Manual

Prepare yourself for a wargaming tour-de-force! Conquest of the Aegean is the next generation of the award-winning and revolutionary Airborne Assault series and it takes brigade to corps-level warfare to a whole new level. Realism and accuracy are the watchwords as this pausable continuous time design allows you to command at any echelon, with smart AI subordinates and an incredibly challenging AI.

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JudgeDredd
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Joined: Fri Nov 14, 2003 7:28 pm
Location: Scotland

RE: Manual

Post by JudgeDredd »

ORIGINAL: Agema

My only issue with .pdf manuals is that it can be a bit of a fuss minimising the game into Windows if you want to check something. Mind you, my eyesight is pretty sturdy and I don't mind staring at a computer screen even if it's worth than paper.

Let's also be realistic. The manual will have a history of the campaign. It'll have the usual introductory niceties, technical support stuff, how to install the game and start it up, and so on. You don't need to print any of that as anyone clever enough to to have installed and started any game before isn't going to be tripped up by the basics; in the case of the history, read it at your leisure off the screen. That skims printing requirements right down immediately. For those of us who have played HTTR, there's even less need for other stuff, because we already know most of the game mechanics. Flick through the .pdf, find what you think you might need to peruse at more length, and print that. You might even be able to scale it to two pages per sheet of A4. I'd figure a player of the game precursors might only need a few dozen A4 sheets: they can be held them together with the miracles that are paperclips, staples, plastic wallets or ring folders.

[8|]
Alba gu' brath
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