Don, it's NHL 06 for PC...I haven't heard of addons being made for the PS2 version, although that would be interesting if there was a possibility that it would happen. It's really amazing stuff. Take a look at this, for example. I have no idea how they do it so well...I think it's time for a little bit more experimentation with Photoshop to see how they make the crests look actually stitched...
http://www.doubleminor.net/forums/downloads.php?do=file&id=1391
...you also have to admit that, yes, NHL 06 has much more graphical power than a lot of programs, so this would be possible without that annoying texture blur that happens in a lot of games people make skins for...
nmleague, looks nice. I think if people put a tiny (and i mean TINY) bit of bevel on the helmet logo I think it can make a world of difference (even if, in real life, the logos are decals). That's what I did with my old, now defunct Buffalo Bills pack I worked on eons before the game came out (I only used the character viewer):
You can notice I used some bevel on the Bills logo, and it looks like the helmet has a bit more dimension than it used to have...that, combined with the helmet reflections on the highest graphical quality, gives the helmets that much more definition to 'em.
I'm beginning work on the (fantasy) team from the city the Sabres' adversaries hail from: My next screens posted from the Indoor Union will be from the Eastern Conference's Southern Division, the
Raleigh Rush.