that may potentially have been substantially shot up in an engagement.
But when it came time to attack, he waited to add in the Midway base-strike aircraft, which needed to be refueled and rearmed.

According to Shattered Sword he really had no choice. The only window in which he could have launched a strike was for about 15 minutes prior to 8 AM. After that he was consistently busy cycling CAP and dodging bombs. There wasn't enough time to spot a countership strike before the US dive bombers hit.
It seems he did not understand the purpose of holding those anti-ship aircraft aside in the first place. (The idea being: Strike! Strike as soon as feasible! Don't loiter around! If you can get your strike off before the enemy can, you might be able to sink him before he spots, and launches, against you. At the very least, this disrupts the enemies tempo of operations, which was ultimately happened against the IJN that day.)

Strike as soon as feasible seems to have been USN doctrine. Apparently it was NOT IJN doctrine, which favored mass over speed. So he acted consistently with the basic principles of the IJN regarding carrier combat. I don't think we can fault him for not tossing aside "the book" which had been so successful, based solely on an ambiguous contact report from an aircraft that had obviously gotten the position wrong.
Now, hindsight is 20/20, and it's easy to be critical when I have more info at hand then the guy did at the time. I realise this. But these errors, taken individually, may not have meant disaster. But additively, they do.


Agreed. But the errors at Midway weren't little "mistakes" made in the field that cascaded into a catastrophe. These things that you have attributed to Nagumo's erroneous judgment are, according to Shattered Sword, really just Nagumo behaving consistently with Japanese doctrine in the proper use of CV based air power. So the problems here were in part doctrine, in part CV design, and in large measure a monumentally bad operational plan for the Midway attack.

Nagumo's worst errors were after Kaga, Akagi, and Soryu were taken out of the fight. His decision to close with just Hiryu, with badly depeleted remnant a.c. complement against a force that had to be numerically superior (as evidence by the types and amounts of USN planes he'd seen) cost the IJN both Hiryu and Mikuma as well.

I highly recommend Shattered Sword. It's new, written from the pov of the Japanese side, and makes use of primary Japanese sources that have not been accounted for in previous western accounts of Midway.
Show me a fellow who rejects statistical analysis a priori and I'll show you a fellow who has no knowledge of statistics.

Didn't we have this conversation already?
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Demosthenes
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RE: History or Balance

Post by Demosthenes »

ORIGINAL: BLUESBOB

ORIGINAL: Demosthenes

Funny, but if that's how the victors of Midway are rated - inefficient, How would you rate the losers of Midway?

Demo

The unforutnate victims of some bad die rolls.
[:D][:D][:D]
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Demosthenes
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RE: History or Balance

Post by Demosthenes »

ORIGINAL: Ursa MAior

Thank Gawd we have both of our "favorite" a**holes back. Wish I'd be a hacker to stop these shortsighted idiots from posting such nonsenses.

Hey ya crusaders! Go to the sandbag and fight your war over there. Cuz' real men are doing it. They need you! You can serve the american dream much better there than here. (In case you are phisically unfit, then I apologize).
ORIGINAL: Ursa MAior

mlees
Yep. It is against mdiehl and Demosthenes. This not my normal style, but these loosers piss me off. Sorry if you feel offended it was not against you.

BTW dont argue with them. They wont hear what you say, unless you are saying that US, US uber alles.

Sheesh, what's the matter with her this morning?
mdiehl
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RE: History or Balance

Post by mdiehl »

Sheesh, what's the matter with her this morning?

[:D] Whaddya mean THIS morning? When hasn't Ursa been a gibbering fruitcake?
Show me a fellow who rejects statistical analysis a priori and I'll show you a fellow who has no knowledge of statistics.

Didn't we have this conversation already?
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mlees
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RE: History or Balance

Post by mlees »

mlees
Yep. It is against mdiehl and Demosthenes. This not my normal style, but these loosers piss me off. Sorry if you feel offended it was not against you.

Ah. I couldnt tell who got under your skin. Thanks for clearing that up.

However, may I gently point out that there are fanatics on both sides.
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RE: History or Balance

Post by Ursa MAior »

mlees




Apart from these two, PCwisely said unbiased observers, I have rarely seen any diehard fanatics.

Oh BTW fruitcakes in crime, how many turns of WitP have ya played? Hm? My estimate is that combined it equals the IQ of an amoeba.

Of course you can skip this question as you did it anytime it was asked! Why do u feel it is necessary to spoil a normal conversation with your ridiculous fanatism? You should know much better than me (land of the free and stuff) that you CAN does not necessarily mean you SHOULD!

