Keeping Wake in Allied Hands

Share your gameplay tips, secret tactics and fabulous strategies with fellow gamers.

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jeffs
Posts: 644
Joined: Thu Feb 19, 2004 4:43 am
Location: Tokyo

RE: Keeping Wake in Allied Hands

Post by jeffs »

On an important level, one must differentiate between PBEM and AI...And against AI one can get away with a great deal...So the questions is against a competent player, what makes sense?
 
I think mines are great. Subs fine......If you do not mind losing PTs those are fine....
 
Nothing else seems worth the cost......At least I can see wanting to hold Midway to a certain extent....
 
But remember, if Japan wants in the begining it usually gets...And defended wake is probably more of a death trap than anything else...
 
That said, I rarely like try to escape as forcing Japan to take time has value as well. And given how isolated Wake is, how many IJN opponents are going to give you the time to get stuff from Wake...Expecially if the KB retires that way (I think it would be suicidal to send out transport ships to Wake the first few turns...Better go down with guns blazing than to lose a bunch of loaded transports. Massive worst case - he gets Wake in a walk and you lose the units anyway.....
To quote from Evans/Peattie`s {Kaigun}
"Mistakes in operations and tactics can be corrected, but
political and strategic mistakes live forever". The authors were refering to Japan but the same could be said of the US misadventure in Iraq
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Bosun
Posts: 132
Joined: Mon Apr 22, 2002 7:06 pm
Location: High Mountains

RE: Keeping Wake in Allied Hands

Post by Bosun »

you are right. In all my games Wake has quickly fallen no matter what...
A WILLING FOE AND SEA ROOM...

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saj42
Posts: 1132
Joined: Tue Apr 19, 2005 12:02 pm
Location: Somerset, England

RE: Keeping Wake in Allied Hands

Post by saj42 »

I decided to take Wake back in a trial game against the AI in May/June 42.
Because the AI is rather dumb, it sent its forces in piecemeal. The invasion and replenishment TFs came first, so I sank those with my air-cbt and surface-cbt TFs, but waited too long then got creamed 4 days later by the KB. An attritional battle followed that cost me 2 CVs 3 BBs 5 CAs etc.
It's a fun way to practice - just make sure you learn the lessons well[:D]
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BrucePowers
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Joined: Sat Jul 03, 2004 6:13 pm

RE: Keeping Wake in Allied Hands

Post by BrucePowers »

Well do to other errors of my own making, I took my game against the AI back to 12/11 from 12/18. I want to see if I can sucker another small amphibious op back to Wake with 2 carriers waiting in ambush. I am being good, I don't peek at what the AI is doing.[:D]
For what we are about to receive, may we be truly thankful.

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