Ability to divide Carrier fighter squadrons...

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Ron Saueracker
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Ability to divide Carrier fighter squadrons...

Post by Ron Saueracker »

In WITP it is still possible to divide Japanese carrier based fighter squadrons into three divisions of 9 fighters correct? Possible because of the 5 unit maximum for carriers, this is handy because it allows much more flexibility...one can provide CAP, escort and LR CAP simultaneously, whereas with only one, LR CAP is an all or nothing practice, hardly useful for fleet carriers to practice.

If this is still possible, can anyone give me a reason why the Japanese should be the only nation capable of this extra tactical flexibility? The USN/RN squadrons can't divide, even if there is room.

I always hoped for a more useful/flexible mission tree for aircraft, something that could allow for simultaneous LR CAP and escort/CAP assignments, ground attacks as secondary missions etc. Oh well...
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dtravel
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RE: Ability to divide Carrier fighter squadrons...

Post by dtravel »

In a quick test with the Kaga I was able to divide her 21 plane fighter unit into three 7 plane elements.
This game does not have a learning curve. It has a learning cliff.

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michaelm75au
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RE: Ability to divide Carrier fighter squadrons...

Post by michaelm75au »

Being able to split IJN CV groups is because the group is a "Daitai", not because of the available slots on the CV.
In game terms, only groups of a certain size (group type) can split.

As to why historically, ...?
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Herrbear
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RE: Ability to divide Carrier fighter squadrons...

Post by Herrbear »

Based on michaelm's answer, you can just change the size of the carrier squadrons to groups I believe and you will be able to divide them. It won't affect max size or anything else I believe.
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RE: Ability to divide Carrier fighter squadrons...

Post by Ron Saueracker »

This is rather unfortunate for the Allied player. So basically a game definition/programming decision has given the Japanese yet another advantage. Hmmm...[8|][;)]
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RE: Ability to divide Carrier fighter squadrons...

Post by Ron Saueracker »

ORIGINAL: Ron Saueracker

This is rather unfortunate for the Allied player. So basically a game definition/programming decision has given the Japanese yet another advantage. Hmmm...[8|][;)]

Not one bite...not even a nibble yet...[:D]
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RE: Ability to divide Carrier fighter squadrons...

Post by scout1 »

This is rather unfortunate for the Allied player. So basically a game definition/programming decision has given the Japanese yet another advantage.

Don't think you really need to worry about the IJN having an advantage in the game. It's rather lop sided by history to start with. Kina like a chess game where one player starts with less than 1/2 of the good pieces .....
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Don Bowen
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RE: Ability to divide Carrier fighter squadrons...

Post by Don Bowen »

ORIGINAL: Ron Saueracker

This is rather unfortunate for the Allied player. So basically a game definition/programming decision has given the Japanese yet another advantage. Hmmm...[8|][;)]


OK, I'll bite. This was probably done because you play the allies. If you decide to play as Japan, let us know right away.


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RE: Ability to divide Carrier fighter squadrons...

Post by Brady »


I am still full so no bites for me.[:)]
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Ron Saueracker
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RE: Ability to divide Carrier fighter squadrons...

Post by Ron Saueracker »

ORIGINAL: Don Bowen

ORIGINAL: Ron Saueracker

This is rather unfortunate for the Allied player. So basically a game definition/programming decision has given the Japanese yet another advantage. Hmmm...[8|][;)]


OK, I'll bite. This was probably done because you play the allies. If you decide to play as Japan, let us know right away.



Do conspiracies have a foul smell?[:D]
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RE: Ability to divide Carrier fighter squadrons...

Post by Ron Saueracker »

ORIGINAL: Brady


I am still full so no bites for me.[:)]

C'mon...the forum has been quiet lately Brady! Got a headache from paint/varnish stripper so am in the den stirring up poop.
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RE: Ability to divide Carrier fighter squadrons...

Post by Mr.Frag »

So Don, did you see the routine Mike put in to automatically make the dice roll worse if running on a machine with Ron's serial number? [;)]
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Don Bowen
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RE: Ability to divide Carrier fighter squadrons...

Post by Don Bowen »

ORIGINAL: Mr.Frag

So Don, did you see the routine Mike put in to automatically make the dice roll worse if running on a machine with Ron's serial number? [;)]

Oh yeah - I wondered who had that number....
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Ron Saueracker
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RE: Ability to divide Carrier fighter squadrons...

Post by Ron Saueracker »

Don't tell Bill W (Adm Halsey) or he'll drown in frustration.[X(] I'm kicking his butt in our PBEM despite this handicap.[;)]
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dtravel
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RE: Ability to divide Carrier fighter squadrons...

Post by dtravel »

What, did you expect they'd get that part right first try Ron? Probably mis-typed the code so that those playing against you get hosed. [:'(]
This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.

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Ron Saueracker
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RE: Ability to divide Carrier fighter squadrons...

Post by Ron Saueracker »

ORIGINAL: dtravel

What, did you expect they'd get that part right first try Ron? Probably mis-typed the code so that those playing against you get hosed. [:'(]

Ouch! Are you past the point of no return and basically succumbed to be bummed?[:D]
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dtravel
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RE: Ability to divide Carrier fighter squadrons...

Post by dtravel »

ORIGINAL: Ron Saueracker

ORIGINAL: dtravel

What, did you expect they'd get that part right first try Ron? Probably mis-typed the code so that those playing against you get hosed. [:'(]

Ouch! Are you past the point of no return and basically succumbed to be bummed?[:D]
Depends, what are you referring to?
This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.

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Ron Saueracker
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RE: Ability to divide Carrier fighter squadrons...

Post by Ron Saueracker »

ORIGINAL: dtravel

ORIGINAL: Ron Saueracker

ORIGINAL: dtravel

What, did you expect they'd get that part right first try Ron? Probably mis-typed the code so that those playing against you get hosed. [:'(]

Ouch! Are you past the point of no return and basically succumbed to be bummed?[:D]
Depends, what are you referring to?

Well, this is the WITP forum, not a relationships or state of the union etc forum.[;)]
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dtravel
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RE: Ability to divide Carrier fighter squadrons...

Post by dtravel »

[&:]
This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.

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Ron Saueracker
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RE: Ability to divide Carrier fighter squadrons...

Post by Ron Saueracker »

ORIGINAL: dtravel

[&:]

My sense of humour is weird today I guess. Is it the game you are bummed at or what?
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