There's a port named Pakhoi down there (Wosung may have a better name for it), should I add it ?
I'm not bothered by the obbligation to have an HQ on the coast to open the supply to Nanning. Why would it be a problem ? This is a common feature with China in WiF FE.
I would prefer the port there because it allows an operation against Nanning without an HQ, which I think is historical. But most important, I want a port there because it allows Japan to maintain an in-supply defence around Nanning and the nearby resource without an HQ. I think this is important, since it would be a big help for a Japan that gets on the defensive/lacks HQ's. If there's no port Japan will normally not be able to defend this area once it gets on the defensive, and the resource will go back to china. Having Japan thrown into the sea is very common in the late game, and is not good for play balance. If you add Pakhoi (and a port a few hexes northwest of Canton), Japan is able to set a defensive line that will be in supply in clear weather without a HQ, is mostly in mountains, and allows transportation of both southern resources.
For the same reason I'd like Hangchow to be a port. It allows Japan to hold a shorter, better line behind lake Poyang-hu. That to will make it much easier for Japan to maintain a reasonable foothold in China in the late game.
Also for the same reason I'm not 100% happy about the placement of the resource NE of Nanking. As the map is now, Japan can't set a reasonable line that will allow it to transport this resource. The hexes NW and SW of the resource makes for a very good "last stand" line, and it would be much better if the resource could be transportable with chinese west of this line. I don't have a good fix, but maybe a rail/road leading more directly to the sea or directly to Shanghai?
I do like that all 3 resources are in forest hexes, that makes partisans stronger and more effective and encourages Japan to garission it's rear. Btw, there should be a couple of forest hexes sprinkled across the northern half of China, to give partisans some places to hide out in those wide, open plains.
For the added central mountains, I like them (from a game balance perspective, I don't know much chinese geography). Otherwise the central plain becomes just to large and open.
I also like the new silk road. As it is now it's a bit exposed to Japanese raiders, but it also makes it very difficult for Japan to obtain the resource for it's own use. Using a road rather than railroad is very good, since it means Japan CAN continue it's advance along the road, but no units can be railed in/out, and it becomes very, very vulnerable to partisans. I vote to make as much as possible west of Sian into road, we do want to discourage Japan from comletely taking out communist China and putting the northwestern resource into use. If Japan cuts the road, China has supply from Sining to reopen the road by killing the raider