With this attitude you cause harm to your case!
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spence
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RE: History or Balance

Post by spence »

I think Nagumo was waiting for Yamamoto "to order the US force to be elsewhere"
like when they gamed out the battle beforehand.
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Demosthenes
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RE: History or Balance

Post by Demosthenes »

On the subject of history vs balance I submit this little gem from the B17 thread (and with results like this - which are pretty common in stock WitP - are beyond my comprehension as being realistic):


ORIGINAL: BLUESBOB

ORIGINAL: Demosthenes
ORIGINAL: Mike Scholl




Right idea..., but watch the time frame. If you are doing this in 1942, you're a cheatin' Allied Fan-Boy!
That "resource pool that has no end you are revelling in doesn't exist yet..., and you are just taking unfair advantage of the game designer's shoddy research. By 1943 you should be in position to irritate your opponant considerably and force him into some air duels he'd rather not fight. Also maybe sneak in a few raids to places he hadn't thought about defending. By 1944, your advice is sound. Bomb the snot out of them!
I agree with you, and I was very sympathetic with the point of view that the Allied player is too fat with 4E bombers way too early.

I must say however, that as far as WitP goes - after seeing the results of Mods like the game RRoberson played against Aletoledo using a mod where the where 4Es were drastically reduced - combined with the other advantages that the Japanese player can still take advantage of (like unbelievable on map training resulting in the whole Japanese AF being in the 90s+, as many torpedo laden G4Ms and G3Ms as he desires, etc),...produces a play imbalance that is even worse than the stock game had.

For me, until some of these other issues are worked out (as mentioned above) I no longer support the idea of reducing 4Es to realistic levels - it appears now that they are the only thing that balances the game for the allied player under the ridiculous handicaps he must operate with for the first year or so.

So until other changes are made - TOO MANY 4Es falls on deaf ears as far as I'm concerned.

My two cents.

Make it four. When 24 of his "expert" Zeros can take on 48 of my "sniff-sniff, we don't won't to fly" P40E's...and I lose 36 to his 2...screw it, I'll destroy the damn things with my 4E's.

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RE: History or Balance

Post by mlees »

The problem here is that we have several examples of the USN pulling of multiple CV well-coordinated strikes in 1942 with 2 CVs against naval targets. And we have multiple examples of the IJN pulling off 2 CV strikes against naval targets. But we have no compelling examples of anyone, Japanese or American, executing a >2CV strike against a target at sea during that time frame.

The only large, well coordinated strikes launched by Mobile force were directed at fixed targets. And that is a much simpler proposition than striking an enemy surface force. You can refine the balance between your a.c. range and knowledge of the enemy's whereabouts when you are hitting a land target. Everything's different for hitting a moving target that may also be capable of hitting you.

Hmmm. Good point. I am unfamiliar with the KB performance versus the British fleet units in the Indian Ocean operation. How would you rate them there?
You need to read Shattered Sword if you have not.

I have.
The compelling analysis there strongly indicates that the only real "window" of decision open to Nagumo was very early in the engagement, around 7:45 AM for about 10-15 minutes. He'd have had to have launched his anti-ship strike force against an ambiguous target whose position as it turned out was inaccurately reported. Apparently Nagumo knew that the reported position was inconsistent with the ID number of the plane reporting the contact (given its recon line) and he delayed to obtain an accurate position report.

I (sort of) remember the author's analysis here. If I recall correctly (and I may not be), this time was calculated as the earliest needed to beat the Americans to the punch. And they are right.

However, the idea is to launch a (credible) strike as soon as possible. That might turn out to be too late, especially if the enemy has spotted you first. But you won't (generally) know that until the events have played themselves out. Strike! Strike early! Or get the heck out of dodge.

Nagumo did not strike as soon as he should have (because, as you point out, the situation at that time was unclear) to ensure beating the USN to the punch. I do not fault him for that. He's not a mind reader, and could not "see" through the float plane pilots eyes... (Were the search plans his fault? Ultimately, as head honcho, sure. But, his staff shares equal blame here.)

Nagumo did not strike as soon as he could have. He could have struck (with the reserve group) before the fatefull 10AM USN attack. But he dithered in an attempt to get the largest strike package possible together. But that was not the correct doctrine. He needed speed, not power. (The disjointed USN attacks showed that it was possible to be successfull with smaller sized attacks.)
Japanese doctrine at the time favored closing the range a bit. As did USN doctrine. I think he acted consistently with the concern for recovering a.c. that may potentially have been substantially shot up in an engagement.

