Yeah, I found this thing a long time ago. It sucks and it's going nowhere.ORIGINAL: hlj
Colossus is a Java clone of Avalon Hill's Titan(tm) boardgame.
What we need is someone who can touch up the graphics and bring the colors to life on the screen (the game board is really nice, the battlelands could use some enhancement, and the counters could be made much more eye-pleasing while remaining true to the originals - I've always thought that this is one of the few games that is a natural for hex-shaped counters, which are not practical in paper-and-cardboard, but present no problem in the computer milieu).
Also, I play (when I find someone who is interested, which is not hard to do once you pull the game out and explain it a little) with the "badlands" battle boards from the old AH General article. These and some of the few additions to the game that have been offered over the years on the Internet could be options.
AI? The game is simple enough that a good AI should not be hard to create (I realize how many of you are laughing at my stupidity here).
Do it nice, put it in a box, give it some advance publicity, market it through mass retail outlets, I guarantee you'll sell at least 50 thousand units ... then you can move on to the real gem, "Magic Realm."



