More Random Questions (Easier this time, I think)

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lynchjm24
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RE: More Random Questions (Easier this time, I think)

Post by lynchjm24 »

ORIGINAL: Godzilla Blitz2

I like the idea that the peaks are unknown. Makes it more challenging.

This becomes the issue.

You lose some of the 'coolness' of the aging model. If you can't figure out that a player is going to peak at 23 (I played with the XML to have 2% of players peak at that age), then you'll never be able to develop them correctly, because you won't put them at the right minor league levels and they won't ever reach their ratings peak.

So the aging model allows for some cool career curves that would have a player peak at 23, but not to start to slow decline until 37 (in my league it should happen once every 4,000 players or so). However because of the way the players develop, you won't ever actually see it happen because you won't have the player who peaks at age 23 in the minors by age 21 for them to reach their ratings potential - because you always are going to play the percentages and have a 21 year old player in A or AA - because if his peak is 27, that is where he needs to be at age 21.


This leads me to the conclusion that not being able to discern a players peak beforehand actually takes away one of the best things about the peak/decline/cliff model, most obviously the player who peaks at a young age will rarely develop correctly.
lynchjm24
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RE: More Random Questions (Easier this time, I think)

Post by lynchjm24 »

ORIGINAL: Amaroq

He did not - which would lend credence to lynchjm24's theory that "The key age is the peak age, since the development in the minors is based off how far away a player is from their peak." In that scenario, my guy, who was only 23 or so, might have had a 'peak age' of 28; the game decides that a guy 5 years from his peak would do well at AA or AAA, say, and sees that I have him in the bigs, and 'penalizes' me for promoting him 'too early' by causing the slight ratings slump.

I'm pretty sure this isn't a theory. You can see right in the XML what level a player should be at realitive to his peak age. For example if a player is 6 or more years from his peak he should be at A. If he is 4-5 years from his peak AA. From 2-3 years AAA. 1 year and from peak on he should be in the majors. You can change those ranges (I did in my league, so that players should reach the majors as early as 3 years before their peak).

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Paul Vebber
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RE: More Random Questions (Easier this time, I think)

Post by Paul Vebber »

most obviously the player who peaks at a young age will rarely develop correctly.


I've not found that to be the cse if you keep a close eye on how players are performing. Obviously you can't optimize every player, but peak age is something you don't know in real life either.

BUt the gme does give you feedback through performance in the minors and guys who tear things up early become apparent in many cases.

THe "cool development arc" is a decent modl of real life, and the peak age of a "real person" is hard to dicern, so it means, like in real life you have to wahc closely, and follow your gut. (ie take chances). They will pan out enough to mae the develoment arc "shine" - but you guess wrong enough to keep the game challenging (and frustrating!)

kingwanabee
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RE: More Random Questions (Easier this time, I think)

Post by kingwanabee »

ORIGINAL: Amaroq


1) blue color? Where are you seeing that?


I've searched my entire roster and the only place I see blue is in the hands ratings for both pitchers and position players. There is also a lighter shade of green that sometimes will show up in any rating. What does this signify?


Thanks again
lynchjm24
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RE: More Random Questions (Easier this time, I think)

Post by lynchjm24 »

ORIGINAL: Paul Vebber
most obviously the player who peaks at a young age will rarely develop correctly.


I've not found that to be the cse if you keep a close eye on how players are performing. Obviously you can't optimize every player, but peak age is something you don't know in real life either.

BUt the gme does give you feedback through performance in the minors and guys who tear things up early become apparent in many cases.

THe "cool development arc" is a decent modl of real life, and the peak age of a "real person" is hard to dicern, so it means, like in real life you have to wahc closely, and follow your gut. (ie take chances). They will pan out enough to mae the develoment arc "shine" - but you guess wrong enough to keep the game challenging (and frustrating!)



It's not that hard for you - what about the AI? Sure you might get a player right who peaks at age 23, the AI is probably not going to recognize it as well as you do.

In real life it isn't quite as important to know someone's peak age. They will continue to develop as long as they get challenged. I saw Joe Mauer when he spent 3 weeks in the Eastern League. You didn't need to be a trained scout to see it was time for him to go to AAA. In this game you can't 'see' anything, you can only hope that the stats you are making decisions on are based on something 'real' and just aren't variation from a few hundred at-bats.

I'm not asking for the game to tell me the player's peak age when I draft him, I'd just like the ability to sometimes be able to figure it out if I study him.
Cringer
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RE: More Random Questions (Easier this time, I think)

Post by Cringer »

Not sure if this has been said (too lazy to read all of this thread [:'(]) but I do not think the arrows are just a sign indicating development. I think it indicates (or in part indicates) if that players POTENTIAL is growing or shrinking.
 
A players Potential rating can increase and decrease over the years. Typically you will see the Potential decline as ratings decline, too. But I have seen cases of guys with a down arrow still have a ratings increase in other areas while he is still young. And the opposite, guys with up areas have ratings in other areas go down.
 
WOuld be nice to get a true explanation from Shawn as to what these arrows are to indicate. Or atleast word from him that it's a secret. [:)]
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DonBraswell
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RE: More Random Questions (Easier this time, I think)

Post by DonBraswell »


Paul Vebber " Hands often has a blue color. I've not figured that out either "

Blue in fielding means he is excellent at that position. Black is average and red is below average.

Don Braswell

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Cringer
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RE: More Random Questions (Easier this time, I think)

Post by Cringer »

That is when looking at the defensive ratings screen for each position though. The blue rating on the main player card is somehow different. How I do not know. To me it seems it is only something pitchers will have.
Commish of the Imperial Football League, an FOF MP league.
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