The range was fairly short as it was. If I recall, when the Hiryu started launching (at about noon?) the range had fallen to about 100 miles. 2 hours (10am to noon) steaming time is what, 50 miles? Both sides closing (*thinks out loud*)... So, 250-280 miles at 9 AM. Doesnt that seem to be the optimum range for IJN? PH attack was the same range, and they expected a bigger counter attack then...
According to Shattered Sword he really had no choice. The only window in which he could have launched a strike was for about 15 minutes prior to 8 AM. After that he was consistently busy cycling CAP and dodging bombs. There wasn't enough time to spot a countership strike before the US dive bombers hit.

True, launch and recovery operations that morning were hectic. However, I am gonna guess that they could have made time, if there was a fire brand on the bridge... I forget, and could be wrong about this. But I think there was time, somewhere.

Again, the 7:45 time was to beat the American punch. That does not mean that any time after that, he could not have launched, or that a partial strike launched before 10am would not have done any good. Of course it would have. The two puny strikes (less then 30 strike aircraft) from the Hiryu later show that. It's just that, after 8am, the American strikes were inbound, and he was in for a world of trouble.
Strike as soon as feasible seems to have been USN doctrine. Apparently it was NOT IJN doctrine, which favored mass over speed. So he acted consistently with the basic principles of the IJN regarding carrier combat. I don't think we can fault him for not tossing aside "the book" which had been so successful, based solely on an ambiguous contact report from an aircraft that had obviously gotten the position wrong.

What you say makes sense, and that is what the authors state. But I wonder.

What, then, was the purpose of holding out half of the aircraft in the KB from the midway strike, if it was not to attack (or counter attack) other threats, as or when they materialise? Does this not indicate that the "doctrine" was not as inflexible as you make it seem?

Can you imagine "Nagumo, I want you to hold half of your planes in reserve. You may not use them, except against ships. And you may not use them without the other half..."
I highly recommend Shattered Sword. It's new, written from the pov of the Japanese side, and makes use of primary Japanese sources that have not been accounted for in previous western accounts of Midway.

I have, and I thoroughly enjoyed it. [:'(] I am not stating that I am smarter than the authors, by the way.
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RE: History or Balance

Post by Ursa MAior »

That it so typical of you. Instead speaking from your own (non-existing) experience you quote. Why dont you and your fruitcake in crime leave this community alone? Why do you want to spoil our fun? Why do you think your opinion matters, when you haven not even invested in this game?

Well carry on Demosthenes, and the word american will become a word as hated as soviet. It will be a great shame, shame on you and your likes.
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Demosthenes
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RE: History or Balance

Post by Demosthenes »

ORIGINAL: Ursa MAior

That it so typical of you. Instead speaking from your own (non-existing) experience you quote. Why dont you and your fruitcake in crime leave this community alone? Why do you want to spoil our fun? Why do you think your opinion matters, when you haven not even invested in this game?

Well carry on Demosthenes, and the word american will become a word as hated as soviet. It will be a great shame, shame on you and your likes.

Look, I have unilaterally burried the hatchet publically long ago (not that I felt I was being any worse than those I was arguing with)

- I don't know why you hate me. But I can't help that.

Have a nice day[8|]
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RE: History or Balance

Post by Ursa MAior »

I dont hate you. I will anytime drink a beer and chat with you until you dont start with your fanatism. I am a christian, so I dont hate people. What I hate is fanatism and arrogance.

We easterners had our share of the style you are communicating on. Way more than enough. IIRC none of us ever tried to place himself above others.

I can bury the hatchet too, somehow missed the previous one, but beg you to try to argue and not state. There is a saying in hungarian it translates to english as 'opens the switchblade in my pocket.' Well I feel that when I see posts like yours and mdiehl's. We were treated and spoken to by the occupying soviets this way.

If we quote Shattered Sword again and again remember one of its best lines :"In an age of unquestioned US naval supremacy (you can replace it with military supremacy -my remark-), it is hard to imagine that there were times, when it was not only questioned, but non-existent.

If you speak in the spirit of this I wont jump on you again I promise.

Uff The Big Bear has spoken (who is a he btw).
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mdiehl
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RE: History or Balance

Post by mdiehl »

Hmmm. Good point. I am unfamiliar with the KB performance versus the British fleet units in the Indian Ocean operation. How would you rate them there?

I'd rate them quite highly. But as I recall, vs Exeter and whatsisnuts there was a 2 CV strike and again vs Hermes a 2 CV strike. The other major well coordinated >2 CV strike was vs. Columbo (the port that is). I do think that having a non-moving target greatly simplifies the calculus.

