Mellee at Marvie

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soldier
Posts: 195
Joined: Tue May 24, 2005 4:58 am

Mellee at Marvie

Post by soldier »

I was hoping to play this as a hotseat battle, however the strong German force which is shown during the opening bombardment is cut off the map during the first turn. There are some panthers and mechanized infantry hidden but all i can move are some recon elements at the front of this force. Sometimes generated battles do this too...
Anyone else have this trouble or know how to fix this scenario (it looks like a good one) ??
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Alby
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Location: Greenwood, Indiana
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RE: Mellee at Marvie

Post by Alby »

did you accidentally hit the "A" key?
doing this turns on "all formation" movement and sometimes they wont move
happens to me from time to time.
just a thought

soldier
Posts: 195
Joined: Tue May 24, 2005 4:58 am

RE: Mellee at Marvie

Post by soldier »

Actually i can't even pick the units up, there not even on the map. After the opening barrage a few rows of hexes where the panthers are located gets sliced off the right side of the map, leaving the germans with 1/3 of their force ... strange
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FlashfyreSP
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RE: Mellee at Marvie

Post by FlashfyreSP »

You can't move them because they are reinforcements. A bug in the code sometimes allows them to be seen on the map during the pre-game bombardment.
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soldier
Posts: 195
Joined: Tue May 24, 2005 4:58 am

RE: Mellee at Marvie

Post by soldier »

Cheers, Flashfyre
The bad guys are just a little late to the party
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