[Me: You need to read Shattered Sword if you have not.]
I have. <snip> I have, and I thoroughly enjoyed it.

Bueno, I couldn't be sure. No harm intended.
However, the idea is to launch a (credible) strike as soon as possible. That might turn out to be too late, especially if the enemy has spotted you first. But you won't (generally) know that until the events have played themselves out. Strike! Strike early! Or get the heck out of dodge.

Sure. To do so Nagumo would have to have NOT brought the spotted anti-ship strike back into he hangers for the Midway strike. And, Nagumo would have had to do something that was manifestly contrary to Japanese doctrine. Which is why I can't fault Nagumo in particular, and why I can't get behind the idea that this was a small local error that might well have gone differently but for better flash judgement. That is, I don't subscribe to the "given a better dice roll things might have gone differently with that decision" model. I don't think "some other dice roll" could have occurred. Because it was Japanese doctrine at work, rather than a flash judgement between two alternative courses of action well known to the IJN. "Fast, small strikes" weren't in the IJN play book, even in the appendix.
Nagumo did not strike as soon as he could have. He could have struck (with the reserve group) before the fatefull 10AM USN attack. But he dithered in an attempt to get the largest strike package possible together. But that was not the correct doctrine. He needed speed, not power. (The disjointed USN attacks showed that it was possible to be successfull with smaller sized attacks.)

But that was the point in Shattered Sword. He really could not have struck back because after 8 AM he was constantly cycling CAP and his ships were evading attacks.
The range was fairly short as it was. If I recall, when the Hiryu started launching (at about noon?) the range had fallen to about 100 miles. 2 hours (10am to noon) steaming time is what, 50 miles? Both sides closing (*thinks out loud*)... So, 250-280 miles at 9 AM. Doesnt that seem to be the optimum range for IJN? PH attack was the same range, and they expected a bigger counter attack then...

They were much closer when the Hiryu strike was launched because both Nagumo and Spruance/Fletcher had closed range. 250-280 does not seem to me to be optimal range for the IJN. It's too long. You can optimize against a land installation because islands don't move. Against moving targets that may change course, especially given the reptilian quality of the Japanese recon reports that morning, anyone would have closed the range.
True, launch and recovery operations that morning were hectic. However, I am gonna guess that they could have made time, if there was a fire brand on the bridge... I forget, and could be wrong about this. But I think there was time, somewhere.


Sure you can make time available but at what cost? You must both forego cycling your cap or you steer your ship in a straight line into the wind. At the time nobody knew for sure that a B17 from 10K couldn't hit a proverbial bull in the ass with a bass fiddle. And who knows, with a non-maneuvering target maybe even a B17 could hit one. Then there were the torpedo bombers. At Coral Sea the US TBDs put seven torps into that Japanese CVL. So the TBDs were rightly viewed as a compelling threat and you have to maneuver to dodge torps or you have to keep up a good CAP cycle.
Again, the 7:45 time was to beat the American punch.

Sure but that could EASILY have been badly botched. If you launch at the obviously erroneous contact report then you risk wasting an entire launch. Japanese radios weren't particularly reliable (something which factored into Midway in multiple ways), and given the vague contact report Nagumo would have wanted to avoid a repeat of the Sims/Neosho attack at Coral Sea (two US ships reported as a CV and a CA were respectively a DD and an oiler). So from Nagumo's POV, launching at 7:45 was a high risk idea. I can't blame him for not deviating from doctrine in order to launch a quicky assault on an enemy TF of unknown composition in an obviously erroneous position report.
That does not mean that any time after that, he could not have launched, or that a partial strike launched before 10am would not have done any good. Of course it would have.

I think it does indicate that he could not have launched before 10 AM. At least not rationally. He'd have just have to have gambled on a hunch that the ambiguous contact report would lead his air groups to a real threat.

The other thing to remember here is Midway itself. People often overlook the fact that as an unsinkable deck, Midway potentially dominated the waters around it for hundreds of miles. It was home to some 180 a.c. at the time. Had they all been PBYs and B17s for scouting, and SBDs and F4Fs for attacking, I submit that Nagumo's force would have been badly hurt whether any American CVs would show up at all. And the Japanese knew that before the battle began, and they expected to have to follow up their first strike on Midway with a second strike, before the battle began.
The two puny strikes (less then 30 strike aircraft) from the Hiryu later show that. It's just that, after 8am, the American strikes were inbound, and he was in for a world of trouble.


Assuming everything goes right, the strike package finds Yorktown, and damages or sinks her. Nagumo still loses three CVs (because as you note trouble was already on the way). And when trouble arrives he has less CAP (because he's been launching a strike rather than cycling CAP). I can't see how this materially affects the outcome of the battle.
What, then, was the purpose of holding out half of the aircraft in the KB from the midway strike, if it was not to attack (or counter attack) other threats, as or when they materialise? Does this not indicate that the "doctrine" was not as inflexible as you make it seem?


The operational plan was a really bad operational plan. It required the Japanese to obtain perfect results and time all launches and recoveries perfectly. The op plan held that half the planes would be armed for attacks against ships but of course expected that said ships would never show up. Likewise planners expected the first attack to be more or less insufficient to suppress Midway and that those a.c. held as an anti-ship strike would probably have to be rearmed for anti island duty.

The long and the short of it was that the Japanese sent 4 CVs to do the job of 6 (or I think more realistically 7) CVs *and they knew that they were sending an inadequate force for the job.* As a result the 4 Japanese CVs were multitasking a suite of mutually incompatible missions (given the available force) on the assumption that one of these missions (anti ship) 'really wasn't going to be needed anyhow.' Because it was assumed that the US ships would be wherever Yamamoto wanted them to be.
Show me a fellow who rejects statistical analysis a priori and I'll show you a fellow who has no knowledge of statistics.

Didn't we have this conversation already?
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RE: History or Balance

Post by spence »

The IJN gamed the battle beforehand. The "badguy (USN) team" did substantially what the the USN did IRL. They beat up KB to some degree sufficient that it looked like the great "master plan" wouldn't work. I'm not sure if it was done by direct order of Adm Yamamoto but in any case the umpires for the game "gave back" a sunken carrier or two and reprimanded the "bad guys" for trying to win. The game was then restarted, the master plan was executed, the Japanese won and all parties concerned lived happily ever after.[:D]
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RE: History or Balance

Post by Ursa MAior »

Prime example of victory disease.

Edited for spelling.
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RE: History or Balance

Post by Nomad »

I hope I don't get scorched too badly here. I thought that when the leaders of the first IJN Midway strike returned they wanted a second strike. What I remember is that Nagumo ordered the anti-ship aircraft on board to be armed for a ground attack on Midway. Then part way through that rearming came the reports of USN ships. This is where, I think, Nagumo ended up with some anti-ship armed aircraft and some ground attack armed aircraft. The initial idea was to rearm the aircraft on the CVs while the first strike force was landing. Then, the second ground attack would launch while the first group would be rearmed as anti-ship attacking reserve. Since no reports of USN ships had been received, it probably seemed like a good idea. Of course, the Midway based aircraft attacks and the sightings in the middle of all this really messed things up. [:D]

BTW, if you look at secion 2.0 of the manual, you fine the term "simulation" used to describe WitP. [8D]
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RE: History or Balance

Post by spence »

Prime example of victory sickness.

Now let's see, which would the IJN Staff have preferred: history or balance?

[:D]
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RE: History or Balance

Post by Ursa MAior »

None. Outright gameyness was their style.[;)]
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RE: History or Balance

Post by mdiehl »

I hope I don't get scorched too badly here. I thought that when the leaders of the first IJN Midway strike returned they wanted a second strike. What I remember is that Nagumo ordered the anti-ship aircraft on board to be armed for a ground attack on Midway. Then part way through that rearming came the reports of USN ships. This is where, I think, Nagumo ended up with some anti-ship armed aircraft and some ground attack armed aircraft. The initial idea was to rearm the aircraft on the CVs while the first strike force was landing. Then, the second ground attack would launch while the first group would be rearmed as anti-ship attacking reserve. Since no reports of USN ships had been received, it probably seemed like a good idea. Of course, the Midway based aircraft attacks and the sightings in the middle of all this really messed things up.

That sounds partly right from what I've read. One of the many added details from Shattered Sword is that apparently Nagumo and just about everyone else suspected *in advance* that they'd need to hit Midway a second time. The bomb-carrying Kates weren't very precise by anyone's standards as level bombers, relying essentially on pattern bombing and saturation (for which they were inadequate in number, payload, and accuracy). So ultimately the Yeoman Work had to be done by the Vals. And there weren't enough Vals in the island attack force to do the job.

So Nagumo had the anti-ship reserve rearmed for anti-ground work. In the middle of that the initial contact report arrived, and some fraction of that anti-ship force had not been reamred with GP bombs. But in any case, according to Shattered Sword, there wasn't enough time to get any kind of strike off once the decision to rearm the force for attacking Midway had been made.
Show me a fellow who rejects statistical analysis a priori and I'll show you a fellow who has no knowledge of statistics.

Didn't we have this conversation already?
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